Block textures always use textures from the block folder, right?
parent
3cd8cc1a07
commit
e4787171c2
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@ -54,7 +54,7 @@ public class Block
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{ this((TexturedModel) null, properties); }
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protected Block(String texture, Properties properties)
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{ this(ModelLoader.loadGenericCube(texture), properties); }
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{ this(ModelLoader.loadGenericCube("block/"+texture), properties); }
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protected Block(TexturedModel model, Properties properties)
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{
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@ -10,12 +10,12 @@ public final class Blocks
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public static List<Block> blocks = new ArrayList<Block>();
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public static final Block AIR = new Block(new Properties("air").visible(false).fullCube(false));
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public static final Block GRASS = new Block(new Properties("block/cubes/soil/grass/grass_top.png").caveCarveThreshold(0.04f));
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public static final Block DIRT = new Block("block/cubes/soil/dirt.png", new Properties("dirt").caveCarveThreshold(0.04f));
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public static final Block ANDESITE = new Block("block/cubes/stone/basic/andesite.png", new Properties("andesite").caveCarveThreshold(0.08f));
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public static final Block DIORITE = new Block("block/cubes/stone/basic/diorite.png", new Properties("diorite").caveCarveThreshold(0.05f));
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public static final Block GRANITE = new Block("block/cubes/stone/basic/granite.png", new Properties("granite").caveCarveThreshold(0.06f));
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public static final Block GNEISS = new Block("block/cubes/stone/basic/gneiss.png", new Properties("gneiss").caveCarveThreshold(0.09f));
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public static final Block GRASS = new Block(new Properties("cubes/soil/grass/grass_top.png").caveCarveThreshold(0.04f));
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public static final Block DIRT = new Block("cubes/soil/dirt.png", new Properties("dirt").caveCarveThreshold(0.04f));
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public static final Block ANDESITE = new Block("cubes/stone/basic/andesite.png", new Properties("andesite").caveCarveThreshold(0.08f));
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public static final Block DIORITE = new Block("cubes/stone/basic/diorite.png", new Properties("diorite").caveCarveThreshold(0.05f));
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public static final Block GRANITE = new Block("cubes/stone/basic/granite.png", new Properties("granite").caveCarveThreshold(0.06f));
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public static final Block GNEISS = new Block("cubes/stone/basic/gneiss.png", new Properties("gneiss").caveCarveThreshold(0.09f));
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public static Block init()
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{
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