"fix3d"
parent
b61bce8117
commit
faa5b33e00
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@ -2,8 +2,6 @@ package com.github.hydos.ginger;
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import java.util.*;
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import java.util.*;
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import com.github.halotroop.litecraft.logic.Timer;
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import com.github.halotroop.litecraft.logic.Timer.TickListener;
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import com.github.halotroop.litecraft.types.block.*;
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import com.github.halotroop.litecraft.types.block.*;
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import com.github.hydos.ginger.engine.api.*;
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import com.github.hydos.ginger.engine.api.*;
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import com.github.hydos.ginger.engine.api.game.*;
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import com.github.hydos.ginger.engine.api.game.*;
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@ -28,7 +26,7 @@ public class Litecraft extends Game{
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private boolean isInWorld = false;
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private boolean isInWorld = false;
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public Litecraft() {
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public Litecraft() {
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Constants.movementSpeed = 0.000005f;
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Constants.movementSpeed = 0.00005f;
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Constants.turnSpeed = 0.00002f;
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Constants.turnSpeed = 0.00002f;
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Constants.gravity = -0.000000000005f;
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Constants.gravity = -0.000000000005f;
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Constants.jumpPower = 0.000005f;
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Constants.jumpPower = 0.000005f;
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@ -137,7 +135,6 @@ public class Litecraft extends Game{
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@Override
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@Override
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public void update()
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public void update()
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{
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{
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data.camera.move();
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data.player.move(null);
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data.player.move(null);
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GUIText text = ginger3D.gingerRegister.texts.get(0);
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GUIText text = ginger3D.gingerRegister.texts.get(0);
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@ -64,7 +64,6 @@ public class Ginger {
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public void update(GameData data) {
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public void update(GameData data) {
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data.camera.move();
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data.camera.move();
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data.player.move(null);
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Window.update();
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Window.update();
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GingerUtils.update();
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GingerUtils.update();
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picker.update();
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picker.update();
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@ -24,7 +24,7 @@ public class GameData {
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public Camera camera;
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public Camera camera;
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public Vector4f clippingPlane;
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public Vector4f clippingPlane;
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public boolean handleGuis = true;
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public boolean handleGuis = true;
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public int tickSpeed = 0;
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public int tickSpeed = 20;
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public GameData(Player player, Camera camera, int tickSpeed) {
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public GameData(Player player, Camera camera, int tickSpeed) {
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clippingPlane = new Vector4f(0, -1, 0, 100000);
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clippingPlane = new Vector4f(0, -1, 0, 100000);
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