A fork of the 3D game engine created by @hYdos@github.com, used in LiteCraft version 1. https://halotroop.com/projects/dead/ginger3d
 
 
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Caroline Bell 804dc2471e Made chunks add blocks next to all non-full cubes to the render list
Instead of just ones that are next to air.
2020-02-29 18:05:41 -08:00
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src/main Made chunks add blocks next to all non-full cubes to the render list 2020-02-29 18:05:41 -08:00
.classpath the jdk is now whatever ur workspaces jdk is :D 2020-02-26 19:44:42 +10:00
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.gitignore Removed /bin/ from the repo! Why does this issue keep coming back?! 2020-02-29 01:24:04 -08:00
Caroline's Java Formatting Preference.xml Added Java Formatting Preferences preset 2020-02-29 14:25:09 -08:00
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README.md

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Ginger3D

A 3D game engine based on Java created by hYdos

Litecraft

A voxel game implementation of Ginger3D with goals laid out in this document and several others.

LICENSE

This project is licensed under the GNU General Public License Version 3.0
For details see LICENSE
GPLv3 or later