A fork of the 3D game engine created by @hYdos@github.com, used in LiteCraft version 1. https://halotroop.com/projects/dead/ginger3d
 
 
Go to file
Caroline Bell a00ba1dcee Single-line "if"-statements 2020-03-03 16:21:26 +10:00
.github Update FUNDING.yml 2020-02-28 13:17:48 -08:00
src/main Single-line "if"-statements 2020-03-03 16:21:26 +10:00
.classpath moved around shader code and other vulkan stuff 2020-03-03 16:20:17 +10:00
.gitattributes Initial commit 2019-05-26 13:48:28 +10:00
.gitignore Cleaned up the gitignore 2020-03-02 18:46:26 -08:00
Caroline's Java Formatting Preference.xml Use formatting tags and get rid of redundant formatting profile 2020-03-01 21:50:27 -08:00
Ginger3D.iml idea 2020-02-27 18:33:16 -05:00
LICENSE Update LICENSE 2020-02-24 17:29:16 +10:00
README.md Update project information 2020-02-25 12:11:45 -08:00
pom.xml working vulkan example 2020-03-02 20:11:45 +10:00

README.md

Discord Commit activity Issues

Ginger3D

A 3D game engine based on Java created by hYdos

Litecraft

A voxel game implementation of Ginger3D with goals laid out in this document and several others.

LICENSE

This project is licensed under the GNU General Public License Version 3.0
For details see LICENSE
GPLv3 or later