119 lines
3.3 KiB
Java
119 lines
3.3 KiB
Java
package com.github.hydos.ginger.engine.common.tools;
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import org.joml.*;
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import com.github.hydos.ginger.engine.common.cameras.Camera;
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import com.github.hydos.ginger.engine.common.io.Window;
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import com.github.hydos.ginger.engine.common.math.Maths;
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public class MousePicker
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{
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private static final int RECURSION_COUNT = 200;
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private static final float RAY_RANGE = 30;
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private Vector3f currentRay = new Vector3f();
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private Matrix4f projectionMatrix;
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private Matrix4f viewMatrix;
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private Camera camera;
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private Vector3f blockLocation;
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public MousePicker(Camera cam, Matrix4f projection)
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{
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camera = cam;
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projectionMatrix = projection;
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viewMatrix = Maths.createViewMatrix(camera);
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}
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private Vector3f binarySearch(int count, float start, float finish, Vector3f ray)
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{
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float half = start + ((finish - start) / 2f);
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if (count >= RECURSION_COUNT)
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{ return null; }
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if (intersectionInRange(start, half, ray))
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{
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return binarySearch(count + 1, start, half, ray);
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}
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else
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{
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return binarySearch(count + 1, half, finish, ray);
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}
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}
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private Vector3f calculateMouseRay()
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{
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float mouseX = (float) Window.getMouseX();
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float mouseY = (float) (Window.getHeight() - Window.getMouseY());
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Vector2f normalizedCoords = getNormalisedDeviceCoordinates(mouseX, mouseY);
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Vector4f clipCoords = new Vector4f(normalizedCoords.x, normalizedCoords.y, -1.0f, 1.0f);
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Vector4f eyeCoords = toEyeCoords(clipCoords);
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Vector3f worldRay = toWorldCoords(eyeCoords);
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return worldRay;
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}
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public Vector3f getCurrentRay()
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{ return currentRay; }
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public Vector3f getCurrentTerrainPoint()
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{ return blockLocation; }
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private Vector2f getNormalisedDeviceCoordinates(float mouseX, float mouseY)
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{
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float x = (2.0f * mouseX) / Window.getWidth() - 1f;
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float y = (2.0f * mouseY) / Window.getHeight() - 1f;
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return new Vector2f(x, y);
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}
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private Vector3f getPointOnRay(Vector3f ray, float distance)
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{
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Vector3f camPos = camera.getPosition();
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Vector3f start = new Vector3f(camPos.x, camPos.y, camPos.z);
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Vector3f scaledRay = new Vector3f(ray.x * distance, ray.y * distance, ray.z * distance);
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return scaledRay.add(start);
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}
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private boolean intersectionInRange(float start, float finish, Vector3f ray)
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{
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Vector3f startPoint = getPointOnRay(ray, start);
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Vector3f endPoint = getPointOnRay(ray, finish);
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if (!isUnderGround(startPoint) && isUnderGround(endPoint))
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{
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return true;
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}
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else
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{
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return false;
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}
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}
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private boolean isUnderGround(Vector3f testPoint)
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{ return false; } //uuuh
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private Vector4f toEyeCoords(Vector4f clipCoords)
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{
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Matrix4f invertedProjection = projectionMatrix.invert();
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Vector4f eyeCoords = invertedProjection.transform(clipCoords);
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return new Vector4f(eyeCoords.x, eyeCoords.y, -1f, 0f);
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}
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private Vector3f toWorldCoords(Vector4f eyeCoords)
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{
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Matrix4f invertedView = viewMatrix.invert();
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Vector4f rayWorld = invertedView.transform(eyeCoords);
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Vector3f mouseRay = new Vector3f(rayWorld.x, rayWorld.y, rayWorld.z);
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mouseRay.normalize();
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return mouseRay;
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}
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public void update()
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{
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viewMatrix = Maths.createViewMatrix(camera);
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currentRay = calculateMouseRay();
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if (intersectionInRange(0, RAY_RANGE, currentRay))
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{
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blockLocation = binarySearch(0, 0, RAY_RANGE, currentRay);
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}
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else
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{
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blockLocation = new Vector3f();
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}
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}
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} |