cog/Frameworks/libsidplay/sidplay-residfp-code/libsidplayfp/src/player.h

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/*
* This file is part of libsidplayfp, a SID player engine.
*
* Copyright 2011-2016 Leandro Nini <drfiemost@users.sourceforge.net>
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* Copyright 2007-2010 Antti Lankila
* Copyright 2000-2001 Simon White
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef PLAYER_H
#define PLAYER_H
#include <stdint.h>
#include <cstdio>
#include "sidplayfp/siddefs.h"
#include "sidplayfp/SidConfig.h"
#include "sidplayfp/SidTuneInfo.h"
#include "SidInfoImpl.h"
#include "mixer.h"
#include "c64/c64.h"
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef PC64_TESTSUITE
# include <string>
#endif
#include <vector>
class SidTune;
class SidInfo;
class sidbuilder;
namespace libsidplayfp
{
class Player
#ifdef PC64_TESTSUITE
: public testEnv
#endif
{
private:
typedef enum
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{
STOPPED,
PLAYING,
STOPPING
} state_t;
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private:
/// Commodore 64 emulator
c64 m_c64;
/// Mixer
Mixer m_mixer;
/// Emulator info
SidTune *m_tune;
/// User Configuration Settings
SidInfoImpl m_info;
/// User Configuration Settings
SidConfig m_cfg;
/// Error message
const char *m_errorString;
volatile state_t m_isPlaying;
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/// PAL/NTSC switch value
uint8_t videoSwitch;
private:
/**
* Get the C64 model for the current loaded tune.
*
* @param defaultModel the default model
* @param forced true if the default model shold be forced in spite of tune model
*/
c64::model_t c64model(SidConfig::c64_model_t defaultModel, bool forced);
/**
* Initialize the emulation.
*
* @throw configError
*/
void initialise();
/**
* Release the SID builders.
*/
void sidRelease();
/**
* Create the SID emulation(s).
*
* @throw configError
*/
void sidCreate(sidbuilder *builder, SidConfig::sid_model_t defaultModel,
bool forced, const std::vector<unsigned int> &extraSidAddresses);
/**
* Set the SID emulation parameters.
*
* @param cpuFreq the CPU clock frequency
* @param frequency the output sampling frequency
* @param sampling the sampling method to use
* @param fastSampling true to enable fast low quality resampling (only for reSID)
*/
void sidParams(double cpuFreq, int frequency,
SidConfig::sampling_method_t sampling, bool fastSampling);
#ifdef PC64_TESTSUITE
void load(const char *file);
#endif
inline void run(unsigned int events);
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public:
Player();
~Player() {}
const SidConfig &config() const { return m_cfg; }
const SidInfo &info() const { return m_info; }
bool config(const SidConfig &cfg, bool force=false);
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bool fastForward(unsigned int percent);
bool load(SidTune *tune);
double cpuFreq() const { return m_c64.getMainCpuSpeed(); }
uint_least32_t play(short *buffer, uint_least32_t samples);
bool isPlaying() const { return m_isPlaying != STOPPED; }
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void stop();
uint_least32_t time() const { return static_cast<uint_least32_t>(m_c64.getEventScheduler().getTime(EVENT_CLOCK_PHI1) / cpuFreq()); }
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void debug(const bool enable, FILE *out) { m_c64.debug(enable, out); }
void mute(unsigned int sidNum, unsigned int voice, bool enable);
const char *error() const { return m_errorString; }
void setRoms(const uint8_t* kernal, const uint8_t* basic, const uint8_t* character);
uint_least16_t getCia1TimerA() const { return m_c64.getCia1TimerA(); }
};
}
#endif // PLAYER_H