cog/Audio/Chain/BufferChain.h

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//
// BufferChain.h
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// CogNew
//
// Created by Vincent Spader on 1/4/06.
// Copyright 2006 Vincent Spader. All rights reserved.
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//
#import <Cocoa/Cocoa.h>
#import "InputNode.h"
#import "ConverterNode.h"
#import "AudioPlayer.h"
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@interface BufferChain : NSObject {
InputNode *inputNode;
ConverterNode *converterNode;
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NSURL *streamURL;
id userInfo;
NSDictionary *rgInfo;
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id finalNode; //Final buffer in the chain.
id controller;
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}
- (id)initWithController:(id)c;
- (void)buildChain;
- (BOOL)open:(NSURL *)url withOutputFormat:(AudioStreamBasicDescription)outputFormat withRGInfo:(NSDictionary*)rgi;
//Used when changing tracks to reuse the same decoder
- (BOOL)openWithInput:(InputNode *)i withOutputFormat:(AudioStreamBasicDescription)outputFormat withRGInfo:(NSDictionary*)rgi;
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- (void)seek:(double)time;
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- (void)launchThreads;
- (InputNode *)inputNode;
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- (id)finalNode;
- (id)userInfo;
- (void)setUserInfo:(id)i;
- (NSDictionary*)rgInfo;
- (void)setRGInfo:(NSDictionary *)rgi;
- (NSURL *)streamURL;
- (void)setStreamURL:(NSURL *)url;
- (void)setShouldContinue:(BOOL)s;
- (void)initialBufferFilled:(id)sender;
- (BOOL)endOfInputReached;
- (BOOL)setTrack:(NSURL *)track;
- (void)inputFormatDidChange:(AudioStreamBasicDescription)format;
- (BOOL)isRunning;
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@end