cog/Audio/Chain/ConverterNode.m

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//
// ConverterNode.m
// Cog
//
// Created by Zaphod Beeblebrox on 8/2/05.
// Copyright 2005 __MyCompanyName__. All rights reserved.
//
#import "ConverterNode.h"
void PrintStreamDesc (AudioStreamBasicDescription *inDesc)
{
if (!inDesc) {
printf ("Can't print a NULL desc!\n");
return;
}
printf ("- - - - - - - - - - - - - - - - - - - -\n");
printf (" Sample Rate:%f\n", inDesc->mSampleRate);
printf (" Format ID:%s\n", (char*)&inDesc->mFormatID);
printf (" Format Flags:%X\n", inDesc->mFormatFlags);
printf (" Bytes per Packet:%d\n", inDesc->mBytesPerPacket);
printf (" Frames per Packet:%d\n", inDesc->mFramesPerPacket);
printf (" Bytes per Frame:%d\n", inDesc->mBytesPerFrame);
printf (" Channels per Frame:%d\n", inDesc->mChannelsPerFrame);
printf (" Bits per Channel:%d\n", inDesc->mBitsPerChannel);
printf ("- - - - - - - - - - - - - - - - - - - -\n");
}
@implementation ConverterNode
static const float STEREO_DOWNMIX[8-2][8][2]={
/*3.0*/
{
{0.5858F,0.0F},{0.0F,0.5858F},{0.4142F,0.4142F}
},
/*quadrophonic*/
{
{0.4226F,0.0F},{0.0F,0.4226F},{0.366F,0.2114F},{0.2114F,0.336F}
},
/*5.0*/
{
{0.651F,0.0F},{0.0F,0.651F},{0.46F,0.46F},{0.5636F,0.3254F},
{0.3254F,0.5636F}
},
/*5.1*/
{
{0.529F,0.0F},{0.0F,0.529F},{0.3741F,0.3741F},{0.3741F,0.3741F},{0.4582F,0.2645F},
{0.2645F,0.4582F}
},
/*6.1*/
{
{0.4553F,0.0F},{0.0F,0.4553F},{0.322F,0.322F},{0.322F,0.322F},{0.3943F,0.2277F},
{0.2277F,0.3943F},{0.2788F,0.2788F}
},
/*7.1*/
{
{0.3886F,0.0F},{0.0F,0.3886F},{0.2748F,0.2748F},{0.2748F,0.2748F},{0.3366F,0.1943F},
{0.1943F,0.3366F},{0.3366F,0.1943F},{0.1943F,0.3366F}
}
};
static void downmix_to_stereo(float * buffer, int channels, int count)
{
if (channels >= 3 && channels < 8)
for (int i = 0; i < count; ++i)
{
float left = 0, right = 0;
for (int j = 0; j < channels; ++j)
{
left += buffer[i * channels + j] * STEREO_DOWNMIX[channels - 3][j][0];
right += buffer[i * channels + j] * STEREO_DOWNMIX[channels - 3][j][1];
}
buffer[i * channels + 0] = left;
buffer[i * channels + 1] = right;
}
}
//called from the complexfill when the audio is converted...good clean fun
static OSStatus ACInputProc(AudioConverterRef inAudioConverter, UInt32* ioNumberDataPackets, AudioBufferList* ioData, AudioStreamPacketDescription** outDataPacketDescription, void* inUserData)
{
ConverterNode *converter = (ConverterNode *)inUserData;
OSStatus err = noErr;
int amountToWrite;
int amountRead;
if ([converter shouldContinue] == NO || [converter endOfStream] == YES)
{
ioData->mBuffers[0].mDataByteSize = 0;
*ioNumberDataPackets = 0;
return noErr;
}
amountToWrite = (*ioNumberDataPackets)*(converter->inputFormat.mBytesPerPacket);
if (converter->callbackBuffer != NULL)
free(converter->callbackBuffer);
converter->callbackBuffer = malloc(amountToWrite);
amountRead = [converter readData:converter->callbackBuffer amount:amountToWrite];
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if (amountRead == 0 && [converter endOfStream] == NO)
{
ioData->mBuffers[0].mDataByteSize = 0;
*ioNumberDataPackets = 0;
return 100; //Keep asking for data
}
ioData->mBuffers[0].mData = converter->callbackBuffer;
ioData->mBuffers[0].mDataByteSize = amountRead;
ioData->mBuffers[0].mNumberChannels = (converter->inputFormat.mChannelsPerFrame);
ioData->mNumberBuffers = 1;
return err;
}
static OSStatus ACDownmixProc(AudioConverterRef inAudioConverter, UInt32* ioNumberDataPackets, AudioBufferList* ioData, AudioStreamPacketDescription** outDataPacketDescription, void* inUserData)
{
ConverterNode *converter = (ConverterNode *)inUserData;
OSStatus err = noErr;
int amountToWrite;
if ([converter shouldContinue] == NO || [converter endOfStream] == YES)
{
ioData->mBuffers[0].mDataByteSize = 0;
*ioNumberDataPackets = 0;
return noErr;
}
amountToWrite = (*ioNumberDataPackets)*(converter->downmixFormat.mBytesPerPacket);
if ( amountToWrite + converter->downmixOffset > converter->downmixSize )
amountToWrite = converter->downmixSize - converter->downmixOffset;
ioData->mBuffers[0].mData = converter->downmixBuffer + converter->downmixOffset;
ioData->mBuffers[0].mDataByteSize = amountToWrite;
ioData->mBuffers[0].mNumberChannels = (converter->downmixFormat.mChannelsPerFrame);
ioData->mNumberBuffers = 1;
converter->downmixOffset += amountToWrite;
return err;
}
-(void)process
{
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char writeBuf[CHUNK_SIZE];
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while ([self shouldContinue] == YES && [self endOfStream] == NO) //Need to watch EOS somehow....
{
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int amountConverted = [self convert:writeBuf amount:CHUNK_SIZE];
[self writeData:writeBuf amount:amountConverted];
}
}
- (int)convert:(void *)dest amount:(int)amount
{
AudioBufferList ioData;
UInt32 ioNumberFrames;
OSStatus err;
int amountRead = 0;
if ( converterDownmix )
{
if (downmixOffset == downmixSize) {
ioNumberFrames = amount / outputFormat.mBytesPerFrame;
downmixBuffer = realloc( downmixBuffer, ioNumberFrames * downmixFormat.mBytesPerFrame );
ioData.mBuffers[0].mData = downmixBuffer;
ioData.mBuffers[0].mDataByteSize = ioNumberFrames * downmixFormat.mBytesPerFrame;
ioData.mBuffers[0].mNumberChannels = downmixFormat.mChannelsPerFrame;
ioData.mNumberBuffers = 1;
tryagain:
err = AudioConverterFillComplexBuffer(converter, ACInputProc, self, &ioNumberFrames, &ioData, NULL);
amountRead += ioData.mBuffers[0].mDataByteSize;
if (err == 100)
{
NSLog(@"INSIZE: %i", amountRead);
ioData.mBuffers[0].mData = downmixBuffer + amountRead;
ioNumberFrames = ( amount / outputFormat.mBytesPerFrame ) - ( amountRead / downmixFormat.mBytesPerFrame );
ioData.mBuffers[0].mDataByteSize = ioNumberFrames * downmixFormat.mBytesPerFrame;
goto tryagain;
}
else if (err != noErr)
{
NSLog(@"Error: %i", err);
}
downmix_to_stereo( (float*) downmixBuffer, downmixFormat.mChannelsPerFrame, amountRead / downmixFormat.mBytesPerFrame );
downmixSize = amountRead;
downmixOffset = 0;
}
ioNumberFrames = amount / outputFormat.mBytesPerFrame;
ioData.mBuffers[0].mData = dest;
ioData.mBuffers[0].mDataByteSize = amount;
ioData.mBuffers[0].mNumberChannels = outputFormat.mChannelsPerFrame;
ioData.mNumberBuffers = 1;
amountRead = 0;
tryagain2:
err = AudioConverterFillComplexBuffer(converterDownmix, ACDownmixProc, self, &ioNumberFrames, &ioData, NULL);
amountRead += ioData.mBuffers[0].mDataByteSize;
if (err == 100)
{
NSLog(@"INSIZE: %i", amountRead);
ioData.mBuffers[0].mData = dest + amountRead;
ioNumberFrames = ( amount - amountRead ) / outputFormat.mBytesPerFrame;
ioData.mBuffers[0].mDataByteSize = ioNumberFrames * outputFormat.mBytesPerFrame;
goto tryagain2;
}
else if (err != noErr && err != kAudioConverterErr_InvalidInputSize)
{
NSLog(@"Error: %i", err);
}
}
else
{
ioNumberFrames = amount/outputFormat.mBytesPerFrame;
ioData.mBuffers[0].mData = dest;
ioData.mBuffers[0].mDataByteSize = amount;
ioData.mBuffers[0].mNumberChannels = outputFormat.mChannelsPerFrame;
ioData.mNumberBuffers = 1;
tryagain3:
err = AudioConverterFillComplexBuffer(converter, ACInputProc, self, &ioNumberFrames, &ioData, NULL);
amountRead += ioData.mBuffers[0].mDataByteSize;
if (err == 100) //It returns insz at EOS at times...so run it again to make sure all data is converted
{
NSLog(@"INSIZE: %i", amountRead);
ioData.mBuffers[0].mData = dest + amountRead;
ioNumberFrames = ( amount - amountRead ) / outputFormat.mBytesPerFrame;
ioData.mBuffers[0].mDataByteSize = ioNumberFrames * outputFormat.mBytesPerFrame;
goto tryagain3;
}
else if (err != noErr) {
NSLog(@"Error: %i", err);
}
}
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return amountRead;
}
- (BOOL)setupWithInputFormat:(AudioStreamBasicDescription)inf outputFormat:(AudioStreamBasicDescription)outf
{
//Make the converter
OSStatus stat = noErr;
inputFormat = inf;
outputFormat = outf;
if (inputFormat.mChannelsPerFrame > 2 && outputFormat.mChannelsPerFrame == 2)
{
downmixFormat = inputFormat;
downmixFormat.mFormatFlags = kAudioFormatFlagsNativeFloatPacked;
downmixFormat.mBitsPerChannel = 32;
downmixFormat.mBytesPerFrame = (32/8)*downmixFormat.mChannelsPerFrame;
downmixFormat.mBytesPerPacket = downmixFormat.mBytesPerFrame * downmixFormat.mFramesPerPacket;
stat = AudioConverterNew( &inputFormat, &downmixFormat, &converter );
if (stat != noErr)
{
NSLog(@"Error creating converter %i", stat);
}
stat = AudioConverterNew ( &downmixFormat, &outputFormat, &converterDownmix );
if (stat != noErr)
{
NSLog(@"Error creating converter %i", stat);
}
SInt32 channelMap[2] = { 0, 1 };
stat = AudioConverterSetProperty(converterDownmix,kAudioConverterChannelMap,sizeof(channelMap),channelMap);
if (stat != noErr)
{
NSLog(@"Error mapping channels %i", stat);
}
}
else
{
stat = AudioConverterNew ( &inputFormat, &outputFormat, &converter);
if (stat != noErr)
{
NSLog(@"Error creating converter %i", stat);
}
}
if (inputFormat.mChannelsPerFrame == 1)
{
SInt32 channelMap[2] = { 0, 0 };
stat = AudioConverterSetProperty(converter,kAudioConverterChannelMap,sizeof(channelMap),channelMap);
if (stat != noErr)
{
NSLog(@"Error mapping channels %i", stat);
}
}
PrintStreamDesc(&inf);
PrintStreamDesc(&outf);
return YES;
}
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- (void)dealloc
{
NSLog(@"Decoder dealloc");
[self cleanUp];
[super dealloc];
}
- (void)setOutputFormat:(AudioStreamBasicDescription)format
{
NSLog(@"SETTING OUTPUT FORMAT!");
outputFormat = format;
}
- (void)inputFormatDidChange:(AudioStreamBasicDescription)format
{
NSLog(@"FORMAT CHANGED");
[self cleanUp];
[self setupWithInputFormat:format outputFormat:outputFormat];
}
- (void)cleanUp
{
if (converterDownmix)
{
AudioConverterDispose(converterDownmix);
converterDownmix = NULL;
}
if (converter)
{
AudioConverterDispose(converter);
converter = NULL;
}
if (downmixBuffer)
{
free(downmixBuffer);
downmixBuffer = NULL;
}
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if (callbackBuffer) {
free(callbackBuffer);
callbackBuffer = NULL;
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}
}
@end