cog/Audio/Chain/BufferChain.m

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//
// BufferChain.m
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// CogNew
//
// Created by Vincent Spader on 1/4/06.
// Copyright 2006 Vincent Spader. All rights reserved.
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//
#import "BufferChain.h"
#import "AudioSource.h"
#import "CoreAudioUtils.h"
#import "OutputNode.h"
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#import "Logging.h"
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@implementation BufferChain
- (id)initWithController:(id)c {
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self = [super init];
if(self) {
controller = c;
streamURL = nil;
userInfo = nil;
rgInfo = nil;
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inputNode = nil;
converterNode = nil;
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}
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return self;
}
- (void)buildChain {
inputNode = nil;
converterNode = nil;
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inputNode = [[InputNode alloc] initWithController:self previous:nil];
converterNode = [[ConverterNode alloc] initWithController:self previous:inputNode];
finalNode = converterNode;
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}
- (BOOL)open:(NSURL *)url withOutputFormat:(AudioStreamBasicDescription)outputFormat withOutputConfig:(uint32_t)outputConfig withRGInfo:(NSDictionary *)rgi {
[self setStreamURL:url];
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[self buildChain];
id<CogSource> source = [AudioSource audioSourceForURL:url];
DLog(@"Opening: %@", url);
if(!source || ![source open:url]) {
DLog(@"Couldn't open source...");
url = [NSURL URLWithString:@"silence://10"];
source = [AudioSource audioSourceForURL:url];
if(![source open:url])
return NO;
}
if(![inputNode openWithSource:source])
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return NO;
NSDictionary *properties = [inputNode properties];
AudioStreamBasicDescription inputFormat = [inputNode nodeFormat];
uint32_t inputChannelConfig = 0;
if([properties valueForKey:@"channelConfig"])
inputChannelConfig = [[properties valueForKey:@"channelConfig"] unsignedIntValue];
outputFormat.mChannelsPerFrame = inputFormat.mChannelsPerFrame;
outputFormat.mBytesPerFrame = ((outputFormat.mBitsPerChannel + 7) / 8) * outputFormat.mChannelsPerFrame;
outputFormat.mBytesPerPacket = outputFormat.mBytesPerFrame * outputFormat.mFramesPerPacket;
outputConfig = inputChannelConfig;
if(![converterNode setupWithInputFormat:inputFormat withInputConfig:inputChannelConfig outputFormat:outputFormat outputConfig:outputConfig isLossless:[[properties valueForKey:@"encoding"] isEqualToString:@"lossless"]])
return NO;
[self setRGInfo:rgi];
// return NO;
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return YES;
}
- (BOOL)openWithInput:(InputNode *)i withOutputFormat:(AudioStreamBasicDescription)outputFormat withOutputConfig:(uint32_t)outputConfig withRGInfo:(NSDictionary *)rgi {
DLog(@"New buffer chain!");
[self buildChain];
if(![inputNode openWithDecoder:[i decoder]])
return NO;
NSDictionary *properties = [inputNode properties];
AudioStreamBasicDescription inputFormat = [inputNode nodeFormat];
uint32_t inputChannelConfig = 0;
if([properties valueForKey:@"channelConfig"])
inputChannelConfig = [[properties valueForKey:@"channelConfig"] unsignedIntValue];
outputFormat.mChannelsPerFrame = inputFormat.mChannelsPerFrame;
outputFormat.mBytesPerFrame = ((outputFormat.mBitsPerChannel + 7) / 8) * outputFormat.mChannelsPerFrame;
outputFormat.mBytesPerPacket = outputFormat.mBytesPerFrame * outputFormat.mFramesPerPacket;
outputConfig = inputChannelConfig;
DLog(@"Input Properties: %@", properties);
if(![converterNode setupWithInputFormat:inputFormat withInputConfig:inputChannelConfig outputFormat:outputFormat outputConfig:outputConfig isLossless:[[properties objectForKey:@"encoding"] isEqualToString:@"lossless"]])
return NO;
[self setRGInfo:rgi];
return YES;
}
- (BOOL)openWithDecoder:(id<CogDecoder>)decoder
withOutputFormat:(AudioStreamBasicDescription)outputFormat
withOutputConfig:(uint32_t)outputConfig
withRGInfo:(NSDictionary *)rgi;
{
DLog(@"New buffer chain!");
[self buildChain];
if(![inputNode openWithDecoder:decoder])
return NO;
NSDictionary *properties = [inputNode properties];
DLog(@"Input Properties: %@", properties);
AudioStreamBasicDescription inputFormat = [inputNode nodeFormat];
uint32_t inputChannelConfig = 0;
if([properties valueForKey:@"channelConfig"])
inputChannelConfig = [[properties valueForKey:@"channelConfig"] unsignedIntValue];
outputFormat.mChannelsPerFrame = inputFormat.mChannelsPerFrame;
outputFormat.mBytesPerFrame = ((outputFormat.mBitsPerChannel + 7) / 8) * outputFormat.mChannelsPerFrame;
outputFormat.mBytesPerPacket = outputFormat.mBytesPerFrame * outputFormat.mFramesPerPacket;
outputConfig = inputChannelConfig;
if(![converterNode setupWithInputFormat:inputFormat withInputConfig:inputChannelConfig outputFormat:outputFormat outputConfig:outputConfig isLossless:[[properties objectForKey:@"encoding"] isEqualToString:@"lossless"]])
return NO;
[self setRGInfo:rgi];
return YES;
}
- (void)launchThreads {
DLog(@"Properties: %@", [inputNode properties]);
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[inputNode launchThread];
[converterNode launchThread];
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}
- (void)setUserInfo:(id)i {
userInfo = i;
}
- (id)userInfo {
return userInfo;
}
- (void)setRGInfo:(NSDictionary *)rgi {
rgInfo = rgi;
[converterNode setRGInfo:rgi];
}
- (NSDictionary *)rgInfo {
return rgInfo;
}
- (void)dealloc {
[inputNode setShouldContinue:NO];
[[inputNode exitAtTheEndOfTheStream] signal];
[[inputNode semaphore] signal];
[[inputNode exitAtTheEndOfTheStream] wait]; // wait for decoder to be closed (see InputNode's -(void)process )
DLog(@"Bufferchain dealloc");
}
- (void)seek:(double)time {
long frame = (long)round(time * [[[inputNode properties] objectForKey:@"sampleRate"] floatValue]);
[inputNode seek:frame];
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}
- (BOOL)endOfInputReached {
return [controller endOfInputReached:self];
}
- (BOOL)setTrack:(NSURL *)track {
return [inputNode setTrack:track];
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}
- (void)initialBufferFilled:(id)sender {
DLog(@"INITIAL BUFFER FILLED");
[controller launchOutputThread];
}
- (InputNode *)inputNode {
return inputNode;
}
- (id)finalNode {
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return finalNode;
}
- (NSURL *)streamURL {
return streamURL;
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}
- (void)setStreamURL:(NSURL *)url {
streamURL = url;
}
- (void)setShouldContinue:(BOOL)s {
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[inputNode setShouldContinue:s];
[converterNode setShouldContinue:s];
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}
- (BOOL)isRunning {
InputNode *node = [self inputNode];
if(nil != node && [node shouldContinue] && ![node endOfStream]) {
return YES;
}
return NO;
}
- (id)controller {
return controller;
}
- (ConverterNode *)converter {
return converterNode;
}
- (AudioStreamBasicDescription)inputFormat {
return [inputNode nodeFormat];
}
- (uint32_t)inputConfig {
return [inputNode nodeChannelConfig];
}
- (double)secondsBuffered {
double duration = 0.0;
OutputNode *outputNode = (OutputNode *)[controller output];
duration += [outputNode secondsBuffered];
Node *node = [self finalNode];
while(node) {
duration += [node secondsBuffered];
node = [node previousNode];
}
return duration;
}
- (void)sustainHDCD {
OutputNode *outputNode = (OutputNode *)[controller output];
[outputNode sustainHDCD];
[controller sustainHDCD];
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}
- (void)restartPlaybackAtCurrentPosition {
[controller restartPlaybackAtCurrentPosition];
}
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@end