cog/Frameworks/GME/vgmplay/chips/pokey.c

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/*****************************************************************************
*
* POKEY chip emulator 4.51
* Copyright Nicola Salmoria and the MAME Team
*
* Based on original info found in Ron Fries' Pokey emulator,
* with additions by Brad Oliver, Eric Smith and Juergen Buchmueller,
* paddle (a/d conversion) details from the Atari 400/800 Hardware Manual.
* Polynome algorithms according to info supplied by Perry McFarlane.
*
* This code is subject to the MAME license, which besides other
* things means it is distributed as is, no warranties whatsoever.
* For more details read mame.txt that comes with MAME.
*
* 4.51:
* - changed to use the attotime datatype
* 4.5:
* - changed the 9/17 bit polynomial formulas such that the values
* required for the Tempest Pokey protection will be found.
* Tempest expects the upper 4 bits of the RNG to appear in the
* lower 4 bits after four cycles, so there has to be a shift
* of 1 per cycle (which was not the case before). Bits #6-#13 of the
* new RNG give this expected result now, bits #0-7 of the 9 bit poly.
* - reading the RNG returns the shift register contents ^ 0xff.
* That way resetting the Pokey with SKCTL (which resets the
* polynome shifters to 0) returns the expected 0xff value.
* 4.4:
* - reversed sample values to make OFF channels produce a zero signal.
* actually de-reversed them; don't remember that I reversed them ;-/
* 4.3:
* - for POT inputs returning zero, immediately assert the ALLPOT
* bit after POTGO is written, otherwise start trigger timer
* depending on SK_PADDLE mode, either 1-228 scanlines or 1-2
* scanlines, depending on the SK_PADDLE bit of SKCTL.
* 4.2:
* - half volume for channels which are inaudible (this should be
* close to the real thing).
* 4.1:
* - default gain increased to closely match the old code.
* - random numbers repeat rate depends on POLY9 flag too!
* - verified sound output with many, many Atari 800 games,
* including the SUPPRESS_INAUDIBLE optimizations.
* 4.0:
* - rewritten from scratch.
* - 16bit stream interface.
* - serout ready/complete delayed interrupts.
* - reworked pot analog/digital conversion timing.
* - optional non-indexing pokey update functions.
*
*****************************************************************************/
#include "mamedef.h"
//#include "emu.h"
#include <stdlib.h>
#ifdef _DEBUG
#include <stdio.h>
#endif
#include "pokey.h"
/*
* Defining this produces much more (about twice as much)
* but also more efficient code. Ideally this should be set
* for processors with big code cache and for healthy compilers :)
*/
#ifndef BIG_SWITCH
#ifndef HEAVY_MACRO_USAGE
#define HEAVY_MACRO_USAGE 1
#endif
#else
#define HEAVY_MACRO_USAGE BIG_SWITCH
#endif
#define SUPPRESS_INAUDIBLE 1
/* Four channels with a range of 0..32767 and volume 0..15 */
//#define POKEY_DEFAULT_GAIN (32767/15/4)
/*
* But we raise the gain and risk clipping, the old Pokey did
* this too. It defined POKEY_DEFAULT_GAIN 6 and this was
* 6 * 15 * 4 = 360, 360/256 = 1.40625
* I use 15/11 = 1.3636, so this is a little lower.
*/
#define POKEY_DEFAULT_GAIN (32767/11/4)
#define VERBOSE 0
#define VERBOSE_SOUND 0
#define VERBOSE_TIMER 0
#define VERBOSE_POLY 0
#define VERBOSE_RAND 0
#define LOG(x) do { if (VERBOSE) logerror x; } while (0)
#define LOG_SOUND(x) do { if (VERBOSE_SOUND) logerror x; } while (0)
#define LOG_TIMER(x) do { if (VERBOSE_TIMER) logerror x; } while (0)
#define LOG_POLY(x) do { if (VERBOSE_POLY) logerror x; } while (0)
#define LOG_RAND(x) do { if (VERBOSE_RAND) logerror x; } while (0)
#define CHAN1 0
#define CHAN2 1
#define CHAN3 2
#define CHAN4 3
#define TIMER1 0
#define TIMER2 1
#define TIMER4 2
/* values to add to the divisors for the different modes */
#define DIVADD_LOCLK 1
#define DIVADD_HICLK 4
#define DIVADD_HICLK_JOINED 7
/* AUDCx */
#define NOTPOLY5 0x80 /* selects POLY5 or direct CLOCK */
#define POLY4 0x40 /* selects POLY4 or POLY17 */
#define PURE 0x20 /* selects POLY4/17 or PURE tone */
#define VOLUME_ONLY 0x10 /* selects VOLUME OUTPUT ONLY */
#define VOLUME_MASK 0x0f /* volume mask */
/* AUDCTL */
#define POLY9 0x80 /* selects POLY9 or POLY17 */
#define CH1_HICLK 0x40 /* selects 1.78979 MHz for Ch 1 */
#define CH3_HICLK 0x20 /* selects 1.78979 MHz for Ch 3 */
#define CH12_JOINED 0x10 /* clocks channel 1 w/channel 2 */
#define CH34_JOINED 0x08 /* clocks channel 3 w/channel 4 */
#define CH1_FILTER 0x04 /* selects channel 1 high pass filter */
#define CH2_FILTER 0x02 /* selects channel 2 high pass filter */
#define CLK_15KHZ 0x01 /* selects 15.6999 kHz or 63.9211 kHz */
/* IRQEN (D20E) */
#define IRQ_BREAK 0x80 /* BREAK key pressed interrupt */
#define IRQ_KEYBD 0x40 /* keyboard data ready interrupt */
#define IRQ_SERIN 0x20 /* serial input data ready interrupt */
#define IRQ_SEROR 0x10 /* serial output register ready interrupt */
#define IRQ_SEROC 0x08 /* serial output complete interrupt */
#define IRQ_TIMR4 0x04 /* timer channel #4 interrupt */
#define IRQ_TIMR2 0x02 /* timer channel #2 interrupt */
#define IRQ_TIMR1 0x01 /* timer channel #1 interrupt */
/* SKSTAT (R/D20F) */
#define SK_FRAME 0x80 /* serial framing error */
#define SK_OVERRUN 0x40 /* serial overrun error */
#define SK_KBERR 0x20 /* keyboard overrun error */
#define SK_SERIN 0x10 /* serial input high */
#define SK_SHIFT 0x08 /* shift key pressed */
#define SK_KEYBD 0x04 /* keyboard key pressed */
#define SK_SEROUT 0x02 /* serial output active */
/* SKCTL (W/D20F) */
#define SK_BREAK 0x80 /* serial out break signal */
#define SK_BPS 0x70 /* bits per second */
#define SK_FM 0x08 /* FM mode */
#define SK_PADDLE 0x04 /* fast paddle a/d conversion */
#define SK_RESET 0x03 /* reset serial/keyboard interface */
#define DIV_64 28 /* divisor for 1.78979 MHz clock to 63.9211 kHz */
#define DIV_15 114 /* divisor for 1.78979 MHz clock to 15.6999 kHz */
typedef struct _pokey_state pokey_state;
struct _pokey_state
{
INT32 counter[4]; /* channel counter */
INT32 divisor[4]; /* channel divisor (modulo value) */
UINT32 volume[4]; /* channel volume - derived */
UINT8 output[4]; /* channel output signal (1 active, 0 inactive) */
UINT8 audible[4]; /* channel plays an audible tone/effect */
UINT8 Muted[4];
UINT32 samplerate_24_8; /* sample rate in 24.8 format */
UINT32 samplepos_fract; /* sample position fractional part */
UINT32 samplepos_whole; /* sample position whole part */
UINT32 polyadjust; /* polynome adjustment */
UINT32 p4; /* poly4 index */
UINT32 p5; /* poly5 index */
UINT32 p9; /* poly9 index */
UINT32 p17; /* poly17 index */
UINT32 r9; /* rand9 index */
UINT32 r17; /* rand17 index */
UINT32 clockmult; /* clock multiplier */
//device_t *device;
//sound_stream * channel; /* streams channel */
//emu_timer *timer[3]; /* timers for channel 1,2 and 4 events */
//attotime timer_period[3]; /* computed periods for these timers */
//int timer_param[3]; /* computed parameters for these timers */
//emu_timer *rtimer; /* timer for calculating the random offset */
//emu_timer *ptimer[8]; /* pot timers */
//devcb_resolved_read8 pot_r[8];
//devcb_resolved_read8 allpot_r;
//devcb_resolved_read8 serin_r;
//devcb_resolved_write8 serout_w;
//void (*interrupt_cb)(device_t *device, int mask);
UINT8 AUDF[4]; /* AUDFx (D200, D202, D204, D206) */
UINT8 AUDC[4]; /* AUDCx (D201, D203, D205, D207) */
UINT8 POTx[8]; /* POTx (R/D200-D207) */
UINT8 AUDCTL; /* AUDCTL (W/D208) */
UINT8 ALLPOT; /* ALLPOT (R/D208) */
UINT8 KBCODE; /* KBCODE (R/D209) */
UINT8 RANDOM; /* RANDOM (R/D20A) */
UINT8 SERIN; /* SERIN (R/D20D) */
UINT8 SEROUT; /* SEROUT (W/D20D) */
UINT8 IRQST; /* IRQST (R/D20E) */
UINT8 IRQEN; /* IRQEN (W/D20E) */
UINT8 SKSTAT; /* SKSTAT (R/D20F) */
UINT8 SKCTL; /* SKCTL (W/D20F) */
//pokey_interface intf;
//attotime clock_period;
double clock_period;
//attotime ad_time_fast;
//attotime ad_time_slow;
UINT8 poly4[0x0f];
UINT8 poly5[0x1f];
UINT8 poly9[0x1ff];
UINT8 poly17[0x1ffff];
UINT8 rand9[0x1ff];
UINT8 rand17[0x1ffff];
};
#define P4(chip) chip->poly4[chip->p4]
#define P5(chip) chip->poly5[chip->p5]
#define P9(chip) chip->poly9[chip->p9]
#define P17(chip) chip->poly17[chip->p17]
//static TIMER_CALLBACK( pokey_timer_expire );
//static TIMER_CALLBACK( pokey_pot_trigger );
#define SAMPLE -1
#define ADJUST_EVENT(chip) \
chip->counter[CHAN1] -= event; \
chip->counter[CHAN2] -= event; \
chip->counter[CHAN3] -= event; \
chip->counter[CHAN4] -= event; \
chip->samplepos_whole -= event; \
chip->polyadjust += event
#if SUPPRESS_INAUDIBLE
#define PROCESS_CHANNEL(chip,ch) \
int toggle = 0; \
ADJUST_EVENT(chip); \
/* reset the channel counter */ \
if( chip->audible[ch] ) \
chip->counter[ch] = chip->divisor[ch]; \
else \
chip->counter[ch] = 0x7fffffff; \
chip->p4 = (chip->p4+chip->polyadjust)%0x0000f; \
chip->p5 = (chip->p5+chip->polyadjust)%0x0001f; \
chip->p9 = (chip->p9+chip->polyadjust)%0x001ff; \
chip->p17 = (chip->p17+chip->polyadjust)%0x1ffff; \
chip->polyadjust = 0; \
if( (chip->AUDC[ch] & NOTPOLY5) || P5(chip) ) \
{ \
if( chip->AUDC[ch] & PURE ) \
toggle = 1; \
else \
if( chip->AUDC[ch] & POLY4 ) \
toggle = chip->output[ch] == !P4(chip); \
else \
if( chip->AUDCTL & POLY9 ) \
toggle = chip->output[ch] == !P9(chip); \
else \
toggle = chip->output[ch] == !P17(chip); \
} \
if( toggle ) \
{ \
if( chip->audible[ch] && ! chip->Muted[ch] ) \
{ \
if( chip->output[ch] ) \
sum -= chip->volume[ch]; \
else \
sum += chip->volume[ch]; \
} \
chip->output[ch] ^= 1; \
} \
/* is this a filtering channel (3/4) and is the filter active? */ \
if( chip->AUDCTL & ((CH1_FILTER|CH2_FILTER) & (0x10 >> ch)) ) \
{ \
if( chip->output[ch-2] ) \
{ \
chip->output[ch-2] = 0; \
if( chip->audible[ch] && ! chip->Muted[ch] ) \
sum -= chip->volume[ch-2]; \
} \
} \
#else
#define PROCESS_CHANNEL(chip,ch) \
int toggle = 0; \
ADJUST_EVENT(chip); \
/* reset the channel counter */ \
chip->counter[ch] = p[chip].divisor[ch]; \
chip->p4 = (chip->p4+chip->polyadjust)%0x0000f; \
chip->p5 = (chip->p5+chip->polyadjust)%0x0001f; \
chip->p9 = (chip->p9+chip->polyadjust)%0x001ff; \
chip->p17 = (chip->p17+chip->polyadjust)%0x1ffff; \
chip->polyadjust = 0; \
if( (chip->AUDC[ch] & NOTPOLY5) || P5(chip) ) \
{ \
if( chip->AUDC[ch] & PURE ) \
toggle = 1; \
else \
if( chip->AUDC[ch] & POLY4 ) \
toggle = chip->output[ch] == !P4(chip); \
else \
if( chip->AUDCTL & POLY9 ) \
toggle = chip->output[ch] == !P9(chip); \
else \
toggle = chip->output[ch] == !P17(chip); \
} \
if( toggle && ! chip->Muted[ch] ) \
{ \
if( chip->output[ch] ) \
sum -= chip->volume[ch]; \
else \
sum += chip->volume[ch]; \
chip->output[ch] ^= 1; \
} \
/* is this a filtering channel (3/4) and is the filter active? */ \
if( chip->AUDCTL & ((CH1_FILTER|CH2_FILTER) & (0x10 >> ch)) ) \
{ \
if( chip->output[ch-2] && ! chip->Muted[ch] ) \
{ \
chip->output[ch-2] = 0; \
sum -= chip->volume[ch-2]; \
} \
} \
#endif
#define PROCESS_SAMPLE(chip) \
ADJUST_EVENT(chip); \
/* adjust the sample position */ \
chip->samplepos_whole++; \
/* store sum of output signals into the buffer */ \
/* *buffer++ = (sum > 0x7fff) ? 0x7fff : sum; */ \
*bufL++ = *bufR++ = sum; \
samples--
#if HEAVY_MACRO_USAGE
/*
* This version of PROCESS_POKEY repeats the search for the minimum
* event value without using an index to the channel. That way the
* PROCESS_CHANNEL macros can be called with fixed values and expand
* to much more efficient code
*/
#define PROCESS_POKEY(chip) \
UINT32 sum = 0; \
if( chip->output[CHAN1] && ! chip->Muted[CHAN1] ) \
sum += chip->volume[CHAN1]; \
if( chip->output[CHAN2] && ! chip->Muted[CHAN2] ) \
sum += chip->volume[CHAN2]; \
if( chip->output[CHAN3] && ! chip->Muted[CHAN3] ) \
sum += chip->volume[CHAN3]; \
if( chip->output[CHAN4] && ! chip->Muted[CHAN4] ) \
sum += chip->volume[CHAN4]; \
while( samples > 0 ) \
{ \
if( chip->counter[CHAN1] < chip->samplepos_whole ) \
{ \
if( chip->counter[CHAN2] < chip->counter[CHAN1] ) \
{ \
if( chip->counter[CHAN3] < chip->counter[CHAN2] ) \
{ \
if( chip->counter[CHAN4] < chip->counter[CHAN3] ) \
{ \
UINT32 event = chip->counter[CHAN4]; \
PROCESS_CHANNEL(chip,CHAN4); \
} \
else \
{ \
UINT32 event = chip->counter[CHAN3]; \
PROCESS_CHANNEL(chip,CHAN3); \
} \
} \
else \
if( chip->counter[CHAN4] < chip->counter[CHAN2] ) \
{ \
UINT32 event = chip->counter[CHAN4]; \
PROCESS_CHANNEL(chip,CHAN4); \
} \
else \
{ \
UINT32 event = chip->counter[CHAN2]; \
PROCESS_CHANNEL(chip,CHAN2); \
} \
} \
else \
if( chip->counter[CHAN3] < chip->counter[CHAN1] ) \
{ \
if( chip->counter[CHAN4] < chip->counter[CHAN3] ) \
{ \
UINT32 event = chip->counter[CHAN4]; \
PROCESS_CHANNEL(chip,CHAN4); \
} \
else \
{ \
UINT32 event = chip->counter[CHAN3]; \
PROCESS_CHANNEL(chip,CHAN3); \
} \
} \
else \
if( chip->counter[CHAN4] < chip->counter[CHAN1] ) \
{ \
UINT32 event = chip->counter[CHAN4]; \
PROCESS_CHANNEL(chip,CHAN4); \
} \
else \
{ \
UINT32 event = chip->counter[CHAN1]; \
PROCESS_CHANNEL(chip,CHAN1); \
} \
} \
else \
if( chip->counter[CHAN2] < chip->samplepos_whole ) \
{ \
if( chip->counter[CHAN3] < chip->counter[CHAN2] ) \
{ \
if( chip->counter[CHAN4] < chip->counter[CHAN3] ) \
{ \
UINT32 event = chip->counter[CHAN4]; \
PROCESS_CHANNEL(chip,CHAN4); \
} \
else \
{ \
UINT32 event = chip->counter[CHAN3]; \
PROCESS_CHANNEL(chip,CHAN3); \
} \
} \
else \
if( chip->counter[CHAN4] < chip->counter[CHAN2] ) \
{ \
UINT32 event = chip->counter[CHAN4]; \
PROCESS_CHANNEL(chip,CHAN4); \
} \
else \
{ \
UINT32 event = chip->counter[CHAN2]; \
PROCESS_CHANNEL(chip,CHAN2); \
} \
} \
else \
if( chip->counter[CHAN3] < chip->samplepos_whole ) \
{ \
if( chip->counter[CHAN4] < chip->counter[CHAN3] ) \
{ \
UINT32 event = chip->counter[CHAN4]; \
PROCESS_CHANNEL(chip,CHAN4); \
} \
else \
{ \
UINT32 event = chip->counter[CHAN3]; \
PROCESS_CHANNEL(chip,CHAN3); \
} \
} \
else \
if( chip->counter[CHAN4] < chip->samplepos_whole ) \
{ \
UINT32 event = chip->counter[CHAN4]; \
PROCESS_CHANNEL(chip,CHAN4); \
} \
else \
{ \
UINT32 event = chip->samplepos_whole; \
PROCESS_SAMPLE(chip); \
} \
}/* \
chip->rtimer->adjust(attotime::never)*/
#else /* no HEAVY_MACRO_USAGE */
/*
* And this version of PROCESS_POKEY uses event and channel variables
* so that the PROCESS_CHANNEL macro needs to index memory at runtime.
*/
#define PROCESS_POKEY(chip) \
UINT32 sum = 0; \
if( chip->output[CHAN1] && ! chip->Muted[CHAN1] ) \
sum += chip->volume[CHAN1]; \
if( chip->output[CHAN2] && ! chip->Muted[CHAN2] ) \
sum += chip->volume[CHAN2]; \
if( chip->output[CHAN3] && ! chip->Muted[CHAN3] ) \
sum += chip->volume[CHAN3]; \
if( chip->output[CHAN4] && ! chip->Muted[CHAN4] ) \
sum += chip->volume[CHAN4]; \
while( samples > 0 ) \
{ \
UINT32 event = chip->samplepos_whole; \
UINT32 channel = SAMPLE; \
if( chip->counter[CHAN1] < event ) \
{ \
event = chip->counter[CHAN1]; \
channel = CHAN1; \
} \
if( chip->counter[CHAN2] < event ) \
{ \
event = chip->counter[CHAN2]; \
channel = CHAN2; \
} \
if( chip->counter[CHAN3] < event ) \
{ \
event = chip->counter[CHAN3]; \
channel = CHAN3; \
} \
if( chip->counter[CHAN4] < event ) \
{ \
event = chip->counter[CHAN4]; \
channel = CHAN4; \
} \
if( channel == SAMPLE ) \
{ \
PROCESS_SAMPLE(chip); \
} \
else \
{ \
PROCESS_CHANNEL(chip,channel); \
} \
}/* \
chip->rtimer->adjust(attotime::never)*/
#endif
/*INLINE pokey_state *get_safe_token(device_t *device)
{
assert(device != NULL);
assert(device->type() == POKEY);
return (pokey_state *)downcast<legacy_device_base *>(device)->token();
}*/
//static STREAM_UPDATE( pokey_update )
void pokey_update(void *param, stream_sample_t **outputs, int samples)
{
pokey_state *chip = (pokey_state *)param;
//stream_sample_t *buffer = outputs[0];
stream_sample_t *bufL = outputs[0];
stream_sample_t *bufR = outputs[1];
PROCESS_POKEY(chip);
}
static void poly_init(UINT8 *poly, int size, int left, int right, int add)
{
int mask = (1 << size) - 1;
int i, x = 0;
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#ifdef _DEBUG
LOG_POLY(("poly %d\n", size));
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#endif
for( i = 0; i < mask; i++ )
{
*poly++ = x & 1;
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#ifdef _DEBUG
LOG_POLY(("%05x: %d\n", x, x&1));
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#endif
/* calculate next bit */
x = ((x << left) + (x >> right) + add) & mask;
}
}
static void rand_init(UINT8 *rng, int size, int left, int right, int add)
{
int mask = (1 << size) - 1;
int i, x = 0;
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#ifdef _DEBUG
LOG_RAND(("rand %d\n", size));
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#endif
for( i = 0; i < mask; i++ )
{
if (size == 17)
*rng = x >> 6; /* use bits 6..13 */
else
*rng = x; /* use bits 0..7 */
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#ifdef _DEBUG
LOG_RAND(("%05x: %02x\n", x, *rng));
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#endif
rng++;
/* calculate next bit */
x = ((x << left) + (x >> right) + add) & mask;
}
}
/*static void register_for_save(pokey_state *chip, device_t *device)
{
device->save_item(NAME(chip->counter));
device->save_item(NAME(chip->divisor));
device->save_item(NAME(chip->volume));
device->save_item(NAME(chip->output));
device->save_item(NAME(chip->audible));
device->save_item(NAME(chip->samplepos_fract));
device->save_item(NAME(chip->samplepos_whole));
device->save_item(NAME(chip->polyadjust));
device->save_item(NAME(chip->p4));
device->save_item(NAME(chip->p5));
device->save_item(NAME(chip->p9));
device->save_item(NAME(chip->p17));
device->save_item(NAME(chip->r9));
device->save_item(NAME(chip->r17));
device->save_item(NAME(chip->clockmult));
device->save_item(NAME(chip->timer_period[0]));
device->save_item(NAME(chip->timer_period[1]));
device->save_item(NAME(chip->timer_period[2]));
device->save_item(NAME(chip->timer_param));
device->save_item(NAME(chip->AUDF));
device->save_item(NAME(chip->AUDC));
device->save_item(NAME(chip->POTx));
device->save_item(NAME(chip->AUDCTL));
device->save_item(NAME(chip->ALLPOT));
device->save_item(NAME(chip->KBCODE));
device->save_item(NAME(chip->RANDOM));
device->save_item(NAME(chip->SERIN));
device->save_item(NAME(chip->SEROUT));
device->save_item(NAME(chip->IRQST));
device->save_item(NAME(chip->IRQEN));
device->save_item(NAME(chip->SKSTAT));
device->save_item(NAME(chip->SKCTL));
}*/
//static DEVICE_START( pokey )
int device_start_pokey(void **_info, int clock)
{
//pokey_state *chip = get_safe_token(device);
pokey_state *chip;
//int sample_rate = device->clock();
int sample_rate = clock;
//int i;
chip = (pokey_state *) calloc(1, sizeof(pokey_state));
*_info = (void *) chip;
//if (device->static_config())
// memcpy(&chip->intf, device->static_config(), sizeof(pokey_interface));
//chip->device = device;
//chip->clock_period = attotime::from_hz(device->clock());
chip->clock_period = 1.0 / clock;
/* calculate the A/D times
* In normal, slow mode (SKCTL bit SK_PADDLE is clear) the conversion
* takes N scanlines, where N is the paddle value. A single scanline
* takes approximately 64us to finish (1.78979MHz clock).
* In quick mode (SK_PADDLE set) the conversion is done very fast
* (takes two scanlines) but the result is not as accurate.
*/
//chip->ad_time_fast = (attotime::from_nsec(64000*2/228) * FREQ_17_EXACT) / device->clock();
//chip->ad_time_slow = (attotime::from_nsec(64000 ) * FREQ_17_EXACT) / device->clock();
/* initialize the poly counters */
poly_init(chip->poly4, 4, 3, 1, 0x00004);
poly_init(chip->poly5, 5, 3, 2, 0x00008);
poly_init(chip->poly9, 9, 8, 1, 0x00180);
poly_init(chip->poly17, 17,16, 1, 0x1c000);
/* initialize the random arrays */
rand_init(chip->rand9, 9, 8, 1, 0x00180);
rand_init(chip->rand17, 17,16, 1, 0x1c000);
//chip->samplerate_24_8 = (device->clock() << 8) / sample_rate;
chip->samplerate_24_8 = (clock << 8) / sample_rate;
chip->divisor[CHAN1] = 4;
chip->divisor[CHAN2] = 4;
chip->divisor[CHAN3] = 4;
chip->divisor[CHAN4] = 4;
chip->clockmult = DIV_64;
chip->KBCODE = 0x09; /* Atari 800 'no key' */
chip->SKCTL = SK_RESET; /* let the RNG run after reset */
//chip->rtimer = device->machine().scheduler().timer_alloc(FUNC_NULL);
//chip->timer[0] = device->machine().scheduler().timer_alloc(FUNC(pokey_timer_expire), chip);
//chip->timer[1] = device->machine().scheduler().timer_alloc(FUNC(pokey_timer_expire), chip);
//chip->timer[2] = device->machine().scheduler().timer_alloc(FUNC(pokey_timer_expire), chip);
/*for (i=0; i<8; i++)
{
chip->ptimer[i] = device->machine().scheduler().timer_alloc(FUNC(pokey_pot_trigger), chip);
chip->pot_r[i].resolve(chip->intf.pot_r[i], *device);
}
chip->allpot_r.resolve(chip->intf.allpot_r, *device);
chip->serin_r.resolve(chip->intf.serin_r, *device);
chip->serout_w.resolve(chip->intf.serout_w, *device);
chip->interrupt_cb = chip->intf.interrupt_cb;*/
//chip->channel = device->machine().sound().stream_alloc(*device, 0, 1, sample_rate, chip, pokey_update);
//register_for_save(chip, device);
return sample_rate;
}
void device_stop_pokey(void *chip)
{
free(chip);
return;
}
void device_reset_pokey(void *_info)
{
pokey_state *chip = (pokey_state *)_info;
UINT8 CurChn;
for (CurChn = 0; CurChn < 4; CurChn ++)
{
chip->counter[CurChn] = 0;
chip->divisor[CurChn] = 4;
chip->volume[CurChn] = 0;
chip->output[CurChn] = 0;
chip->audible[CurChn] = 0;
}
chip->samplepos_fract = 0;
chip->samplepos_whole = 0;
chip->polyadjust = 0;
chip->p4 = 0;
chip->p5 = 0;
chip->p9 = 0;
chip->p17 = 0;
chip->r9 = 0;
chip->r17 = 0;
chip->clockmult = DIV_64;
return;
}
/*static TIMER_CALLBACK( pokey_timer_expire )
{
pokey_state *p = (pokey_state *)ptr;
int timers = param;
LOG_TIMER(("POKEY #%p timer %d with IRQEN $%02x\n", p, timers, p->IRQEN));
// check if some of the requested timer interrupts are enabled //
timers &= p->IRQEN;
if( timers )
{
// set the enabled timer irq status bits //
p->IRQST |= timers;
// call back an application supplied function to handle the interrupt //
if( p->interrupt_cb )
(*p->interrupt_cb)(p->device, timers);
}
}*/
/*static char *audc2str(int val)
{
static char buff[80];
if( val & NOTPOLY5 )
{
if( val & PURE )
strcpy(buff,"pure");
else
if( val & POLY4 )
strcpy(buff,"poly4");
else
strcpy(buff,"poly9/17");
}
else
{
if( val & PURE )
strcpy(buff,"poly5");
else
if( val & POLY4 )
strcpy(buff,"poly4+poly5");
else
strcpy(buff,"poly9/17+poly5");
}
return buff;
}
static char *audctl2str(int val)
{
static char buff[80];
if( val & POLY9 )
strcpy(buff,"poly9");
else
strcpy(buff,"poly17");
if( val & CH1_HICLK )
strcat(buff,"+ch1hi");
if( val & CH3_HICLK )
strcat(buff,"+ch3hi");
if( val & CH12_JOINED )
strcat(buff,"+ch1/2");
if( val & CH34_JOINED )
strcat(buff,"+ch3/4");
if( val & CH1_FILTER )
strcat(buff,"+ch1filter");
if( val & CH2_FILTER )
strcat(buff,"+ch2filter");
if( val & CLK_15KHZ )
strcat(buff,"+clk15");
return buff;
}*/
/*static TIMER_CALLBACK( pokey_serin_ready_cb )
{
pokey_state *p = (pokey_state *)ptr;
if( p->IRQEN & IRQ_SERIN )
{
// set the enabled timer irq status bits //
p->IRQST |= IRQ_SERIN;
// call back an application supplied function to handle the interrupt //
if( p->interrupt_cb )
(*p->interrupt_cb)(p->device, IRQ_SERIN);
}
}
static TIMER_CALLBACK( pokey_serout_ready_cb )
{
pokey_state *p = (pokey_state *)ptr;
if( p->IRQEN & IRQ_SEROR )
{
p->IRQST |= IRQ_SEROR;
if( p->interrupt_cb )
(*p->interrupt_cb)(p->device, IRQ_SEROR);
}
}
static TIMER_CALLBACK( pokey_serout_complete )
{
pokey_state *p = (pokey_state *)ptr;
if( p->IRQEN & IRQ_SEROC )
{
p->IRQST |= IRQ_SEROC;
if( p->interrupt_cb )
(*p->interrupt_cb)(p->device, IRQ_SEROC);
}
}
static TIMER_CALLBACK( pokey_pot_trigger )
{
pokey_state *p = (pokey_state *)ptr;
int pot = param;
LOG(("POKEY #%p POT%d triggers after %dus\n", p, pot, (int)(1000000 * p->ptimer[pot]->elapsed().as_double())));
p->ALLPOT &= ~(1 << pot); // set the enabled timer irq status bits //
}*/
/*#define AD_TIME ((p->SKCTL & SK_PADDLE) ? p->ad_time_fast : p->ad_time_slow)
static void pokey_potgo(pokey_state *p)
{
int pot;
LOG(("POKEY #%p pokey_potgo\n", p));
p->ALLPOT = 0xff;
for( pot = 0; pot < 8; pot++ )
{
p->POTx[pot] = 0xff;
if( !p->pot_r[pot].isnull() )
{
int r = p->pot_r[pot](pot);
LOG(("POKEY %s pot_r(%d) returned $%02x\n", p->device->tag(), pot, r));
if( r != -1 )
{
if (r > 228)
r = 228;
// final value //
p->POTx[pot] = r;
p->ptimer[pot]->adjust(AD_TIME * r, pot);
}
}
}
}*/
//READ8_DEVICE_HANDLER( pokey_r )
UINT8 pokey_r(void *_info, offs_t offset)
{
//pokey_state *p = get_safe_token(device);
pokey_state *p = (pokey_state *)_info;
int data = 0, pot;
UINT32 adjust = 0;
switch (offset & 15)
{
case POT0_C: case POT1_C: case POT2_C: case POT3_C:
case POT4_C: case POT5_C: case POT6_C: case POT7_C:
pot = offset & 7;
/*if( !p->pot_r[pot].isnull() )
{
//
* If the conversion is not yet finished (ptimer running),
* get the current value by the linear interpolation of
* the final value using the elapsed time.
//
if( p->ALLPOT & (1 << pot) )
{
//data = p->ptimer[pot]->elapsed().attoseconds / AD_TIME.attoseconds;
data = p->POTx[pot];
LOG(("POKEY '%s' read POT%d (interpolated) $%02x\n", p->device->tag(), pot, data));
}
else
{
data = p->POTx[pot];
LOG(("POKEY '%s' read POT%d (final value) $%02x\n", p->device->tag(), pot, data));
}
}
else
logerror("%s: warning - read '%s' POT%d\n", p->device->machine().describe_context(), p->device->tag(), pot);*/
break;
case ALLPOT_C:
/****************************************************************
* If the 2 least significant bits of SKCTL are 0, the ALLPOTs
* are disabled (SKRESET). Thanks to MikeJ for pointing this out.
****************************************************************/
/*if( (p->SKCTL & SK_RESET) == 0)
{
data = 0;
LOG(("POKEY '%s' ALLPOT internal $%02x (reset)\n", p->device->tag(), data));
}
else if( !p->allpot_r.isnull() )
{
data = p->allpot_r(offset);
LOG(("POKEY '%s' ALLPOT callback $%02x\n", p->device->tag(), data));
}
else
{
data = p->ALLPOT;
LOG(("POKEY '%s' ALLPOT internal $%02x\n", p->device->tag(), data));
}*/
break;
case KBCODE_C:
data = p->KBCODE;
break;
case RANDOM_C:
/****************************************************************
* If the 2 least significant bits of SKCTL are 0, the random
* number generator is disabled (SKRESET). Thanks to Eric Smith
* for pointing out this critical bit of info! If the random
* number generator is enabled, get a new random number. Take
* the time gone since the last read into account and read the
* new value from an appropriate offset in the rand17 table.
****************************************************************/
if( p->SKCTL & SK_RESET )
{
//adjust = p->rtimer->elapsed().as_double() / p->clock_period.as_double();
adjust = 0;
p->r9 = (p->r9 + adjust) % 0x001ff;
p->r17 = (p->r17 + adjust) % 0x1ffff;
}
else
{
adjust = 1;
p->r9 = 0;
p->r17 = 0;
//LOG_RAND(("POKEY '%s' rand17 frozen (SKCTL): $%02x\n", p->device->tag(), p->RANDOM));
}
if( p->AUDCTL & POLY9 )
{
p->RANDOM = p->rand9[p->r9];
//LOG_RAND(("POKEY '%s' adjust %u rand9[$%05x]: $%02x\n", p->device->tag(), adjust, p->r9, p->RANDOM));
}
else
{
p->RANDOM = p->rand17[p->r17];
//LOG_RAND(("POKEY '%s' adjust %u rand17[$%05x]: $%02x\n", p->device->tag(), adjust, p->r17, p->RANDOM));
}
//if (adjust > 0)
// p->rtimer->adjust(attotime::never);
data = p->RANDOM ^ 0xff;
break;
case SERIN_C:
//if( !p->serin_r.isnull() )
// p->SERIN = p->serin_r(offset);
data = p->SERIN;
//LOG(("POKEY '%s' SERIN $%02x\n", p->device->tag(), data));
break;
case IRQST_C:
/* IRQST is an active low input port; we keep it active high */
/* internally to ease the (un-)masking of bits */
data = p->IRQST ^ 0xff;
//LOG(("POKEY '%s' IRQST $%02x\n", p->device->tag(), data));
break;
case SKSTAT_C:
/* SKSTAT is also an active low input port */
data = p->SKSTAT ^ 0xff;
//LOG(("POKEY '%s' SKSTAT $%02x\n", p->device->tag(), data));
break;
default:
//LOG(("POKEY '%s' register $%02x\n", p->device->tag(), offset));
break;
}
return data;
}
/*READ8_HANDLER( quad_pokey_r )
{
static const char *const devname[4] = { "pokey1", "pokey2", "pokey3", "pokey4" };
int pokey_num = (offset >> 3) & ~0x04;
int control = (offset & 0x20) >> 2;
int pokey_reg = (offset % 8) | control;
return pokey_r(space->machine().device(devname[pokey_num]), pokey_reg);
}*/
//WRITE8_DEVICE_HANDLER( pokey_w )
void pokey_w(void *_info, offs_t offset, UINT8 data)
{
//pokey_state *p = get_safe_token(device);
pokey_state *p = (pokey_state *)_info;
int ch_mask = 0, new_val;
//p->channel->update();
/* determine which address was changed */
switch (offset & 15)
{
case AUDF1_C:
if( data == p->AUDF[CHAN1] )
return;
//LOG_SOUND(("POKEY '%s' AUDF1 $%02x\n", p->device->tag(), data));
p->AUDF[CHAN1] = data;
ch_mask = 1 << CHAN1;
if( p->AUDCTL & CH12_JOINED ) /* if ch 1&2 tied together */
ch_mask |= 1 << CHAN2; /* then also change on ch2 */
break;
case AUDC1_C:
if( data == p->AUDC[CHAN1] )
return;
//LOG_SOUND(("POKEY '%s' AUDC1 $%02x (%s)\n", p->device->tag(), data, audc2str(data)));
p->AUDC[CHAN1] = data;
ch_mask = 1 << CHAN1;
break;
case AUDF2_C:
if( data == p->AUDF[CHAN2] )
return;
//LOG_SOUND(("POKEY '%s' AUDF2 $%02x\n", p->device->tag(), data));
p->AUDF[CHAN2] = data;
ch_mask = 1 << CHAN2;
break;
case AUDC2_C:
if( data == p->AUDC[CHAN2] )
return;
//LOG_SOUND(("POKEY '%s' AUDC2 $%02x (%s)\n", p->device->tag(), data, audc2str(data)));
p->AUDC[CHAN2] = data;
ch_mask = 1 << CHAN2;
break;
case AUDF3_C:
if( data == p->AUDF[CHAN3] )
return;
//LOG_SOUND(("POKEY '%s' AUDF3 $%02x\n", p->device->tag(), data));
p->AUDF[CHAN3] = data;
ch_mask = 1 << CHAN3;
if( p->AUDCTL & CH34_JOINED ) /* if ch 3&4 tied together */
ch_mask |= 1 << CHAN4; /* then also change on ch4 */
break;
case AUDC3_C:
if( data == p->AUDC[CHAN3] )
return;
//LOG_SOUND(("POKEY '%s' AUDC3 $%02x (%s)\n", p->device->tag(), data, audc2str(data)));
p->AUDC[CHAN3] = data;
ch_mask = 1 << CHAN3;
break;
case AUDF4_C:
if( data == p->AUDF[CHAN4] )
return;
//LOG_SOUND(("POKEY '%s' AUDF4 $%02x\n", p->device->tag(), data));
p->AUDF[CHAN4] = data;
ch_mask = 1 << CHAN4;
break;
case AUDC4_C:
if( data == p->AUDC[CHAN4] )
return;
//LOG_SOUND(("POKEY '%s' AUDC4 $%02x (%s)\n", p->device->tag(), data, audc2str(data)));
p->AUDC[CHAN4] = data;
ch_mask = 1 << CHAN4;
break;
case AUDCTL_C:
if( data == p->AUDCTL )
return;
//LOG_SOUND(("POKEY '%s' AUDCTL $%02x (%s)\n", p->device->tag(), data, audctl2str(data)));
p->AUDCTL = data;
ch_mask = 15; /* all channels */
/* determine the base multiplier for the 'div by n' calculations */
p->clockmult = (p->AUDCTL & CLK_15KHZ) ? DIV_15 : DIV_64;
break;
case STIMER_C:
/*// first remove any existing timers //
LOG_TIMER(("POKEY '%s' STIMER $%02x\n", p->device->tag(), data));
p->timer[TIMER1]->adjust(attotime::never, p->timer_param[TIMER1]);
p->timer[TIMER2]->adjust(attotime::never, p->timer_param[TIMER2]);
p->timer[TIMER4]->adjust(attotime::never, p->timer_param[TIMER4]);
// reset all counters to zero (side effect) //
p->polyadjust = 0;
p->counter[CHAN1] = 0;
p->counter[CHAN2] = 0;
p->counter[CHAN3] = 0;
p->counter[CHAN4] = 0;
// joined chan#1 and chan#2 ? //
if( p->AUDCTL & CH12_JOINED )
{
if( p->divisor[CHAN2] > 4 )
{
LOG_TIMER(("POKEY '%s' timer1+2 after %d clocks\n", p->device->tag(), p->divisor[CHAN2]));
// set timer #1 _and_ #2 event after timer_div clocks of joined CHAN1+CHAN2 //
p->timer_period[TIMER2] = p->clock_period * p->divisor[CHAN2];
p->timer_param[TIMER2] = IRQ_TIMR2|IRQ_TIMR1;
p->timer[TIMER2]->adjust(p->timer_period[TIMER2], p->timer_param[TIMER2], p->timer_period[TIMER2]);
}
}
else
{
if( p->divisor[CHAN1] > 4 )
{
LOG_TIMER(("POKEY '%s' timer1 after %d clocks\n", p->device->tag(), p->divisor[CHAN1]));
// set timer #1 event after timer_div clocks of CHAN1 //
p->timer_period[TIMER1] = p->clock_period * p->divisor[CHAN1];
p->timer_param[TIMER1] = IRQ_TIMR1;
p->timer[TIMER1]->adjust(p->timer_period[TIMER1], p->timer_param[TIMER1], p->timer_period[TIMER1]);
}
if( p->divisor[CHAN2] > 4 )
{
LOG_TIMER(("POKEY '%s' timer2 after %d clocks\n", p->device->tag(), p->divisor[CHAN2]));
// set timer #2 event after timer_div clocks of CHAN2 //
p->timer_period[TIMER2] = p->clock_period * p->divisor[CHAN2];
p->timer_param[TIMER2] = IRQ_TIMR2;
p->timer[TIMER2]->adjust(p->timer_period[TIMER2], p->timer_param[TIMER2], p->timer_period[TIMER2]);
}
}
// Note: p[chip] does not have a timer #3 //
if( p->AUDCTL & CH34_JOINED )
{
// not sure about this: if audc4 == 0000xxxx don't start timer 4 ? //
if( p->AUDC[CHAN4] & 0xf0 )
{
if( p->divisor[CHAN4] > 4 )
{
LOG_TIMER(("POKEY '%s' timer4 after %d clocks\n", p->device->tag(), p->divisor[CHAN4]));
// set timer #4 event after timer_div clocks of CHAN4 //
p->timer_period[TIMER4] = p->clock_period * p->divisor[CHAN4];
p->timer_param[TIMER4] = IRQ_TIMR4;
p->timer[TIMER4]->adjust(p->timer_period[TIMER4], p->timer_param[TIMER4], p->timer_period[TIMER4]);
}
}
}
else
{
if( p->divisor[CHAN4] > 4 )
{
LOG_TIMER(("POKEY '%s' timer4 after %d clocks\n", p->device->tag(), p->divisor[CHAN4]));
// set timer #4 event after timer_div clocks of CHAN4 //
p->timer_period[TIMER4] = p->clock_period * p->divisor[CHAN4];
p->timer_param[TIMER4] = IRQ_TIMR4;
p->timer[TIMER4]->adjust(p->timer_period[TIMER4], p->timer_param[TIMER4], p->timer_period[TIMER4]);
}
}
p->timer[TIMER1]->enable(p->IRQEN & IRQ_TIMR1);
p->timer[TIMER2]->enable(p->IRQEN & IRQ_TIMR2);
p->timer[TIMER4]->enable(p->IRQEN & IRQ_TIMR4);*/
break;
case SKREST_C:
/* reset SKSTAT */
//LOG(("POKEY '%s' SKREST $%02x\n", p->device->tag(), data));
p->SKSTAT &= ~(SK_FRAME|SK_OVERRUN|SK_KBERR);
break;
case POTGO_C:
//LOG(("POKEY '%s' POTGO $%02x\n", p->device->tag(), data));
//pokey_potgo(p);
break;
case SEROUT_C:
//LOG(("POKEY '%s' SEROUT $%02x\n", p->device->tag(), data));
//p->serout_w(offset, data);
//p->SKSTAT |= SK_SEROUT;
/*
* These are arbitrary values, tested with some custom boot
* loaders from Ballblazer and Escape from Fractalus
* The real times are unknown
*/
//device->machine().scheduler().timer_set(attotime::from_usec(200), FUNC(pokey_serout_ready_cb), 0, p);
/* 10 bits (assumption 1 start, 8 data and 1 stop bit) take how long? */
//device->machine().scheduler().timer_set(attotime::from_usec(2000), FUNC(pokey_serout_complete), 0, p);
break;
case IRQEN_C:
//LOG(("POKEY '%s' IRQEN $%02x\n", p->device->tag(), data));
/* acknowledge one or more IRQST bits ? */
if( p->IRQST & ~data )
{
/* reset IRQST bits that are masked now */
p->IRQST &= data;
}
else
{
/* enable/disable timers now to avoid unneeded
breaking of the CPU cores for masked timers */
/*if( p->timer[TIMER1] && ((p->IRQEN^data) & IRQ_TIMR1) )
p->timer[TIMER1]->enable(data & IRQ_TIMR1);
if( p->timer[TIMER2] && ((p->IRQEN^data) & IRQ_TIMR2) )
p->timer[TIMER2]->enable(data & IRQ_TIMR2);
if( p->timer[TIMER4] && ((p->IRQEN^data) & IRQ_TIMR4) )
p->timer[TIMER4]->enable(data & IRQ_TIMR4);*/
}
/* store irq enable */
p->IRQEN = data;
break;
case SKCTL_C:
if( data == p->SKCTL )
return;
//LOG(("POKEY '%s' SKCTL $%02x\n", p->device->tag(), data));
p->SKCTL = data;
if( !(data & SK_RESET) )
{
pokey_w(p, IRQEN_C, 0);
pokey_w(p, SKREST_C, 0);
}
break;
}
/************************************************************
* As defined in the manual, the exact counter values are
* different depending on the frequency and resolution:
* 64 kHz or 15 kHz - AUDF + 1
* 1.79 MHz, 8-bit - AUDF + 4
* 1.79 MHz, 16-bit - AUDF[CHAN1]+256*AUDF[CHAN2] + 7
************************************************************/
/* only reset the channels that have changed */
if( ch_mask & (1 << CHAN1) )
{
/* process channel 1 frequency */
if( p->AUDCTL & CH1_HICLK )
new_val = p->AUDF[CHAN1] + DIVADD_HICLK;
else
new_val = (p->AUDF[CHAN1] + DIVADD_LOCLK) * p->clockmult;
//LOG_SOUND(("POKEY '%s' chan1 %d\n", p->device->tag(), new_val));
p->volume[CHAN1] = (p->AUDC[CHAN1] & VOLUME_MASK) * POKEY_DEFAULT_GAIN;
p->divisor[CHAN1] = new_val;
if( new_val < p->counter[CHAN1] )
p->counter[CHAN1] = new_val;
//if( p->interrupt_cb && p->timer[TIMER1] )
// p->timer[TIMER1]->adjust(p->clock_period * new_val, p->timer_param[TIMER1], p->timer_period[TIMER1]);
p->audible[CHAN1] = !(
(p->AUDC[CHAN1] & VOLUME_ONLY) ||
(p->AUDC[CHAN1] & VOLUME_MASK) == 0 ||
((p->AUDC[CHAN1] & PURE) && new_val < (p->samplerate_24_8 >> 8)));
if( !p->audible[CHAN1] )
{
p->output[CHAN1] = 1;
p->counter[CHAN1] = 0x7fffffff;
/* 50% duty cycle should result in half volume */
p->volume[CHAN1] >>= 1;
}
}
if( ch_mask & (1 << CHAN2) )
{
/* process channel 2 frequency */
if( p->AUDCTL & CH12_JOINED )
{
if( p->AUDCTL & CH1_HICLK )
new_val = p->AUDF[CHAN2] * 256 + p->AUDF[CHAN1] + DIVADD_HICLK_JOINED;
else
new_val = (p->AUDF[CHAN2] * 256 + p->AUDF[CHAN1] + DIVADD_LOCLK) * p->clockmult;
//LOG_SOUND(("POKEY '%s' chan1+2 %d\n", p->device->tag(), new_val));
}
else
{
new_val = (p->AUDF[CHAN2] + DIVADD_LOCLK) * p->clockmult;
//LOG_SOUND(("POKEY '%s' chan2 %d\n", p->device->tag(), new_val));
}
p->volume[CHAN2] = (p->AUDC[CHAN2] & VOLUME_MASK) * POKEY_DEFAULT_GAIN;
p->divisor[CHAN2] = new_val;
if( new_val < p->counter[CHAN2] )
p->counter[CHAN2] = new_val;
//if( p->interrupt_cb && p->timer[TIMER2] )
// p->timer[TIMER2]->adjust(p->clock_period * new_val, p->timer_param[TIMER2], p->timer_period[TIMER2]);
p->audible[CHAN2] = !(
(p->AUDC[CHAN2] & VOLUME_ONLY) ||
(p->AUDC[CHAN2] & VOLUME_MASK) == 0 ||
((p->AUDC[CHAN2] & PURE) && new_val < (p->samplerate_24_8 >> 8)));
if( !p->audible[CHAN2] )
{
p->output[CHAN2] = 1;
p->counter[CHAN2] = 0x7fffffff;
/* 50% duty cycle should result in half volume */
p->volume[CHAN2] >>= 1;
}
}
if( ch_mask & (1 << CHAN3) )
{
/* process channel 3 frequency */
if( p->AUDCTL & CH3_HICLK )
new_val = p->AUDF[CHAN3] + DIVADD_HICLK;
else
new_val = (p->AUDF[CHAN3] + DIVADD_LOCLK) * p->clockmult;
//LOG_SOUND(("POKEY '%s' chan3 %d\n", p->device->tag(), new_val));
p->volume[CHAN3] = (p->AUDC[CHAN3] & VOLUME_MASK) * POKEY_DEFAULT_GAIN;
p->divisor[CHAN3] = new_val;
if( new_val < p->counter[CHAN3] )
p->counter[CHAN3] = new_val;
/* channel 3 does not have a timer associated */
p->audible[CHAN3] = !(
(p->AUDC[CHAN3] & VOLUME_ONLY) ||
(p->AUDC[CHAN3] & VOLUME_MASK) == 0 ||
((p->AUDC[CHAN3] & PURE) && new_val < (p->samplerate_24_8 >> 8))) ||
(p->AUDCTL & CH1_FILTER);
if( !p->audible[CHAN3] )
{
p->output[CHAN3] = 1;
p->counter[CHAN3] = 0x7fffffff;
/* 50% duty cycle should result in half volume */
p->volume[CHAN3] >>= 1;
}
}
if( ch_mask & (1 << CHAN4) )
{
/* process channel 4 frequency */
if( p->AUDCTL & CH34_JOINED )
{
if( p->AUDCTL & CH3_HICLK )
new_val = p->AUDF[CHAN4] * 256 + p->AUDF[CHAN3] + DIVADD_HICLK_JOINED;
else
new_val = (p->AUDF[CHAN4] * 256 + p->AUDF[CHAN3] + DIVADD_LOCLK) * p->clockmult;
//LOG_SOUND(("POKEY '%s' chan3+4 %d\n", p->device->tag(), new_val));
}
else
{
new_val = (p->AUDF[CHAN4] + DIVADD_LOCLK) * p->clockmult;
//LOG_SOUND(("POKEY '%s' chan4 %d\n", p->device->tag(), new_val));
}
p->volume[CHAN4] = (p->AUDC[CHAN4] & VOLUME_MASK) * POKEY_DEFAULT_GAIN;
p->divisor[CHAN4] = new_val;
if( new_val < p->counter[CHAN4] )
p->counter[CHAN4] = new_val;
//if( p->interrupt_cb && p->timer[TIMER4] )
// p->timer[TIMER4]->adjust(p->clock_period * new_val, p->timer_param[TIMER4], p->timer_period[TIMER4]);
p->audible[CHAN4] = !(
(p->AUDC[CHAN4] & VOLUME_ONLY) ||
(p->AUDC[CHAN4] & VOLUME_MASK) == 0 ||
((p->AUDC[CHAN4] & PURE) && new_val < (p->samplerate_24_8 >> 8))) ||
(p->AUDCTL & CH2_FILTER);
if( !p->audible[CHAN4] )
{
p->output[CHAN4] = 1;
p->counter[CHAN4] = 0x7fffffff;
/* 50% duty cycle should result in half volume */
p->volume[CHAN4] >>= 1;
}
}
}
/*WRITE8_HANDLER( quad_pokey_w )
{
static const char *const devname[4] = { "pokey1", "pokey2", "pokey3", "pokey4" };
int pokey_num = (offset >> 3) & ~0x04;
int control = (offset & 0x20) >> 2;
int pokey_reg = (offset % 8) | control;
pokey_w(space->machine().device(devname[pokey_num]), pokey_reg, data);
}
void pokey_serin_ready(device_t *device, int after)
{
pokey_state *p = get_safe_token(device);
device->machine().scheduler().timer_set(p->clock_period * after, FUNC(pokey_serin_ready_cb), 0, p);
}
void pokey_break_w(device_t *device, int shift)
{
//pokey_state *p = get_safe_token(device);
if( shift ) // shift code ? //
p->SKSTAT |= SK_SHIFT;
else
p->SKSTAT &= ~SK_SHIFT;
// check if the break IRQ is enabled //
if( p->IRQEN & IRQ_BREAK )
{
// set break IRQ status and call back the interrupt handler //
p->IRQST |= IRQ_BREAK;
if( p->interrupt_cb )
(*p->interrupt_cb)(device, IRQ_BREAK);
}
}
void pokey_kbcode_w(device_t *device, int kbcode, int make)
{
pokey_state *p = get_safe_token(device);
// make code ? //
if( make )
{
p->KBCODE = kbcode;
p->SKSTAT |= SK_KEYBD;
if( kbcode & 0x40 ) // shift code ? //
p->SKSTAT |= SK_SHIFT;
else
p->SKSTAT &= ~SK_SHIFT;
if( p->IRQEN & IRQ_KEYBD )
{
// last interrupt not acknowledged ? //
if( p->IRQST & IRQ_KEYBD )
p->SKSTAT |= SK_KBERR;
p->IRQST |= IRQ_KEYBD;
if( p->interrupt_cb )
(*p->interrupt_cb)(device, IRQ_KEYBD);
}
}
else
{
p->KBCODE = kbcode;
p->SKSTAT &= ~SK_KEYBD;
}
}*/
void pokey_set_mute_mask(void *_info, UINT32 MuteMask)
{
pokey_state *chip = (pokey_state *)_info;
UINT8 CurChn;
for (CurChn = 0; CurChn < 4; CurChn ++)
chip->Muted[CurChn] = (MuteMask >> CurChn) & 0x01;
return;
}
/**************************************************************************
* Generic get_info
**************************************************************************/
/*DEVICE_GET_INFO( pokey )
{
switch (state)
{
// --- the following bits of info are returned as 64-bit signed integers --- //
case DEVINFO_INT_TOKEN_BYTES: info->i = sizeof(pokey_state); break;
// --- the following bits of info are returned as pointers to data or functions --- //
case DEVINFO_FCT_START: info->start = DEVICE_START_NAME( pokey ); break;
case DEVINFO_FCT_STOP: // Nothing // break;
case DEVINFO_FCT_RESET: // Nothing // break;
// --- the following bits of info are returned as NULL-terminated strings --- //
case DEVINFO_STR_NAME: strcpy(info->s, "POKEY"); break;
case DEVINFO_STR_FAMILY: strcpy(info->s, "Atari custom"); break;
case DEVINFO_STR_VERSION: strcpy(info->s, "4.51"); break;
case DEVINFO_STR_SOURCE_FILE: strcpy(info->s, __FILE__); break;
case DEVINFO_STR_CREDITS: strcpy(info->s, "Copyright Nicola Salmoria and the MAME Team"); break;
}
}
DEFINE_LEGACY_SOUND_DEVICE(POKEY, pokey);*/