Updated BASS and company

Also included missing BASS_MPC, which was still being imported
even though it wasn't actually included.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
main
Christopher Snowhill 2023-06-12 17:27:56 -07:00
parent 3689fb51f8
commit 3c91aab9d8
No known key found for this signature in database
4 changed files with 51 additions and 24 deletions

1
.gitignore vendored
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@ -19,6 +19,7 @@ Xcode-config/DEVELOPMENT_TEAM.xcconfig
# The project will unpack these before building, if necessary # The project will unpack these before building, if necessary
/ThirdParty/BASS/libbass.dylib /ThirdParty/BASS/libbass.dylib
/ThirdParty/BASS/libbass_mpc.dylib
/ThirdParty/BASS/libbassflac.dylib /ThirdParty/BASS/libbassflac.dylib
/ThirdParty/BASS/libbassmidi.dylib /ThirdParty/BASS/libbassmidi.dylib
/ThirdParty/BASS/libbassopus.dylib /ThirdParty/BASS/libbassopus.dylib

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@ -6,5 +6,13 @@ First, they were generated by the bundled makefile, using:
make 64bit make 64bit
``` ```
Then, install_name_tool was used to change the id and import paths of each Modifying the id and import paths was no longer necessary, as they
of them, so that the libraries are referenced from @rpath, not @loader_path. already use @rpath now.
As of editing, they are:
BASS 2.4.17
BASSMIDI 2.4.14.1
BASSFLAC 2.4.5.3
BASSOPUS 2.4.2.3
BASS_MPC 2.4.1.2

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@ -1,6 +1,6 @@
/* /*
BASS 2.4 C/C++ header file BASS 2.4 C/C++ header file
Copyright (c) 1999-2021 Un4seen Developments Ltd. Copyright (c) 1999-2022 Un4seen Developments Ltd.
See the BASS.CHM file for more detailed documentation See the BASS.CHM file for more detailed documentation
*/ */
@ -88,7 +88,7 @@ typedef DWORD HPLUGIN; // plugin handle
#define BASS_ERROR_FREQ 25 // illegal sample rate #define BASS_ERROR_FREQ 25 // illegal sample rate
#define BASS_ERROR_NOTFILE 27 // the stream is not a file stream #define BASS_ERROR_NOTFILE 27 // the stream is not a file stream
#define BASS_ERROR_NOHW 29 // no hardware voices available #define BASS_ERROR_NOHW 29 // no hardware voices available
#define BASS_ERROR_EMPTY 31 // the MOD music has no sequence data #define BASS_ERROR_EMPTY 31 // the file has no sample data
#define BASS_ERROR_NONET 32 // no internet connection could be opened #define BASS_ERROR_NONET 32 // no internet connection could be opened
#define BASS_ERROR_CREATE 33 // couldn't create the file #define BASS_ERROR_CREATE 33 // couldn't create the file
#define BASS_ERROR_NOFX 34 // effects are not available #define BASS_ERROR_NOFX 34 // effects are not available
@ -104,6 +104,7 @@ typedef DWORD HPLUGIN; // plugin handle
#define BASS_ERROR_BUSY 46 // the device is busy #define BASS_ERROR_BUSY 46 // the device is busy
#define BASS_ERROR_UNSTREAMABLE 47 // unstreamable file #define BASS_ERROR_UNSTREAMABLE 47 // unstreamable file
#define BASS_ERROR_PROTOCOL 48 // unsupported protocol #define BASS_ERROR_PROTOCOL 48 // unsupported protocol
#define BASS_ERROR_DENIED 49 // access denied
#define BASS_ERROR_UNKNOWN -1 // some other mystery problem #define BASS_ERROR_UNKNOWN -1 // some other mystery problem
// BASS_SetConfig options // BASS_SetConfig options
@ -158,15 +159,18 @@ typedef DWORD HPLUGIN; // plugin handle
#define BASS_CONFIG_REC_WASAPI 66 #define BASS_CONFIG_REC_WASAPI 66
#define BASS_CONFIG_ANDROID_AAUDIO 67 #define BASS_CONFIG_ANDROID_AAUDIO 67
#define BASS_CONFIG_SAMPLE_ONEHANDLE 69 #define BASS_CONFIG_SAMPLE_ONEHANDLE 69
#define BASS_CONFIG_DEV_TIMEOUT 70
#define BASS_CONFIG_NET_META 71 #define BASS_CONFIG_NET_META 71
#define BASS_CONFIG_NET_RESTRATE 72 #define BASS_CONFIG_NET_RESTRATE 72
#define BASS_CONFIG_REC_DEFAULT 73
#define BASS_CONFIG_NORAMP 74
// BASS_SetConfigPtr options // BASS_SetConfigPtr options
#define BASS_CONFIG_NET_AGENT 16 #define BASS_CONFIG_NET_AGENT 16
#define BASS_CONFIG_NET_PROXY 17 #define BASS_CONFIG_NET_PROXY 17
#define BASS_CONFIG_IOS_NOTIFY 46 #define BASS_CONFIG_IOS_NOTIFY 46
#define BASS_CONFIG_ANDROID_JAVAVM 63
#define BASS_CONFIG_LIBSSL 64 #define BASS_CONFIG_LIBSSL 64
#define BASS_CONFIG_FILENAME 75
#define BASS_CONFIG_THREAD 0x40000000 // flag: thread-specific setting #define BASS_CONFIG_THREAD 0x40000000 // flag: thread-specific setting
@ -176,6 +180,10 @@ typedef DWORD HPLUGIN; // plugin handle
#define BASS_IOS_SESSION_AMBIENT 4 #define BASS_IOS_SESSION_AMBIENT 4
#define BASS_IOS_SESSION_SPEAKER 8 #define BASS_IOS_SESSION_SPEAKER 8
#define BASS_IOS_SESSION_DISABLE 16 #define BASS_IOS_SESSION_DISABLE 16
#define BASS_IOS_SESSION_DEACTIVATE 32
#define BASS_IOS_SESSION_AIRPLAY 64
#define BASS_IOS_SESSION_BTHFP 128
#define BASS_IOS_SESSION_BTA2DP 0x100
// BASS_Init flags // BASS_Init flags
#define BASS_DEVICE_8BITS 1 // unused #define BASS_DEVICE_8BITS 1 // unused
@ -354,28 +362,31 @@ typedef struct {
#define BASS_MUSIC_NOSAMPLE 0x100000 // don't load the samples #define BASS_MUSIC_NOSAMPLE 0x100000 // don't load the samples
// Speaker assignment flags // Speaker assignment flags
#define BASS_SPEAKER_FRONT 0x1000000 // front speakers #define BASS_SPEAKER_FRONT 0x1000000 // front speakers
#define BASS_SPEAKER_REAR 0x2000000 // rear/side speakers #define BASS_SPEAKER_REAR 0x2000000 // rear speakers
#define BASS_SPEAKER_CENLFE 0x3000000 // center & LFE speakers (5.1) #define BASS_SPEAKER_CENLFE 0x3000000 // center & LFE speakers (5.1)
#define BASS_SPEAKER_REAR2 0x4000000 // rear center speakers (7.1) #define BASS_SPEAKER_SIDE 0x4000000 // side speakers (7.1)
#define BASS_SPEAKER_N(n) ((n)<<24) // n'th pair of speakers (max 15) #define BASS_SPEAKER_N(n) ((n)<<24) // n'th pair of speakers (max 15)
#define BASS_SPEAKER_LEFT 0x10000000 // modifier: left #define BASS_SPEAKER_LEFT 0x10000000 // modifier: left
#define BASS_SPEAKER_RIGHT 0x20000000 // modifier: right #define BASS_SPEAKER_RIGHT 0x20000000 // modifier: right
#define BASS_SPEAKER_FRONTLEFT BASS_SPEAKER_FRONT|BASS_SPEAKER_LEFT #define BASS_SPEAKER_FRONTLEFT BASS_SPEAKER_FRONT | BASS_SPEAKER_LEFT
#define BASS_SPEAKER_FRONTRIGHT BASS_SPEAKER_FRONT|BASS_SPEAKER_RIGHT #define BASS_SPEAKER_FRONTRIGHT BASS_SPEAKER_FRONT | BASS_SPEAKER_RIGHT
#define BASS_SPEAKER_REARLEFT BASS_SPEAKER_REAR|BASS_SPEAKER_LEFT #define BASS_SPEAKER_REARLEFT BASS_SPEAKER_REAR | BASS_SPEAKER_LEFT
#define BASS_SPEAKER_REARRIGHT BASS_SPEAKER_REAR|BASS_SPEAKER_RIGHT #define BASS_SPEAKER_REARRIGHT BASS_SPEAKER_REAR | BASS_SPEAKER_RIGHT
#define BASS_SPEAKER_CENTER BASS_SPEAKER_CENLFE|BASS_SPEAKER_LEFT #define BASS_SPEAKER_CENTER BASS_SPEAKER_CENLFE | BASS_SPEAKER_LEFT
#define BASS_SPEAKER_LFE BASS_SPEAKER_CENLFE|BASS_SPEAKER_RIGHT #define BASS_SPEAKER_LFE BASS_SPEAKER_CENLFE | BASS_SPEAKER_RIGHT
#define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_REAR2|BASS_SPEAKER_LEFT #define BASS_SPEAKER_SIDELEFT BASS_SPEAKER_SIDE | BASS_SPEAKER_LEFT
#define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_REAR2|BASS_SPEAKER_RIGHT #define BASS_SPEAKER_SIDERIGHT BASS_SPEAKER_SIDE | BASS_SPEAKER_RIGHT
#define BASS_SPEAKER_REAR2 BASS_SPEAKER_SIDE
#define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_SIDELEFT
#define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_SIDERIGHT
#define BASS_ASYNCFILE 0x40000000 // read file asynchronously #define BASS_ASYNCFILE 0x40000000 // read file asynchronously
#define BASS_UNICODE 0x80000000 // UTF-16 #define BASS_UNICODE 0x80000000 // UTF-16
#define BASS_RECORD_PAUSE 0x8000 // start recording paused
#define BASS_RECORD_ECHOCANCEL 0x2000 #define BASS_RECORD_ECHOCANCEL 0x2000
#define BASS_RECORD_AGC 0x4000 #define BASS_RECORD_AGC 0x4000
#define BASS_RECORD_PAUSE 0x8000 // start recording paused
// DX7 voice allocation & management flags // DX7 voice allocation & management flags
#define BASS_VAM_HARDWARE 1 #define BASS_VAM_HARDWARE 1
@ -424,6 +435,9 @@ typedef struct {
#define BASS_CTYPE_MUSIC_IT 0x20004 #define BASS_CTYPE_MUSIC_IT 0x20004
#define BASS_CTYPE_MUSIC_MO3 0x00100 // MO3 flag #define BASS_CTYPE_MUSIC_MO3 0x00100 // MO3 flag
// BASS_PluginLoad flags
#define BASS_PLUGIN_PROC 1
typedef struct { typedef struct {
DWORD ctype; // channel type DWORD ctype; // channel type
#if defined(_WIN32_WCE) || (defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) #if defined(_WIN32_WCE) || (defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
@ -444,8 +458,8 @@ typedef struct {
// 3D vector (for 3D positions/velocities/orientations) // 3D vector (for 3D positions/velocities/orientations)
typedef struct BASS_3DVECTOR { typedef struct BASS_3DVECTOR {
#ifdef __cplusplus #ifdef __cplusplus
BASS_3DVECTOR() {}; BASS_3DVECTOR() {}
BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {}; BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {}
#endif #endif
float x; // +=right, -=left float x; // +=right, -=left
float y; // +=up, -=down float y; // +=up, -=down
@ -591,6 +605,9 @@ RETURN : TRUE = continue recording, FALSE = stop */
#define BASS_ATTRIB_USER 15 #define BASS_ATTRIB_USER 15
#define BASS_ATTRIB_TAIL 16 #define BASS_ATTRIB_TAIL 16
#define BASS_ATTRIB_PUSH_LIMIT 17 #define BASS_ATTRIB_PUSH_LIMIT 17
#define BASS_ATTRIB_DOWNLOADPROC 18
#define BASS_ATTRIB_VOLDSP 19
#define BASS_ATTRIB_VOLDSP_PRIORITY 20
#define BASS_ATTRIB_MUSIC_AMPLIFY 0x100 #define BASS_ATTRIB_MUSIC_AMPLIFY 0x100
#define BASS_ATTRIB_MUSIC_PANSEP 0x101 #define BASS_ATTRIB_MUSIC_PANSEP 0x101
#define BASS_ATTRIB_MUSIC_PSCALER 0x102 #define BASS_ATTRIB_MUSIC_PSCALER 0x102
@ -607,7 +624,7 @@ RETURN : TRUE = continue recording, FALSE = stop */
// BASS_ChannelGetData flags // BASS_ChannelGetData flags
#define BASS_DATA_AVAILABLE 0 // query how much data is buffered #define BASS_DATA_AVAILABLE 0 // query how much data is buffered
#define BASS_DATA_NOREMOVE 0x10000000 // flag: don't remove data from recording buffer #define BASS_DATA_NOREMOVE 0x10000000 // flag: don't remove data from recording buffer
#define BASS_DATA_FIXED 0x20000000 // flag: return 8.24 fixed-point data #define BASS_DATA_FIXED 0x20000000 // unused
#define BASS_DATA_FLOAT 0x40000000 // flag: return floating-point sample data #define BASS_DATA_FLOAT 0x40000000 // flag: return floating-point sample data
#define BASS_DATA_FFT256 0x80000000 // 256 sample FFT #define BASS_DATA_FFT256 0x80000000 // 256 sample FFT
#define BASS_DATA_FFT512 0x80000001 // 512 FFT #define BASS_DATA_FFT512 0x80000001 // 512 FFT
@ -1055,6 +1072,7 @@ DWORD BASSDEF(BASS_ChannelFlags)(DWORD handle, DWORD flags, DWORD mask);
BOOL BASSDEF(BASS_ChannelLock)(DWORD handle, BOOL lock); BOOL BASSDEF(BASS_ChannelLock)(DWORD handle, BOOL lock);
BOOL BASSDEF(BASS_ChannelFree)(DWORD handle); BOOL BASSDEF(BASS_ChannelFree)(DWORD handle);
BOOL BASSDEF(BASS_ChannelPlay)(DWORD handle, BOOL restart); BOOL BASSDEF(BASS_ChannelPlay)(DWORD handle, BOOL restart);
BOOL BASSDEF(BASS_ChannelStart)(DWORD handle);
BOOL BASSDEF(BASS_ChannelStop)(DWORD handle); BOOL BASSDEF(BASS_ChannelStop)(DWORD handle);
BOOL BASSDEF(BASS_ChannelPause)(DWORD handle); BOOL BASSDEF(BASS_ChannelPause)(DWORD handle);
BOOL BASSDEF(BASS_ChannelUpdate)(DWORD handle, DWORD length); BOOL BASSDEF(BASS_ChannelUpdate)(DWORD handle, DWORD length);

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