Updated playptmod to fix some bugs with glissando slides
parent
8c6f1fa152
commit
dab47057a3
|
@ -1,7 +1,11 @@
|
||||||
/*
|
/*
|
||||||
** - playptmod v1.16 - 23rd of January 2015 -
|
** - playptmod v1.2 - 3rd of February 2015 -
|
||||||
** This is the foobar2000 version, with added code by kode54
|
** This is the foobar2000 version, with added code by kode54
|
||||||
**
|
**
|
||||||
|
** Changelog from 1.16:
|
||||||
|
** - The sample swap quirk had a bug (discovered by Wasp of PowerLine)
|
||||||
|
** - 3xx/5xy was still wrong in PT mode (fixes "MOD.lite teknalogy" by tEiS)
|
||||||
|
**
|
||||||
** Changelog from 1.15b:
|
** Changelog from 1.15b:
|
||||||
** - Glissando (3xx/5xy) should not continue after its slide was done,
|
** - Glissando (3xx/5xy) should not continue after its slide was done,
|
||||||
** but this only applies to MODs playing in ProTracker mode.
|
** but this only applies to MODs playing in ProTracker mode.
|
||||||
|
@ -44,7 +48,7 @@
|
||||||
#define HI_NYBBLE(x) ((x) >> 4)
|
#define HI_NYBBLE(x) ((x) >> 4)
|
||||||
#define LO_NYBBLE(x) ((x) & 0x0F)
|
#define LO_NYBBLE(x) ((x) & 0x0F)
|
||||||
#define CLAMP(x, low, high) (((x) > (high)) ? (high) : (((x) < (low)) ? (low) : (x)))
|
#define CLAMP(x, low, high) (((x) > (high)) ? (high) : (((x) < (low)) ? (low) : (x)))
|
||||||
#define DENORMAL_OFFSET 1E-10f
|
#define DENORMAL_OFFSET 1e-10f
|
||||||
#define PT_MIN_PERIOD 78
|
#define PT_MIN_PERIOD 78
|
||||||
#define PT_MAX_PERIOD 937
|
#define PT_MAX_PERIOD 937
|
||||||
#define MAX_CHANNELS 32
|
#define MAX_CHANNELS 32
|
||||||
|
@ -135,9 +139,10 @@ typedef struct
|
||||||
unsigned char invertLoopDelay;
|
unsigned char invertLoopDelay;
|
||||||
unsigned char invertLoopSpeed;
|
unsigned char invertLoopSpeed;
|
||||||
unsigned char chanIndex;
|
unsigned char chanIndex;
|
||||||
unsigned char doGlissando;
|
unsigned char toneportdirec;
|
||||||
short period;
|
short period;
|
||||||
short tempPeriod;
|
short tempPeriod;
|
||||||
|
short wantedperiod;
|
||||||
int noNote;
|
int noNote;
|
||||||
int invertLoopOffset;
|
int invertLoopOffset;
|
||||||
int offset;
|
int offset;
|
||||||
|
@ -431,7 +436,7 @@ static void mixerSwapChSource(player *p, int ch, const signed char *src, int len
|
||||||
// sample will play through first (either
|
// sample will play through first (either
|
||||||
// >len or >loop_len), then when that is
|
// >len or >loop_len), then when that is
|
||||||
// reached you change to the new sample you
|
// reached you change to the new sample you
|
||||||
// put earlier.
|
// put earlier (if new sample is looped)
|
||||||
|
|
||||||
v = &p->v[ch];
|
v = &p->v[ch];
|
||||||
|
|
||||||
|
@ -444,8 +449,9 @@ static void mixerSwapChSource(player *p, int ch, const signed char *src, int len
|
||||||
v->newStep = step;
|
v->newStep = step;
|
||||||
v->interpolating = 1;
|
v->interpolating = 1;
|
||||||
|
|
||||||
// if the mixer was already shut down because of a short non-loop sample, force swap
|
// if the mixer was already shut down earlier after a non-loop swap,
|
||||||
if (v->data == NULL)
|
// force swap again, but only if the new sample has loop enabled (ONLY!)
|
||||||
|
if ((v->data == NULL) && v->newLoopFlag)
|
||||||
{
|
{
|
||||||
v->loopBegin = v->newLoopBegin;
|
v->loopBegin = v->newLoopBegin;
|
||||||
v->loopEnd = v->newLoopEnd;
|
v->loopEnd = v->newLoopEnd;
|
||||||
|
@ -454,9 +460,9 @@ static void mixerSwapChSource(player *p, int ch, const signed char *src, int len
|
||||||
v->length = v->newLength;
|
v->length = v->newLength;
|
||||||
v->step = v->newStep;
|
v->step = v->newStep;
|
||||||
|
|
||||||
// for safety, shut down voice if the sample position is overriding the length
|
// we need to wrap here for safety reasons
|
||||||
if (v->index >= v->length)
|
while (v->index >= v->loopEnd)
|
||||||
v->data = NULL;
|
v->index = v->loopBegin + (v->index - v->loopEnd);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1859,72 +1865,126 @@ static void efxInvertLoop(player *p, mod_channel *ch)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// -- this is only for PT mode ----------------------------
|
||||||
|
static void setupGlissando(mod_channel *ch, short period)
|
||||||
|
{
|
||||||
|
unsigned char i;
|
||||||
|
const short *tablePointer;
|
||||||
|
|
||||||
|
tablePointer = &rawAmigaPeriods[37 * ch->fineTune];
|
||||||
|
|
||||||
|
i = 0;
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
if (period >= tablePointer[i])
|
||||||
|
break;
|
||||||
|
|
||||||
|
if (++i >= 37)
|
||||||
|
{
|
||||||
|
i = 35;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((ch->fineTune & 8) && i) i--; // yes, PT does this
|
||||||
|
|
||||||
|
ch->wantedperiod = tablePointer[i];
|
||||||
|
ch->toneportdirec = 0;
|
||||||
|
|
||||||
|
if (ch->period == ch->wantedperiod)
|
||||||
|
ch->wantedperiod = 0; // don't do any more slides
|
||||||
|
else if (ch->period > ch->wantedperiod)
|
||||||
|
ch->toneportdirec = 1;
|
||||||
|
}
|
||||||
|
// --------------------------------------------------------
|
||||||
|
|
||||||
static void handleGlissando(player *p, mod_channel *ch)
|
static void handleGlissando(player *p, mod_channel *ch)
|
||||||
{
|
{
|
||||||
|
unsigned char i;
|
||||||
char l;
|
char l;
|
||||||
char m;
|
char m;
|
||||||
char h;
|
char h;
|
||||||
|
|
||||||
short *tablePointer;
|
const short *tablePointer;
|
||||||
|
|
||||||
// quirk for glissando in PT mode
|
// different routine for PT mode
|
||||||
if ((p->minPeriod == PT_MIN_PERIOD) && !ch->doGlissando)
|
if (p->minPeriod == PT_MIN_PERIOD)
|
||||||
return;
|
{
|
||||||
|
if (ch->wantedperiod != 0)
|
||||||
|
{
|
||||||
|
if (ch->toneportdirec == 0)
|
||||||
|
{
|
||||||
|
// downwards
|
||||||
|
ch->period += ch->glissandoSpeed;
|
||||||
|
if (ch->period >= ch->wantedperiod)
|
||||||
|
{
|
||||||
|
ch->period = ch->wantedperiod;
|
||||||
|
ch->wantedperiod = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// upwards
|
||||||
|
ch->period -= ch->glissandoSpeed;
|
||||||
|
if (ch->period <= ch->wantedperiod)
|
||||||
|
{
|
||||||
|
ch->period = ch->wantedperiod;
|
||||||
|
ch->wantedperiod = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ch->glissandoControl == 0)
|
||||||
|
{
|
||||||
|
p->tempPeriod = ch->period;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
tablePointer = &rawAmigaPeriods[37 * ch->fineTune];
|
||||||
|
|
||||||
|
i = 0;
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
if (ch->period >= tablePointer[i])
|
||||||
|
break;
|
||||||
|
|
||||||
|
if (++i >= 37)
|
||||||
|
{
|
||||||
|
i = 35;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
p->tempPeriod = tablePointer[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
if (p->tempPeriod > 0)
|
if (p->tempPeriod > 0)
|
||||||
{
|
{
|
||||||
if (ch->period < ch->tempPeriod)
|
if (ch->period < ch->tempPeriod)
|
||||||
{
|
{
|
||||||
ch->period += ch->glissandoSpeed;
|
ch->period += ch->glissandoSpeed;
|
||||||
if (ch->period >= ch->tempPeriod)
|
if (ch->period > ch->tempPeriod)
|
||||||
{
|
|
||||||
ch->period = ch->tempPeriod;
|
ch->period = ch->tempPeriod;
|
||||||
ch->doGlissando = false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
ch->period -= ch->glissandoSpeed;
|
ch->period -= ch->glissandoSpeed;
|
||||||
if (ch->period <= ch->tempPeriod)
|
if (ch->period < ch->tempPeriod)
|
||||||
{
|
|
||||||
ch->period = ch->tempPeriod;
|
ch->period = ch->tempPeriod;
|
||||||
ch->doGlissando = false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ch->glissandoControl != 0)
|
if (ch->glissandoControl == 0)
|
||||||
{
|
{
|
||||||
if (p->minPeriod == PT_MIN_PERIOD)
|
p->tempPeriod = ch->period;
|
||||||
{
|
|
||||||
l = 0;
|
|
||||||
h = 35;
|
|
||||||
|
|
||||||
tablePointer = (short *)&rawAmigaPeriods[ch->fineTune * 37];
|
|
||||||
while (h >= l)
|
|
||||||
{
|
|
||||||
m = (h + l) / 2;
|
|
||||||
|
|
||||||
if (tablePointer[m] == ch->period)
|
|
||||||
{
|
|
||||||
p->tempPeriod = tablePointer[m];
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
else if (tablePointer[m] > ch->period)
|
|
||||||
{
|
|
||||||
l = m + 1;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
h = m - 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
l = 0;
|
l = 0;
|
||||||
h = 83;
|
h = 83;
|
||||||
|
|
||||||
tablePointer = (short *)&extendedRawPeriods[ch->fineTune * 85];
|
tablePointer = (short *)&extendedRawPeriods[85 * ch->fineTune];
|
||||||
while (h >= l)
|
while (h >= l)
|
||||||
{
|
{
|
||||||
m = (h + l) / 2;
|
m = (h + l) / 2;
|
||||||
|
@ -1945,10 +2005,6 @@ static void handleGlissando(player *p, mod_channel *ch)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
|
||||||
p->tempPeriod = ch->period;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2502,15 +2558,11 @@ static void fetchPatternData(player *p, mod_channel *ch)
|
||||||
ch->flags |= FLAG_NOTE;
|
ch->flags |= FLAG_NOTE;
|
||||||
}
|
}
|
||||||
|
|
||||||
// 3xx/5xy quirk for PT MODs
|
// do a slightly different path for 3xx/5xy in PT mode
|
||||||
if (p->minPeriod == PT_MIN_PERIOD)
|
if (p->minPeriod == PT_MIN_PERIOD)
|
||||||
{
|
{
|
||||||
if ((ch->command == 0x03) || (ch->command == 0x05))
|
if ((ch->command == 0x03) || (ch->command == 0x05))
|
||||||
{
|
setupGlissando(ch, note->period);
|
||||||
ch->doGlissando = true;
|
|
||||||
if (!ch->period || (ch->period == ch->tempPeriod))
|
|
||||||
ch->doGlissando = false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
Loading…
Reference in New Issue