Reduce the virtual resolution to match the actual resolution, and set
the analyzere frequency to Nyquist of the audio input, as it seems to
behave as if the entire range of the input FFT bands are up to the
specified frequency, rather than half of it. Otherwise, we lose half of
the frequency range provided by the input data.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The system AIFF reader seems unable to read some really old files, so
enable FFmpeg to do so instead.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Flatten EQ button should remember that the preset is set to "Flat", and
drawing on the equalizer or changing sliders should remember that the
preset is on "Custom".
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Metadata versus properties merging, correctly merge over empty fields if
they are assigned with empty strings or zeroed numbers, instead of only
merging over completely missing fields.
Fixes emailed bug, CUE Sheet metadata reading, primarily.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Support overwriting empty fields of NSNumber or NSString form with
values from the merging dictionary. Correctly overwrite the value from
the first dictionary with values from the second if the first contains
empty strings or zeroed numbers.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Prioritize "cuesheet" Vorbis tag over binary CUESheet tag, as the former
can contain metadata, while the latter cannot.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
For some reason, they were marked "navigational", because I accidentally
chose the Info inspector button as the button to dupe to create them in
the first place.
Fixes#237
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
There is only one appcast to choose from, and it has been this way for
quite some time now, so simply make it final.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Among the many:
- Spaced out the equalizer settings from the preamp slider
- Propery synchronize the bands' state with the stored settings
- Properly store the setting for Custom mode when drawing on the bands
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The quality of the equalizer dialog is now up to par with what we had
before, minus all the crashes.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The reader should have been skipping the properties of CUE sheets when
reading the referenced data for the inner files.
Fixes#235
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Improvement includes greatly reducing the CPU usage by not using an
NSImage based painting system.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Borrowing some DFT code from deadbeef, this implements a simple spectrum
visualization into the main toolbar of the app.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The file metadata should be merged into the CUE Sheet metadata, as we
want the CUE Sheet to take priority, wherever it happens to have fields
set.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
There is a missing effect in the relevant tracks from Conker's Bad Fur
Day, an overdrive effect.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The info inspector xib still referenced the blank zero formatter, left
over from before disc support was added.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
- Fix Vorbis, Opus, and FLAC tag reading
- Fix Vorbis getting a 0 length if passing through the CUE Sheet reader
- Implement support for FLAC binary CUE Sheets
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The warn logging was preventing working USFs from playing due
to warnings occurring during the playback that didn't otherwise
affect the ability to play the files.
For big endian sample formats, endianness can be swapped using Clang
specific byte swap functions, which are present in all supported
versions of Xcode.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Simple upmixing algorithms now use Accelerate framework functions
instead of complex loops, and the HRIR filter now supports forcing
stereo output to any channel output configuration that has at least
front stereo speakers.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
CUE reader was crashing due to nil metadata pointers, which the new
inplace initializer I was using didn't like. Change it to use a mutable
regular dictionary, and only add items if they're not nil.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Now file hint stashes the whole file in memory, so that any other
threads reading the file at the same time will just grab the same memory
block and read it, rather than opening the file repeatedly.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Two were potential memory leaks on file errors, one was a guaranteed
leak when reading metadata.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The same file may be accessed from other threads, thanks to this cache
thing. Synchronize access so that only one thread is reading the file at
a time.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The SID decoder uses a hint cache so that when the library requests the
current file open, it will return the exact file already opened, rather
than opening it again. Unfortunately, I was closing the file regardless,
and sometimes, libsidplayfp will reopen the file multiple times, from
other threads, even.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This update is from my personal fork, and includes synchronization
around two places in ReSIDfp that use static global tables as caches.
Without the synchronization, there were errors in playback and even
crashes.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Art ID should be set on new files when they are stored into the
database, and the album art property should be affected by assigning to
the artId property, since it affects the caching identifier.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Now cache around NSData objects of individual pieces of album art,
unique by their byte contents. And the artwork image cacher will also
use the art ID keys from the database as the cache keys for NSImages,
so they'll not only be only read once per unique image, but also tracks
can have unique artwork per track, if the files so feature it.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>