Commit Graph

21 Commits (7f1c337ee8e4b2cd23ac480f724864ad74da1276)

Author SHA1 Message Date
Christopher Snowhill 4a269f05a1 [Audio Threads] Remove workgroup code
As it doesn't seem to work properly on Intel machines, anyway. It just
leads to pointless crashes, and doesn't seem to serve any purpose.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-18 15:43:40 -07:00
Christopher Snowhill e334d8a017 [Audio Threads] Apply changes to workgroup handler
Apply changes to exit the thread if workgroup initialization or joining
fails, instead of attempting to continue executing the thread.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-17 18:02:32 -07:00
Christopher Snowhill e9230a080c [Audio Threads] Change workgroup code for safety
The changes include no longer leaving the workgroup for seeking or for
converter format changes, and also still leaving the workgroup on thread
termination if there was an error with intervals starting or finishing.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-15 21:44:03 -07:00
Christopher Snowhill 6bd0bf1dc5 [Audio Threads] Set realtime priority on old OS
Set baseline real-time priority for audio threads even on old macOS,
since that API is available there. Only set it once, and do not attempt
again if it fails, only once per thread.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-09 18:53:58 -07:00
Christopher Snowhill 91898e9e77 [Audio Threads] Change workgroup system again
Now it allocates audio workgroups per thread, using work slices like the
Apple documentation describes for asynchronous threads.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-09 01:38:30 -07:00
Christopher Snowhill 6179b304d0 [Audio Threads] Join output device workgroup
On Big Sur or newer, it is possible to join the audio threads to the
same OS workgroup as the audio output device, improving response.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-09 00:27:55 -07:00
Christopher Snowhill 477feaab1d Now properly supports sample format changing
Sample format can now change dynamically at play time, and the player
will resample it as necessary, extrapolating edges between changes to
reduce the potential for gaps.

Currently supported formats for this:

- FLAC
- Ogg Vorbis
- Any format supported by FFmpeg, such as MP3 or AAC

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-07 19:18:45 -08:00
Christopher Snowhill 1ef8df675f Cog Audio: Implement support for channel config
This implements the basic output and mixing support for channel config
bits, optionally set by the input plugin.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-07 01:10:05 -08:00
Christopher Snowhill 85c7073649 Reformat my own source code with clang-format
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-06 21:49:27 -08:00
Christopher Snowhill 62edb39761 Cog Audio: Major rewrite of audio buffering
Rewrite attempt number two. Now using array lists of audio chunks, with
each chunk having its format and optionally losslessness stashed along
with it. This replaces the old virtual ring buffer method. As a result
of this, the HRIR toggle now works instantaneously.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-06 03:08:34 -08:00
Christopher Snowhill 0131f7c925 Revert "Core Audio output: Rewrote major portions"
This reverts commit 637ea4efe1.
2022-02-05 04:14:03 -08:00
Christopher Snowhill 637ea4efe1 Core Audio output: Rewrote major portions
After all this rewriting, down or upmixing the audio is now handled with
the lowest latency possible, meaning that toggling the HRIR option now
takes effect immediately.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-05 03:45:02 -08:00
Christopher Snowhill 494ad84ea7 Cog Audio: Made ring buffer locking mechanism more secure and/or smarter 2022-01-23 19:36:33 -08:00
Christopher Snowhill c8d2864862 Cog Audio: Enhance playback queue handler, so it always halts buffering when there are at least 30 seconds worth of buffers filled, possibly spanning multiple files. Also improve the chain reset function so that playlist changes and playback order control reset the queue properly when the queue refill function is currently entered in another thread. 2022-01-13 23:05:32 -08:00
Chris Moeller 17272ce43c Clean up lots of warnings and minor issues. 2016-06-29 22:10:29 -07:00
Chris Moeller 0e3644177e Updated everything else to ARC, and plugged a release cycle. 2016-05-05 13:05:39 -07:00
vspader a4eb42eab0 Fixed crash, and in doing so introduced a huge memory leak!
Added patch from Eric Hanneken that improves shuffle.
2008-02-16 02:46:19 +00:00
vspader 5ad2728d3c Moved converter to a seperate node again. 2007-10-03 20:23:14 +00:00
vspader 77c7819dd6 Added some error messages that should hopefully fix some initial stuttering issues. 2007-03-19 00:19:47 +00:00
vspader ce08d6d4da Doubled the buffer size. Since the converter and input are now merged, a larger buffer is a good thing (tm). 2007-03-04 16:00:26 +00:00
vspader 927b65a4a5 Merged with cog-audio-framework branch. Cog now uses plugins. 2007-02-24 20:36:27 +00:00