Commit Graph

1904 Commits (9609e96143b01f297717ef7cdec8ffa46767d0db)

Author SHA1 Message Date
o1 b3072709e4 Fixed possible track idx overflow causing crash 2015-01-07 15:10:33 +03:00
o1 9cb9a86248 Updated project settings 2015-01-07 15:09:29 +03:00
Chris Moeller 3e885e5ca7 Fixed bug making SSB4 music unopenable 2015-01-04 21:31:49 -08:00
Chris Moeller 66931cc4fd Updated BASS, BASSFLAC, and BASSMIDI 2014-12-23 17:16:17 -08:00
Chris Moeller 256040357e Made it possible to enable RSP disassembly via a compile time option 2014-12-23 17:15:30 -08:00
Chris Moeller fcede20802 Updated vgmstream to fix BFSTM support 2014-12-14 21:56:07 -08:00
Chris Moeller 06fc740e5a Added .NUS3BANK extension to vgmstream decoder 2014-12-13 17:40:53 -08:00
Chris Moeller 78be8bbec3 Update vgmstream for Super Smash Bros. Wii U 2014-12-13 17:05:15 -08:00
Chris Moeller bb7fcd31da Updated vgmstream 2014-12-11 21:27:31 -08:00
Chris Moeller d70a5b5b88 Fixed sidplayfp install path for real this time 2014-12-07 22:52:29 -08:00
Chris Moeller 6a66043b7c Fixed residfp install path 2014-12-07 22:44:44 -08:00
Chris Moeller 08dc22009d Implemented basic residfp support 2014-12-07 22:26:31 -08:00
Chris Moeller 540069c019 Change to mimic iTunes to a limited degree instead, hopefully this is enough info for most applications 2014-12-04 15:22:27 -08:00
Chris Moeller 22e97735c6 On second thought, let's pretend we're Swinsian 2014-12-03 22:50:59 -08:00
Chris Moeller 12dc73430b Last minute bug fixes 2014-12-03 22:34:13 -08:00
Chris Moeller da26e6757b Implemented a distributed notification for track information and playback status 2014-12-03 22:13:27 -08:00
Chris Moeller 42e6eb03c2 Updated lazyusf 2014-12-03 21:38:28 -08:00
Chris Moeller 2a0ef29ebe Updated notification system 2014-12-03 21:36:55 -08:00
Chris Moeller 1f3939c363 Minor bugfix for lazyusf 2014-11-23 23:46:10 -08:00
Chris Moeller edf24c73d0 Fixed a few outstanding lazyusf bugs due to failing to migrate fixes 2014-11-23 22:09:46 -08:00
Chris Moeller 339ba527c5 Updated lazyusf 2014-11-23 21:39:42 -08:00
Chris Moeller 55d6e5050c Fixed playptmod song restarting by actually clipping the restart position field before using it, still assuming it may be a valid restart position in some non-STK songs 2014-11-10 16:31:03 -08:00
Chris Moeller 73d90aeeb2 Updated ft2play to v0.68 with a real fix instead of a stupid hack 2014-11-07 16:42:03 -08:00
Chris Moeller e89bc870ad Oops, forgot a macro change in SSEQ player 2014-11-04 18:39:14 -08:00
Chris Moeller d355b40fce Absolute value function added since Apple doesn't provide a suitable candidate with std::abs 2014-11-04 18:16:41 -08:00
Chris Moeller 88aafebc58 Fixed NCSF player project file 2014-11-04 17:59:56 -08:00
Chris Moeller 7896e73080 Updated NCSF player 2014-11-04 17:56:15 -08:00
Chris Moeller 9eb0037780 Fixed ft2play tone portamento 2014-11-04 17:55:02 -08:00
Chris Moeller 4acbb21f99 Updated Game_Music_Emu to support Game Boy DMG sound in VGM files 2014-11-02 18:28:28 -08:00
Chris Moeller 0290c1a3dd Ft2play now has much better row tracking for pattern loops, fixing loop counts for songs such as F0x-Test.xm 2014-11-02 18:19:30 -08:00
Chris Moeller 2a2c3dd5da Fixed LazyUSF TLB memory access functions to handle open bus accesses instead of attempting out of range access to the RAM block, which fixes Harvest Moon 64. 2014-10-22 19:03:59 -07:00
Chris Moeller f22e47f740 Sparkle something 2014-10-22 19:03:29 -07:00
Chris Moeller d8d6eeb89a Fixed FLAC assert.h with an absolute path that should work across system reinstalls 2014-10-22 19:03:10 -07:00
Chris Moeller 257416e98b Fixed modplay/ft2play F00 effect song restart 2014-10-20 18:46:39 -07:00
Chris Moeller 58eda0e491 Updated MPCDec to latest release, which now supports SV8 proper 2014-10-19 17:42:04 -07:00
Chris Moeller 587db5fdbe Added vgmstream missing file name extensions 2014-10-19 16:39:06 -07:00
Chris Moeller 9df980732a Fixed vgmstream interleaved BFWAV 2014-10-19 16:38:54 -07:00
Chris Moeller 3b5229e792 Forgot to add new file to vgmstream project 2014-10-19 16:11:39 -07:00
Chris Moeller d1f6985f02 Updated vgmstream to support G1L files, f.ex. Hyrule Warriors 2014-10-19 14:18:39 -07:00
Chris Moeller 1222c96268 Updated vgmstream to support BFSTM files 2014-10-19 14:09:45 -07:00
Chris Moeller fea1b147a6 Enabled lazyusf HLE support by default 2014-10-14 22:33:05 -07:00
Chris Moeller da4c4cf510 Removed unused variable 2014-10-14 22:32:50 -07:00
Chris Moeller fb323d11e9 Implemented lazyusf HLE audio IIR function, thanks to JoshW 2014-10-14 22:32:26 -07:00
Chris Moeller 7115566476 Fixed handling Rar 5.x solid archives 2014-10-03 00:36:52 -07:00
Chris Moeller 63d255db7d Fixed vgmstream fading to return the correct block length on the start of the fade 2014-09-30 16:57:14 -07:00
Chris Moeller d1095c3f72 Correct state reference to vibrato sine table 2014-09-30 16:40:34 -07:00
Chris Moeller 0e6d262236 ft2play auto-vibrato was wrong on every type except for sine 2014-09-30 16:37:06 -07:00
Chris Moeller 91c10ea197 Added a hack to playptmod to detect 7-bit versus 8-bit panning 2014-09-29 19:30:11 -07:00
Chris Moeller f6bf26c58a Updated playptmod to version 1.15 2014-09-29 16:45:35 -07:00
Chris Moeller 43ea955190 Fixed my faulty vgmstream fade out routine 2014-09-28 18:11:44 -07:00