The input isn't supposed to close its own sources, as it did not open
them itself, and they should be cleaned up automatically when they are
released to zero reference count.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Let the FFmpeg decoder handle RIFF files, if they happen to be named
.mp3 and not something like .wav.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The Vorbis, Opus, MAD MPEG, and especially the FFmpeg inputs needed to
have their metadata update intervals severely reduced, to reduce CPU
usage, especially on files with lots of tags. Interval reduced to only
once per second.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The local and seekable file scanner could crash on bad MPEG files if
they failed to decode any frames and broke due to either end of file or
other unrecoverable errors, due to a division by zero error attempting
to calculate the file bitrate. Now correctly return error state if this
occurs, bailing early.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Due to a change designed to stop playback when the end of the file is
reached, which should not be checked for unseekable files, which are
web streams that only stop when the connection drops, or when the user
stops playback manually.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The input chain could hang up indefinitely, and MAD decoder didn't
indicate end of file properly.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
readAudio now returns an AudioChunk object directly, and all inputs have
been changed to accomodate this. Also, input and converter processing
have been altered to better work with this.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Remove a single .inc include from CogAudio build phase, as it's included
but not compiled as Pascal like Xcode thinks. Also remove a bunch of
files from being copied into the resulting .framework and .bundle files
during link stage, as we don't need to distribute that stuff.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This required adding the included script in every project that links to
one of the bundled libraries. The script is designed to sleep for a
while if another thread is already extracting the libraries. The script
uses a temporary file as an extraction step lock, so other instances
sleep, and then detect the libraries.updated file, which is created
before the lock is removed.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
All optional fallback code for older versions has also been removed, and
everything now assumes 10.13.0 or newer. Some cases are still included
for point releases, such as 10.13.2.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This file should not be referenced directly by projects, otherwise it
will be expected to exist, even in CI.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Redesign the code signing from the ground up. Now all bundles and their
embedded frameworks import the Shared.xcconfig file and enable its
settings, so they may be signed with Apple Development instead of sign
to run locally. This apparently isn't necessary for frameworks which are
embedded in the main app bundle directly, only for the bundles and their
frameworks.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Skip the frame during decode, which will likely incur a BADDATAPTR error
on the first frame, as has already been logged in the development
process. Instead, skip the first frame, then proceed to the next one.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This reverts commit 453e29b2f5. Also it
applies a different workaround for VBRI headers, which doesn't require
patching libmad to work.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This header type was missing, causing some Fraunhofer VBR MP3 files to
decode the wrong length information.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
There was a slight bug with handling Xing/LAME headers with main data
pointers indicating data preceding the header frame. This should allow
decoding their information properly.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Only do a rough estimation on files without Xing or LAME or iTunes
headers. This is much faster, even if less accurate, and may include
the footer tag if present.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This should prevent a crash if the input is recycled for another file,
which would cause the output buffer to be freed, but the output size to
contain a count on first call to readAudio, which would cause a memory
access crash.
Possibly fixes#269
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The properties function should not be dereferencing an invalid index
into the layer codec name array if layer is not set to 1 through 3. This
could happen if, for instance, an MP3 file has an invalid ID3v2 tag.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This condition would underflow when skipping a bunch of samples on the
start of playback, or otherwise seeking, and could cause an unsigned
underflow, which would cause the subsequent vDSP_vflt32 to overread into
the MAD sample buffer and crash.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Update all project files with new upgrade version number, and add the
dead code stripping option. Don't touch MASShortcut because it's not my
project.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
FFmpeg processed files may also contain the LAME tag magic of 'Lavf' or
'Lavc', not just 'LAME'. Missed this when I was maintaining the FFmpeg
code that handles this, or at least adding iTunes support to it.
Fixes#250 again.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This time, a two-fer. First, ensure that file start seeking still skips
over the Xing/LAME header packet properly. Then, ensure that decoding
the last desired packet of the file does not indicate having decoded
more sample data than desired, which may have caused errors when
resuming playback position on restart and then smoothly transitioning to
the next track.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This is a possible fix for another gap issue I experienced, and may be
exposed by seeking from the start of the file without decoding first.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This error was caused by the necessary fix of the previous commit, only
it caused something completely different. Due to the fact that MP3 is
included in the list of formats supported for embedded CUE Sheets, the
open stage performs a seek to the file start after opening the file,
even if there is no sheet embedded. And the resulting seek was supposed
to be a null operation, since the file was already at the start. But, as
a result, this reset the start skip counter to zero, and because the
offset wasn't backwards, but to the same position, it didn't reset the
skip counter to the start of track delay. So, as a result, start of
track delay wasn't being removed, introducing a gap. Now, this change
bypasses the seek function altogether if seeking would do nothing from
the current playback position. Whew.
Fixes#250 and MP3 gaplessness in general, surprised I didn't notice
this sooner myself, but I guess I didn't bother to verify whether my
change would break anything. Whoops.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
A backwards comparison led to seeking forward doing a full seek up from
the file start, and seeking backwards being a non-functional operation,
so the file would just continue playing as if there were no seek.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The total frames count in the iTunSMPB header is the encoded length, so
add the start and end padding to it for the decoder implementation,
which expects this variable to contain the total decodable length
including the start and end padding. Fixes gapless decoding of iTunes
files.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
A variable wasn't being used, except in debug builds. Comment out its
use and only skip over the field in the LAME header.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
There was a stupid bug in the previous commit I made, which caused local
or seekable MP3 files to crash the player on decode. This fixes that, by
checking that a packet has actually been decoded before touching the
packet info structures. Dumb, dumb, dumb error on my part.
Fixes#244
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Support the weird scenario of format changes mid-stream. Probably
highly unlikely, and likely to break things if it does occur, but
whatever, it might actually happen in some weird file.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The current buffer size argument is used to determine if a buffer should
be allocated on the next run. Just in case something reuses the same
decoder instance.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
No idea if this brings a noticeable improvement, but it probably makes
better sense to only do the division step one time instead of doing it
twice interleaved when processing stereo files, which are the most
common scenario anyway.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Now Cog supports freeformat MP3 once again. The plugin has been extended
to include sample accurate seeking, accurate length probing of files
missing headers, and iTunes gapless info reading using libid3tag.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>