Commit Graph

87 Commits (e0488aa31dc741290516e64f4947cbdbae727634)

Author SHA1 Message Date
Christopher Snowhill b30a8f213f Fix external M3U decimal index handling. 2018-07-22 02:07:19 -07:00
Christopher Snowhill d3b6e474da Sorted source file list. 2018-07-22 02:06:54 -07:00
Christopher Snowhill be0b6adb78 Updates for new build system. 2018-06-28 04:03:37 -07:00
Christopher Snowhill 53fa8e2a1e Apply Xcode's suggested changes to project files. 2018-06-04 00:13:55 -07:00
Chris Moeller 9e8fd61d8c Update xcschemes. 2017-12-05 19:10:41 -08:00
Christopher Snowhill 913287665d Update project files to current recommendations. 2017-09-26 16:12:33 -07:00
Christopher Snowhill 039347f36f Made all scheme configurations shared, imported. 2017-09-17 18:40:02 -07:00
Christopher Snowhill 628697f4b0 Forgot to initialize a few things, fixes echo in SPC files. 2017-07-19 11:59:54 -07:00
Christopher Snowhill 428f7e14d2 More 6502 opcodes. 2017-07-08 22:23:22 -07:00
Christopher Snowhill 8a2c48bbda Fix for new GME code. 2017-03-12 21:38:00 -07:00
Christopher Snowhill c594690aab Update GME, including support for tag-specified fade times for formats which support it, which are SPC and SFM. 2017-03-12 21:10:35 -07:00
Christopher Snowhill 03dab36e26 Fix VGMPlay resampler for Pokey. 2016-11-17 22:56:57 -08:00
Christopher Snowhill 70805327d2 Fixed YMF-278B playback. 2016-11-17 21:49:20 -08:00
Christopher Snowhill 8ad0b7e8e3 Updated projects to Xcode recommendations. 2016-11-03 22:42:21 -07:00
Chris Moeller a2e5d1da4f Fix double-free in GME when using MSX Audio. 2016-09-16 02:48:10 -07:00
Christopher Snowhill a95280626f Fix Projects. Fix a major deadlock introduced by previous commit. Introduce new mGBA based GSF player. 2016-09-04 12:49:43 -07:00
Christopher Snowhill 899cfd6b42 Update project files. 2016-09-01 18:50:33 -07:00
Christopher Snowhill 1dab2b6d27 Support GBS version 2? 2016-08-04 18:54:57 -07:00
Chris Moeller a2a519b3fd Fix initialization error with YM2151. 2016-07-08 17:24:53 -07:00
Chris Moeller 2b54fdbeae Undid some minor madness. 2016-07-07 17:11:33 -07:00
Chris Moeller 84e38a6213 Hopefully fix all threading issues with VGMPlay. 2016-07-07 16:42:36 -07:00
Chris Moeller 1375489a8b Fix previous commit so it compiles. 2016-07-07 16:41:27 -07:00
Chris Moeller 5006d05222 Fix a VGM crash when loading unsupported files. 2016-07-02 17:08:41 -07:00
Chris Moeller 7bb722cdec Updated VGMPlay. 2016-07-02 02:57:36 -07:00
Chris Moeller 17272ce43c Clean up lots of warnings and minor issues. 2016-06-29 22:10:29 -07:00
Chris Moeller 03b825ced3 Hopefully fix the last of the Automatic Reference Counting issues that remained. 2016-06-19 12:57:18 -07:00
Chris Moeller 0e3644177e Updated everything else to ARC, and plugged a release cycle. 2016-05-05 13:05:39 -07:00
Chris Moeller 7903c0e371 Fixed compilation error 2016-04-12 21:45:28 -07:00
Chris Moeller f10fa14668 Updated Game_Music_Emu with changes that don't currently affect playback. 2016-03-17 17:15:45 -07:00
Chris Moeller dd5c25c125 GME: Fix incorrect length reporting for VGM files, caused by an uninitialized variable. 2016-02-10 17:52:28 -08:00
Chris Moeller 0078b0bccb Worked around a Clang optimizer bug by replacing a table generator with a static table. 2016-02-10 00:04:31 -08:00
Chris Moeller 8533dde6dd Fixed GME/VGMPlay metadata retrieval during playback, which fixes song lengths. 2016-02-09 22:20:00 -08:00
Chris Moeller cf1857fa94 Updated VGMPlay, fixing YM2608 playback. 2016-02-07 21:03:10 -08:00
Chris Moeller 09e546591a Updated Game_Music_Emu to latest VGMPlay branch 2015-11-27 02:02:41 -08:00
Chris Moeller ce2303ef24 Update project files for new Xcode 2015-11-12 21:31:10 -08:00
Chris Moeller 52362e4341 Workaround bugs in the 10.11 SDK by using the 10.10 SDK instead 2015-08-05 17:03:12 -07:00
Chris Moeller 5677527ffd Changed code signing procedures, removed unnecessary Plugin.h copies from numerous PlugIn bundles, and re-signed Growl.framework with a valid signature 2015-03-18 21:45:32 -07:00
Chris Moeller dfed1a3814 Fixed Sap_File song length reporting, even though it doesn't affect Cog 2015-03-10 21:22:04 -07:00
Chris Moeller 8c6f1fa152 Remove GB DMG hacks that were a poor attempt to mimic vgmplay 2015-01-27 19:11:40 -08:00
Chris Moeller 4acbb21f99 Updated Game_Music_Emu to support Game Boy DMG sound in VGM files 2014-11-02 18:28:28 -08:00
Chris Moeller 704f04b8ce Fixed stupid errors compiling with Xcode 5.1 2014-03-10 22:06:48 -07:00
Chris Moeller 85cc09e07f Updated and fixed VGM OKIM6258 support from VGMPlay 0.40.4 2014-02-24 16:38:46 -08:00
Chris Moeller c6529888fd Hard limit only if output would clip, and use a table for up to 2x volume level 2013-10-31 18:20:58 -07:00
Chris Moeller 355df0b3b0 Fixed GME track length limiting when seeking backwards 2013-10-31 17:35:18 -07:00
Chris Moeller 2cfdacf890 Added a hard limiter to SPC playback instead 2013-10-30 17:58:29 -07:00
Chris Moeller a02bc5000b Reduced SPC/SFM gain to 1.0, as a number of SPC files are too loud 2013-10-30 17:32:11 -07:00
Chris Moeller ee5821b45d Fixed SFM writing 2013-10-28 23:17:14 -07:00
Chris Moeller bb0f0ed511 GME: Implemented functionality to update the metadata on an instance of gme_t, for SFM only. Also extended the SFM metadata to include log looping, track length/fade, and textual information. 2013-10-28 21:55:13 -07:00
Chris Moeller 9b7b8d5fd7 Fixed disassembler for MSVC 2013-10-27 15:21:51 -07:00
Chris Moeller 0a2dd30a51 Run SMP and DSP in less of a lockstep arrangement 2013-10-27 15:00:13 -07:00