The changes include no longer leaving the workgroup for seeking or for
converter format changes, and also still leaving the workgroup on thread
termination if there was an error with intervals starting or finishing.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Prevent an unhandled exception when a notification is sent on a track
which has been deleted from the playlist.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Jobs are meant to be serialized, so prevent multiple jobs from queueing
simultaneously, as they are not designed to interact with each other.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Long actions, such as file opening, playlist loading, metadata loading
and refreshing, etc, are now handled through NSProgress. Additionally,
a new status bar change displays the progress of the task instead of
the total duration of the playlist. Finally, app quit is blocked by a
running task, and if the app is quit while a task is running, it will
be delayed until the task completes, at which time the app will
terminate cleanly.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Prevent a race condition with deleting playlist entries while their
metadata is still being loaded by the player.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Guard Open in Finder against being called on a playlist with no
selection, which may happen if the action is triggered on an empty
playlist, which would cause an array out of bounds access error.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Guard the playlist entry retrieval function against being called on an
empty playlist, because an empty playlist would result in a division by
zero error to occur here.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
If there is somehow a legacy XML playlist, and there is no queue entry
in the plist, then it should not throw an exception from trying to add
a nil object to the return dictionary.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
An impulse cache reduces any glitching from format channel count changes
to near insignificant levels, resulting in a more pleasant experience
when there are different mixed formats playing, or even a file which
changes format mid-playback.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Ensure that dynamic info updates, even on static files, only update the
exact track they apply to, by atomically assigning the userInfo property
before opening the decoder, so that callbacks to the player indicate the
correct track and don't assume it's the one that's currently visibly
playing. Fixes start of track metadata notifications from overwriting
the previously playing track.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Only do a rough estimation on files without Xing or LAME or iTunes
headers. This is much faster, even if less accurate, and may include
the footer tag if present.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Every schema upgrade process should fall through to the next highest
version number, so they should all run, if the user has somehow upgraded
their database from such an old version.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The inputs now have their own metadata function, so it should merge in
the track tags from the Cuesheet, and not just forward it to the
decoder.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Bugsnag framework was possibly missing from the config files, so
it's been added properly on older Xcode.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This should prevent a crash if the input is recycled for another file,
which would cause the output buffer to be freed, but the output size to
contain a count on first call to readAudio, which would cause a memory
access crash.
Possibly fixes#269
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Various warnings related to uninitialized variables, or setting values
to variables that would not be used later or would be overwritten by per
loop initializers.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
If one condition returned memory successfully, but the other did not, it
would result in the cleanup code accessing an uninitialized pointer and
iterating over it, crashing.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Surprised I didn't catch this sooner. This could have resulted in a
division by zero error if either sample rate somehow was zero.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The two toolbars seem to require unique identifiers for each of their
items, even when they're separate toolbars in separate windows.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Now read all metadata and signal it, and also support pre-buffering
a small block of sample frames if there is embedded artwork, since the
embedded artwork must be handled by the sample decode function.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Add support for plain "genre" tag, in addition to the previously
supported "icy-genre" field for streams, this one is for static files.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
DFT should use aligned memory blocks for best results. Also allocate one
extra sample for DFT output, just in case DFT zop is as bad as zrop.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
DFT float happens to clobber one extra sample on forward translate, so
allocate one extra for every complex buffer.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Work back to a vDSP implementation, this time using overlap-save instead
of overlap-add, also accumulating the results as complex values, only
inversing them once at the end, and finally, replacing the FFT method
with the newer DFT API.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The legacy 2D visualizer now supports customizable bar and peak dot
colors, and renders a grid and labels in the windowed mode.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Constrain observer events to the exact context requested, and remove
them with the same context specified.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Only uninitialize the equalizer if sound output was successfully started
and the equalizer AudioUnit was successfully ininitialized.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
String and art adder functions now perform type checks, in case of
memory errors that somehow result in classes changing type. Which in
itself is a strange thing to happen.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Restructure the add string or art functions so they don't take a pointer
to a pointer, which may have caused issues when receiving a nil string
from the caller. Instead, take a plain pointer, and return the object,
returning the ID of the object to a pointer to an int64_t.
Also change several prototypes and functions to use _Nonnull or
_Nullable where appropriate.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Optimization level bugs now affect Apple Silicon release builds, so
reduce optimization level there as well.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
When leaving the workgroup, clear the token, as the join call requires
the token to be uninitialized.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Errors should stop all attempts to further use the audio thread priority
code, so there won't be debug breakpoints called on older OSes.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The properties function should not be dereferencing an invalid index
into the layer codec name array if layer is not set to 1 through 3. This
could happen if, for instance, an MP3 file has an invalid ID3v2 tag.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This condition would underflow when skipping a bunch of samples on the
start of playback, or otherwise seeking, and could cause an unsigned
underflow, which would cause the subsequent vDSP_vflt32 to overread into
the MAD sample buffer and crash.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
As the decimator has shown to be twice as loud as it should be, the
volume should be reduced by half when converting DSD to PCM with it.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Pure downsampling is slower, but may or may not be more accurate. Though
probably not worth it. It did help me realize a minor error, though.
The decimator's volume is twice as loud as it should be.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>