265 lines
6.1 KiB
Objective-C
265 lines
6.1 KiB
Objective-C
//
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// InputNode.m
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// Cog
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//
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// Created by Vincent Spader on 8/2/05.
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// Copyright 2005 Vincent Spader. All rights reserved.
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//
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#import "InputNode.h"
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#import "BufferChain.h"
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#import "Plugin.h"
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#import "CoreAudioUtils.h"
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#import "AudioPlayer.h"
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#import "OutputNode.h"
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#import "Logging.h"
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@implementation InputNode
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@synthesize exitAtTheEndOfTheStream;
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- (id)initWithController:(id)c previous:(id)p {
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self = [super initWithController:c previous:p];
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if (self) {
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exitAtTheEndOfTheStream = [[Semaphore alloc] init];
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}
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return self;
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}
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- (BOOL)openWithSource:(id<CogSource>)source
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{
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decoder = [AudioDecoder audioDecoderForSource:source];
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if (decoder == nil)
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return NO;
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[self registerObservers];
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if (![decoder open:source])
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{
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ALog(@"Couldn't open decoder...");
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return NO;
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}
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NSDictionary *properties = [decoder properties];
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int bitsPerSample = [[properties objectForKey:@"bitsPerSample"] intValue];
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int channels = [[properties objectForKey:@"channels"] intValue];
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bytesPerFrame = ((bitsPerSample + 7) / 8) * channels;
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nodeFormat = propertiesToASBD(properties);
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nodeLossless = [[properties valueForKey:@"encoding"] isEqualToString:@"lossless"];
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shouldContinue = YES;
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shouldSeek = NO;
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return YES;
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}
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- (BOOL)openWithDecoder:(id<CogDecoder>) d
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{
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DLog(@"Opening with old decoder: %@", d);
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decoder = d;
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NSDictionary *properties = [decoder properties];
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int bitsPerSample = [[properties objectForKey:@"bitsPerSample"] intValue];
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int channels = [[properties objectForKey:@"channels"] intValue];
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bytesPerFrame = ((bitsPerSample + 7) / 8) * channels;
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nodeFormat = propertiesToASBD(properties);
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nodeLossless = [[properties valueForKey:@"encoding"] isEqualToString:@"lossless"];
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[self registerObservers];
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shouldContinue = YES;
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shouldSeek = NO;
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DLog(@"DONES: %@", decoder);
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return YES;
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}
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- (void)registerObservers
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{
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DLog(@"REGISTERING OBSERVERS");
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[decoder addObserver:self
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forKeyPath:@"properties"
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options:(NSKeyValueObservingOptionNew)
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context:NULL];
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[decoder addObserver:self
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forKeyPath:@"metadata"
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options:(NSKeyValueObservingOptionNew)
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context:NULL];
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observersAdded = YES;
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}
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- (void)observeValueForKeyPath:(NSString *)keyPath
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ofObject:(id)object
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change:(NSDictionary *)change
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context:(void *)context
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{
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DLog(@"SOMETHING CHANGED!");
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if ([keyPath isEqual:@"properties"]) {
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DLog(@"Input format changed");
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// Converter may need resetting, it'll do that when it reaches the new chunks
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NSDictionary * properties = [decoder properties];
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nodeFormat = propertiesToASBD(properties);
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nodeLossless = [[properties valueForKey:@"encoding"] isEqualToString:@"lossless"];
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}
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else if ([keyPath isEqual:@"metadata"]) {
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//Inform something of metadata change
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}
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}
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- (void)process
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{
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int amountInBuffer = 0;
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void *inputBuffer = malloc(CHUNK_SIZE);
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BOOL shouldClose = YES;
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BOOL seekError = NO;
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while ([self shouldContinue] == YES && [self endOfStream] == NO)
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{
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if (shouldSeek == YES)
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{
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ConverterNode *converter = [[[controller controller] bufferChain] converter];
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DLog(@"SEEKING! Resetting Buffer");
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amountInBuffer = 0;
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// This resets the converter's buffer
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[self resetBuffer];
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[converter resetBuffer];
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[converter inputFormatDidChange:[[[controller controller] bufferChain] inputFormat]];
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DLog(@"Reset buffer!");
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DLog(@"SEEKING!");
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seekError = [decoder seek:seekFrame] < 0;
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shouldSeek = NO;
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DLog(@"Seeked! Resetting Buffer");
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initialBufferFilled = NO;
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}
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if (amountInBuffer < CHUNK_SIZE) {
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int framesToRead = (CHUNK_SIZE - amountInBuffer)/bytesPerFrame;
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int framesRead = [decoder readAudio:((char *)inputBuffer) + amountInBuffer frames:framesToRead];
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if (framesRead > 0 && !seekError)
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{
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amountInBuffer += (framesRead * bytesPerFrame);
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[self writeData:inputBuffer amount:amountInBuffer];
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amountInBuffer = 0;
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}
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else
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{
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if (initialBufferFilled == NO) {
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[controller initialBufferFilled:self];
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}
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DLog(@"End of stream? %@", [self properties]);
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endOfStream = YES;
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shouldClose = [controller endOfInputReached]; //Lets us know if we should keep going or not (occassionally, for track changes within a file)
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DLog(@"closing? is %i", shouldClose);
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// wait before exiting, as we might still get seeking request
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DLog("InputNode: Before wait")
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[exitAtTheEndOfTheStream waitIndefinitely];
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DLog("InputNode: After wait, should seek = %d", shouldSeek)
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if (shouldSeek)
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{
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endOfStream = NO;
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shouldClose = NO;
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continue;
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}
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else
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{
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break;
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}
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}
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}
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}
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if (shouldClose)
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[decoder close];
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free(inputBuffer);
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[exitAtTheEndOfTheStream signal];
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DLog("Input node thread stopping");
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}
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- (void)seek:(long)frame
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{
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seekFrame = frame;
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shouldSeek = YES;
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DLog(@"Should seek!");
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[semaphore signal];
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if (endOfStream)
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{
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[exitAtTheEndOfTheStream signal];
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}
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}
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- (BOOL)setTrack:(NSURL *)track
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{
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if ([decoder respondsToSelector:@selector(setTrack:)] && [decoder setTrack:track]) {
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DLog(@"SET TRACK!");
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return YES;
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}
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return NO;
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}
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- (void)removeObservers
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{
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if (observersAdded)
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{
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[decoder removeObserver:self forKeyPath:@"properties"];
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[decoder removeObserver:self forKeyPath:@"metadata"];
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observersAdded = NO;
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}
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}
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- (void)setShouldContinue:(BOOL)s
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{
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[super setShouldContinue:s];
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if (!s)
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[self removeObservers];
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}
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- (void)dealloc
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{
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DLog(@"Input Node dealloc");
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[self removeObservers];
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}
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- (NSDictionary *) properties
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{
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return [decoder properties];
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}
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- (id<CogDecoder>) decoder
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{
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return decoder;
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}
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- (double) secondsBuffered
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{
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return [buffer listDuration];
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}
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@end
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