79 lines
3.0 KiB
Markdown
79 lines
3.0 KiB
Markdown
Cog [![buildable](https://github.com/losnoco/Cog/actions/workflows/debug.yml/badge.svg)](https://github.com/losnoco/Cog/actions/workflows/debug.yml)
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===
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Cog uses [Lokalise](https://lokalise.com/) for translation. If you want to contribute translations to Cog, send an email to kevin@kddlb.cl.
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<img src="https://github.com/losnoco/Cog/blob/main/.github/images/Lokalise_logo_colour_black_text.svg" width="200"/>
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---
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Cog is authored by Vincent Spader. It is released under the GPL. See COPYING for details.
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The libraries folder contains various decoding and tagging libraries, which i have created Xcode projects for, and possibly modified to make compile on OS X. The various libraries are under each of their own licenses/copyrights.
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All Cog code is copyrighted by me, and is licensed under the GPL. Cog contains bits of other code from third parties that are under their own licenses/copyright.
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If you would like the photoshop sources for the various icons and graphics, please send me an email, and I will be happy to get them to you.
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Share and enjoy.
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--Vincent Spader (vspader@users.sf.net)
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ADDENDUM - 2022-06-21
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Cog now uses App Sandbox. This requires permission paths to be granted in the
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settings, under the General tab. Right clicking the listing allows one to
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manipulate the list, including suggesting additions based on the current
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playlist. The suggestion dialog will pop up every path and permutation that
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isn't covered by an existing valid sandbox token. It is suggested to check
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only the paths that are most appropriate to cover most files you will ever
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play with Cog. It is not necessary to add either your default Music folder,
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your default Downloads folder, or your default Movies folder.
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ADDENDUM - 2013-09-30
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I have forked this player to continue maintaining it for others to use, as its
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original author appears to have left it by the wayside. I will try to continue
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updating as I find more things that need fixing, or if I find new features to
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add which seem like they would be useful to me or others.
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Up to date binaries will be available at the following link:
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https://cog.losno.co/
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--Christopher Snowhill (chris@kode54.net)
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ADDENDUM - 2018-06-21
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You will need to run the following to retrieve all the source code:
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```
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git submodule update --init --recursive
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```
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Setup your `DEVELOPMENT_TEAM` like described in [Xcode-config/Shared.xcconfig](https://github.com/losnoco/Cog/blob/main/Xcode-config/Shared.xcconfig) to build the project.
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(Add 2022-05-22) Also, be sure to configure the hooks path, so you won't accidentally commit your team ID to a project file:
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```
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git config core.hooksPath .githooks
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```
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(Add 2022-06-24) Also, you need to unpack the static and dynamic library dependencies, and update them any time the library path changes:
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```
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cd ThirdParty
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tar xvf libraries.tar.xz
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```
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# Screenshots
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## Main window and Info Inspector
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![Main window](https://github.com/losnoco/Cog/blob/main/.github/images/MainWindow.png)
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## Mini window
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![Mini window](https://github.com/losnoco/Cog/blob/main/.github/images/MiniWindow.png)
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