cog/Frameworks/vgmstream/vgmstream/src/meta/adm3.c

153 lines
4.5 KiB
C

#include "meta.h"
#include "../coding/coding.h"
typedef struct {
int total_subsongs;
int target_subsong;
uint32_t stream_offset;
uint32_t stream_size;
int loop_flag;
int sample_rate;
int channels;
int32_t num_samples;
} adm3_header_t;
static int parse_adm3(adm3_header_t* adm3, STREAMFILE* sf);
/* ADM3 - Crankcase Audio REV plugin file [Cyberpunk 2077 (PC), MotoGP 21 (PC)] */
VGMSTREAM* init_vgmstream_adm3(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
adm3_header_t adm3 = {0};
/* checks */
if (!is_id32be(0x00,sf, "ADM3"))
goto fail;
if (!check_extensions(sf, "wem"))
goto fail;
adm3.target_subsong = sf->stream_index;
if (adm3.target_subsong == 0) adm3.target_subsong = 1;
/* ADM3 are files used with the Wwise Crankaudio plugin, that simulate engine noises with
* base internal samples and some internal RPM config (probably). Actual file seems to
* define some combo of samples, this only plays those separate samples.
* Decoder is basically Apple's IMA (internally just "ADPCMDecoder") but transforms to float
* each sample during decode by multiplying by 0.000030518509 */
if (!parse_adm3(&adm3, sf))
goto fail;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(adm3.channels, adm3.loop_flag);
if (!vgmstream) goto fail;
vgmstream->meta_type = meta_ADM3;
vgmstream->sample_rate = adm3.sample_rate;
vgmstream->num_samples = adm3.num_samples; /* slightly lower than bytes-to-samples */
vgmstream->num_streams = adm3.total_subsongs;
vgmstream->stream_size = adm3.stream_size;
vgmstream->coding_type = coding_APPLE_IMA4;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x22;
if (!vgmstream_open_stream(vgmstream, sf, adm3.stream_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}
static int parse_type(adm3_header_t* adm3, STREAMFILE* sf, uint32_t offset) {
if (is_id32be(offset, sf, "RMP1")) {
offset = read_u32le(offset + 0x1c, sf);
if (!parse_type(adm3, sf, offset))
goto fail;
/* 0x24: offset to GRN1 */
}
else if (is_id32be(offset, sf, "SMB1")) {
uint32_t table_count = read_u32le(offset + 0x10, sf);
uint32_t table_offset = read_u32le(offset + 0x18, sf);
int i;
for (i = 0; i < table_count; i++) {
uint32_t smp2_unk = read_u32le(table_offset + i * 0x08 + 0x00, sf);
uint32_t smp2_offset = read_u32le(table_offset + i * 0x08 + 0x04, sf);
if (smp2_unk != 1)
goto fail;
if (!parse_type(adm3, sf, smp2_offset)) /* SMP2 */
goto fail;
}
}
else if (is_id32be(offset, sf, "SMP2")) {
adm3->total_subsongs++;
if (adm3->target_subsong == adm3->total_subsongs) {
/* 0x04 always 0 */
/* 0x08 always 0x00040000 */
adm3->channels = read_u32le(offset + 0x0c, sf);
/* 0x10 float pitch? */
/* 0x14 int pitch? */
/* 0x18 0x0001? */
/* 0x1a 0x0030? (header size?) */
adm3->sample_rate = read_s32le(offset + 0x1c, sf);
adm3->num_samples = read_s32le(offset + 0x20, sf);
adm3->stream_size = read_u32le(offset + 0x24, sf);
/* 0x28 1? */
adm3->stream_offset = read_u32le(offset + 0x2c, sf);
}
}
else {
VGM_LOG("ADM3: unknown at %x\n", offset);
goto fail;
}
return 1;
fail:
return 0;
}
static int parse_adm3(adm3_header_t* adm3, STREAMFILE* sf) {
uint32_t offset;
/* 0x04: null */
/* 0x08: version? */
/* 0x0c: header size */
/* 0x10: data start */
/* rest unknown, looks mostly the same between files */
/* higher ramp, N samples from low to high */
offset = read_u32le(0x0FC, sf);
if (!parse_type(adm3, sf, offset)) goto fail; /* RMP1 */
if (read_u32le(0x100, sf) != 1) goto fail;
/* lower ramp, also N samples */
offset = read_u32le(0x104, sf);
if (!parse_type(adm3, sf, offset)) goto fail; /* RMP1 */
if (read_u32le(0x108, sf) != 1) goto fail;
/* idle engine */
offset = read_u32le(0x10c, sf);
if (!parse_type(adm3, sf, offset)) goto fail; /* SMP2 */
if (read_u32le(0x110, sf) != 1) goto fail;
if (adm3->target_subsong < 0 || adm3->target_subsong > adm3->total_subsongs || adm3->total_subsongs < 1)
goto fail;
return 1;
fail:
return 0;
}