Mirror of my macOS audio player, Cog.
 
 
 
 
 
 
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Christopher Snowhill f9040dd1d3 Fixed Mini Window appearing topmost on startup
This stupid setLevel default was something suggested when making a
window a drag target, and I was observing a setLevel for a window
control, not for a window itself. I should not have set that in the
first place.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-21 20:31:35 -08:00
.githooks Fix Git hook to actually trip when only a single match is found 2021-11-21 00:13:17 -08:00
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.vscode Add clang-format style for VSCode. 2021-02-26 23:01:25 +03:00
Application Resume on restart: Only seek into seekable files 2022-02-16 13:22:53 -08:00
Audio Fix visualization for variable audio block sizes 2022-02-16 21:54:55 -08:00
AudioScrobbler Reformat my own source code with clang-format 2022-02-06 21:49:27 -08:00
Base.lproj Equalizer: Disable tabbing, and remove HUD style 2022-02-14 17:15:09 -08:00
Cog.help/Contents Implemented a MIDI plug-in 2013-10-15 07:49:53 -07:00
Cog.xcodeproj Bring back scripting automation 2022-02-20 01:53:25 -08:00
CogAssets.xcassets - Big Sur phase two 2020-11-22 18:16:34 -08:00
DiskImage Removed get-dsstore.sh, its no longer used. 2007-02-25 22:23:27 +00:00
English.lproj Replace playlist status icons with SF Symbols 2022-02-10 01:51:40 -08:00
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Playlist Track number column should also sort by disc 2022-02-18 02:23:15 -08:00
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Preferences Preferences: Fix alignment of some options 2022-02-14 17:01:10 -08:00
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Utils Playlist loader store: Adopt more correct method 2022-02-17 03:01:34 -08:00
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CODE_OF_CONDUCT.md Update Code of Conduct, remove placeholder 2022-01-30 14:38:49 -08:00
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COPYING Initial revision 2005-06-02 18:16:43 +00:00
Changelog Updated COMPILE, README, Changelog, and version number. 2007-07-11 01:59:03 +00:00
Cog-Bridging-Header.h - Big Sur phase two 2020-11-22 18:16:34 -08:00
Cog.entitlements Validate libraries once again 2022-02-15 00:47:31 -08:00
Cog.q1.json Equalizer: Implemented new presets contributed by Oleg-Chashko 2022-01-24 20:01:22 -08:00
Cog.sdef Bring back scripting automation 2022-02-20 01:53:25 -08:00
Cog_Prefix.pch Initial revision 2005-06-02 18:16:43 +00:00
Info.plist Bring back scripting automation 2022-02-20 01:53:25 -08:00
KnownIssues Completely redesigned all menus, fixed crashers due to new PlaylistEntry structure, validated menu items, added menu entry for fading, synthesized playbackStatus, updated KnownIssues 2008-02-23 22:20:14 +00:00
README.md Adopt the sox resampler instead of RetroArch 2022-02-01 18:55:39 -08:00
TODO Version bump. 2008-06-12 22:41:26 +00:00
gsx.wv New feature: Implemented headphone virtualization 2022-01-25 16:50:42 -08:00
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README.md

Cog buildable

Cog is authored by Vincent Spader. It is released under the GPL. See COPYING for details.

The libraries folder contains various decoding and tagging libraries, which i have created Xcode projects for, and possibly modified to make compile on OS X. The various libraries are under each of their own licenses/copyrights.

All Cog code is copyrighted by me, and is licensed under the GPL. Cog contains bits of other code from third parties that are under their own licenses/copyright.

If you would like the photoshop sources for the various icons and graphics, please send me an email, and I will be happy to get them to you.

Share and enjoy. --Vincent Spader (vspader@users.sf.net)

ADDENDUM - 2013-09-30

I have forked this player to continue maintaining it for others to use, as its original author appears to have left it by the wayside. I will try to continue updating as I find more things that need fixing, or if I find new features to add which seem like they would be useful to me or others.

Up to date binaries will be available at the following link:

https://cog.losno.co/

--Christopher Snowhill (chris@kode54.net)

ADDENDUM - 2018-06-21

You will need to run the following to retrieve all the source code:

git submodule update --init --recursive

Setup your DEVELOPMENT_TEAM like described in Xcode-config/Shared.xcconfig to build the project.

Screenshots

Main window and Info Inspector

Main window

Mini window

Mini window

ADDENDUM - 2022-01-25

I've added an HRIR convolver, based on the HeSuVi HRIR format. A preset is bundled with the app, but external presets may be selected, in either RIFF WAVE, or Wavpack format, 7 or 14 channel, 32 bit floating point. A bad or missing preset will fall back on the built-in preset. The settings dialog won't let you assign a bad preset, either.

The channel layout of the HeSuVi HRIR is as follows:

HeSuVi HRIR channel layout

I altered this image from the original on the HeSuVi HRIR developer readme, as their image incorrectly swapped the left/right output order for the right input channels, which are actually supposed to be right output first, then left output. Otherwise, if observed as the original image, all output comes from either the center or the left side.

The layout for 7 channel no-reverb presets is the same, except it only includes the first 7 channels of the layout, and the opposite speakers simply mirror their respective input channels, and the center input is used for both left and right outputs.

Here are some preset HRIR files.

The original HeSuVi project is located here.

ADDENDUM - 2022-02-01

I've replaced the resampler with libsoxr, with no quality control settings exposed.