valoeghese
|
a76bd342e5
|
add SOD
|
2020-02-24 16:32:51 +13:00 |
hYdos
|
3ac06e30b1
|
Waht is collision
|
2020-02-24 07:45:18 +10:00 |
hYdos
|
c1877e900e
|
Yes
|
2020-02-24 07:36:20 +10:00 |
hYdos
|
2b428fa829
|
"Games done"
|
2020-02-24 06:30:08 +10:00 |
hYdos
|
2803856e95
|
HORSE GAME
|
2020-02-23 19:43:10 +10:00 |
hYdos
|
4026e407c6
|
simpler renderer (very good 10/10 ngl)
|
2020-02-23 19:18:48 +10:00 |
hYdos
|
54ba0d5e07
|
implemented FBO's
|
2020-02-23 17:49:46 +10:00 |
hYdos
|
f40c042b19
|
NO MORE .CLASS
|
2020-02-23 15:54:19 +10:00 |
hYdos
|
4924006cbb
|
fully done vector4f
|
2020-02-23 15:37:42 +10:00 |
hYdos
|
4e9cad1fa7
|
JOML vector4f's
|
2020-02-23 15:29:51 +10:00 |
hYdos
|
d59a03f552
|
working model loader
|
2020-02-23 14:39:12 +10:00 |
hYdos
|
433a6dc773
|
more obj loader
|
2020-02-23 14:14:29 +10:00 |
hYdos
|
2a04b8e8a9
|
Z e Bruh
|
2020-02-23 13:14:21 +10:00 |
hYdos
|
2f0aef5064
|
some broken model loading
|
2020-02-23 13:12:25 +10:00 |
hYdos
|
4fbf5cf3ef
|
begone input handling
|
2020-02-23 11:41:02 +10:00 |
hYdos
|
1aeb3ef0b2
|
more jdk 11 fixes
|
2020-02-23 11:25:42 +10:00 |
hYdos
|
a338adb088
|
fix stuff for jdk 11
|
2020-02-23 11:23:04 +10:00 |
hYdos
|
9047d03883
|
"Y e S"
|
2020-02-23 10:18:11 +10:00 |
hYdos
|
775638ed73
|
Merge branch 'master' into liteCraft
|
2020-02-23 08:21:09 +10:00 |
hYdos
|
fe151b84cc
|
stuff which involves some rewriting
|
2020-02-23 08:20:31 +10:00 |
hYdos
|
81a5d4ef71
|
Merge pull request #2 from hYdos/add-license-1
Y e s
|
2020-02-23 08:17:18 +10:00 |
hYdos
|
62fef0ded4
|
Y e s
|
2020-02-23 08:17:01 +10:00 |
hYdos
|
72ea7007ee
|
Create README.md
|
2020-02-23 08:15:26 +10:00 |
hYdos
|
0fcb1f7d4b
|
removed unrelated game items
|
2020-02-23 07:36:06 +10:00 |
hYdos
|
76083a94fc
|
renamed player class (will name back in future to avoid problems)
|
2020-02-23 07:15:47 +10:00 |
hYdos
|
68a5d6e8ac
|
manually fixed camal case
|
2020-02-23 07:14:59 +10:00 |
hYdos
|
06f5553e6f
|
update shader loader
|
2020-02-23 06:22:29 +10:00 |
hYdos
|
592d3bfdb8
|
yes
|
2020-02-22 09:23:35 +10:00 |
hYdos
|
e35aae6d79
|
fix some stuffz
|
2020-02-20 18:45:26 +10:00 |
hYdos
|
3be93932e5
|
update
|
2020-02-20 16:47:06 +10:00 |
BuildTools
|
fcda72ca11
|
update to v 1.2
|
2019-07-08 07:36:21 +10:00 |
BuildTools
|
6e6eda52a3
|
starting to add ui code
|
2019-06-01 15:57:47 +10:00 |
hYdos
|
c866cacb4e
|
added some textures for ui
|
2019-06-01 13:23:49 +10:00 |
hYdos
|
e33abee5d7
|
fix broken click var when hidden
|
2019-06-01 13:15:55 +10:00 |
BuildTools
|
c0552978b0
|
last commit for today on laptop i think
|
2019-06-01 12:06:44 +10:00 |
BuildTools
|
f7d6f56c50
|
compiled example jar
|
2019-05-31 16:14:59 +10:00 |
BuildTools
|
9826450f32
|
clean up button adding text button soon
|
2019-05-31 13:42:17 +10:00 |
BuildTools
|
41d3cb5241
|
added some buttonzzzz
|
2019-05-31 12:46:30 +10:00 |
BuildTools
|
e95a7e45a6
|
clean up and starting to add buttons
|
2019-05-31 12:00:49 +10:00 |
BuildTools
|
c352cb1eee
|
testing how branches work 1
|
2019-05-30 17:34:24 +10:00 |
BuildTools
|
cba6626da3
|
prep for post processing and fix timing a bit more
|
2019-05-29 14:01:16 +10:00 |
BuildTools
|
3f6a663323
|
added more uuh hd texture filters
|
2019-05-28 19:51:45 +10:00 |
BuildTools
|
3cea11c4b2
|
fixed fps a bit a BIT not fully
|
2019-05-28 19:06:52 +10:00 |
BuildTools
|
f71102e871
|
fully added shadows
|
2019-05-28 18:10:41 +10:00 |
BuildTools
|
63033b5504
|
fixed timing can someone test this?
can someone help me test this?
|
2019-05-28 17:02:25 +10:00 |
BuildTools
|
395144e6ee
|
partly broken and half working shadows
|
2019-05-28 16:13:17 +10:00 |
BuildTools
|
dd892ba6e1
|
just part of testing the shadow map(works)
|
2019-05-28 15:55:05 +10:00 |
BuildTools
|
fcd7c069b0
|
"great" engine example lol
|
2019-05-28 07:51:31 +10:00 |
BuildTools
|
99bdba59ca
|
omfg i spelt somthing wrong asdfgh
|
2019-05-27 21:14:34 +10:00 |
BuildTools
|
e9e3491d5d
|
uh oh i broke the particles
|
2019-05-27 20:46:08 +10:00 |