Commit Graph

14 Commits (master)

Author SHA1 Message Date
Caroline Bell 66b7353426 Moved the new code from halotroop/Ginger3D 2020-03-08 21:12:31 -07:00
Caroline Bell 7ffa5966c3 What a shitshow.
The engine sorta works now.
2020-02-22 13:28:55 -08:00
hYdos 303cbb1993 ginger3D is now my domain 2020-02-22 09:08:28 +10:00
Caroline Bell fb189c7d8f Merge remote-tracking branch 'organization/master' into experimental
Conflicts:
	src/main/java/com/github/halotroop/litecraft/LiteCraftMain.java
2020-02-21 14:38:39 -08:00
Caroline Bell 19eccc139b misc chages 2020-02-21 14:35:52 -08:00
Caroline Bell 2937db2945 Switch to Log4j 2 for security purposes 2020-02-20 23:11:54 -08:00
Caroline Bell c039b502c4 Fixed maven issues 2020-02-20 21:12:33 -08:00
hYdos 3e7ec11986 "a step in the right direction" 2020-02-21 07:53:38 +10:00
halotroop2288 b56df7dbad Added Log4J
Maven bugged out about excludes so I dinked around with that too.
2020-02-04 15:08:11 -08:00
halotroop2288 9a745dfacc [Refactor] Use proper folder structure 2020-02-03 16:57:13 -08:00
Caroline Bell f15e9a8003 Changed up our libraries
Removed the render engine. It's probably better to learn to make one
ourselves anyway. We can make it into a library later.
Removed duplicate LWJGL jars, we're using maven for them anyway.
Changed our JSON parsing library from "json-simple" to Argo (Minecraft's
own library)

It's looking like we might be able to use mostly the same code from
Minecraft due to all of these open-source libraries being used.
2019-09-19 19:27:41 -07:00
Caroline Bell 1db9772c56 I changed som stoof 2019-09-18 15:12:38 -07:00
Caroline Bell 875e8086e4 Setting up abstracts pt1 (Also added libraries) 2019-09-18 12:50:34 -07:00
Caroline Bell 9b4b3f8411 Maven setup 2019-09-16 19:35:18 -07:00