Update includes turning on system generated icons for all file types,
as well as adding several new file types from VGMStream that I missed
the last time around. Also includes some new fields that Xcode added in.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Update the Info.plist generator to emit file type definitions which use
system generated icons in place of the legacy icons in the app bundle.
Also include the new LSHandlerRank field. And also add a definition for
the scripting definition, which I accidentally added to the Info.plist
manually when I fixed scripting.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Apparently, Info.plist, as generated by Xcode, is perfectly fine with
raw apostrophes in the source code, and doesn't require it to be an XML
entity.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Fixed an issue with individual files that reference single subsongs
inadvertently dumping all tracks in the referenced bank to the playlist,
instead of only adding the one bookmark or txtp file. Now it matches the
behavior of foobar2000.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This time, a two-fer. First, ensure that file start seeking still skips
over the Xing/LAME header packet properly. Then, ensure that decoding
the last desired packet of the file does not indicate having decoded
more sample data than desired, which may have caused errors when
resuming playback position on restart and then smoothly transitioning to
the next track.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This is a possible fix for another gap issue I experienced, and may be
exposed by seeking from the start of the file without decoding first.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This error was caused by the necessary fix of the previous commit, only
it caused something completely different. Due to the fact that MP3 is
included in the list of formats supported for embedded CUE Sheets, the
open stage performs a seek to the file start after opening the file,
even if there is no sheet embedded. And the resulting seek was supposed
to be a null operation, since the file was already at the start. But, as
a result, this reset the start skip counter to zero, and because the
offset wasn't backwards, but to the same position, it didn't reset the
skip counter to the start of track delay. So, as a result, start of
track delay wasn't being removed, introducing a gap. Now, this change
bypasses the seek function altogether if seeking would do nothing from
the current playback position. Whew.
Fixes#250 and MP3 gaplessness in general, surprised I didn't notice
this sooner myself, but I guess I didn't bother to verify whether my
change would break anything. Whoops.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
A backwards comparison led to seeking forward doing a full seek up from
the file start, and seeking backwards being a non-functional operation,
so the file would just continue playing as if there were no seek.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The code now requires a variable to be set if Display Lists are to be
skipped by setting display processor interrupt as the bypass code is
supposed to. Also handle unsupported Ucode by calling the low level RSP
emulator instead.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Reverted 7f3da31b45, and reverted a past
commit of some sort. Now adding URLs and opening files from the Open...
option will obey the preferences for playlist adding, including modifier
keys, if used.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Add safety check to check if a device is actually alive when enumerating
it, and also add nil pointer checks for the device name before trying to
CFRelease it. Fixes a rare crash on device add/remove cycle, such as
Bluetooth headphones.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The total frames count in the iTunSMPB header is the encoded length, so
add the start and end padding to it for the decoder implementation,
which expects this variable to contain the total decodable length
including the start and end padding. Fixes gapless decoding of iTunes
files.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This dictionary was replaced with an inline literal declaration, but
this defines an immutable dictionary. Change it to a mutable copy.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Shifting negative numbers to the left is undefined behavior, so replace
with a multiply operation instead.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Enable HLE processing for USF playback, based on previous commit filling
out the HLE operations list. It should be safe to enable it again now.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Include preliminary overload effect for MP3 and CBFD HLE operations,
based on a pull request from upstream. This should make the HLE pretty
much sound for general use once again.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The resampler wasn't being given enough room to flush its final output,
so a function was added to determine the current output latency, and
more sample data is requested, allowing the full output flush to occur.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
These two changes fix playback issues with either starting in the middle
of the playlist on a really short file terminating immediately instead
of queueing more files (InputNode.m), and issues with starting playback
at all on the end of a playlist on a short file. (OutputCoreAudio.m)
Fixes#246
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Just in case anything using the implementation ever needs to request
less sample data than would be returned by the resampler, it should be
able to return a remainder and keep extra remaining samples, if any.
However, the way Cog currently uses it, it would not be likely to run
into this scenario.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Fixes to the resampler wrapper, such that it will survive some close
encounters with the edge of the buffer, if necessary. Also so it will
obey the buffer size limit for the output buffer.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Sorry about that, everyone. I didn't mean to make it look like I
was freezing out my audience by assuming a portion of them support
the every move of their government.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The lineage of this library was not as obvious to me as it should have
been, considering the country of origin. While the developer has not
publicly stated their position on the invasion of Ukraine, they seem to
be in the anti-vaccine camp, which is disappointing to say the least.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Added the R8Brain notice to the credits html document, and added a link
to the Github repository to the README.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This rename is more in line with what R8Brain does in its example code.
No actual behavioral changes to the code, however.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Report the correct codec name for WavPack files. An info refresh will be
needed for it to take effect on existing playlist entries.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The cache thread should have an autoreleasepool around the release loop,
because it will be freeing Objective C objects periodically.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Promote the Plugin Controller source file to Objective-C++, and add a
simple data cache that holds on to requests for up to 5 seconds after
their last access, for preventing spammed requests from hitting files
over and over. This is apparently really relevant to the CUESheet reader
and its embedded CUESheet handling, as that tends to reread the same
file over and over as it populates the playlist with tracks. The nested
reader can also lead to repeated reading even on files without CUESheets
embedded.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
A variable wasn't being used, except in debug builds. Comment out its
use and only skip over the field in the LAME header.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This should improve performance slightly again, as there were some ARM
code paths that weren't being enabled for ARM64.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
There was a stupid bug in the previous commit I made, which caused local
or seekable MP3 files to crash the player on decode. This fixes that, by
checking that a packet has actually been decoded before touching the
packet info structures. Dumb, dumb, dumb error on my part.
Fixes#244
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Support the weird scenario of format changes mid-stream. Probably
highly unlikely, and likely to break things if it does occur, but
whatever, it might actually happen in some weird file.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The current buffer size argument is used to determine if a buffer should
be allocated on the next run. Just in case something reuses the same
decoder instance.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
There were several warnings due to the capitalization of the header
paths, and due to unused functions that are only required by the text
CUESheet parser, and we're only using the CUESheet generator, which has
been heavily modified to emit NSString output rather than a file on
disk.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
For one thing, improve it so that if the tracknumber field is present,
but zero, it doesn't show the number sign in the spam. For the second,
only show the track artist field if it differs from the album artist.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
No idea if this brings a noticeable improvement, but it probably makes
better sense to only do the division step one time instead of doing it
twice interleaved when processing stereo files, which are the most
common scenario anyway.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Replace libsoxr dylib with a static library, and also build the two
architectures separately, to allow for platform-specific optimizations
to be employed for both. This also reduces the size of the CogAudio
framework by a few hundred kilobytes, as we eliminate unused code paths
better this way.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Now Cog supports freeformat MP3 once again. The plugin has been extended
to include sample accurate seeking, accurate length probing of files
missing headers, and iTunes gapless info reading using libid3tag.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Artwork deduplication should be done with hashes, not by full data
comparison. This should be a lot faster loading artwork from files now,
especially if the playlist already contains a lot of unique artwork.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
If starting playback from a given playlist entry, or selection, then
start shuffle mode from that track. Otherwise, start shuffle from the
beginning of the shuffle list.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
When in shuffle mode, start playback on the first item in the shuffle
list, rather than the selection, or the start of the playlist.
Fixes#241
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Added commands to control playback: play, pause, stop, previous, next.
Also added a spam property to PlaylistEntry, to return the formatted
spam string for the playlist entry, which is currently limited to the
playing item.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>