Commit Graph

490 Commits (2ead57412b2ea5da414f014971a7f4a8ce45cba6)

Author SHA1 Message Date
Christopher Snowhill da8288eeee [Converter] Change utility function for safety
Surprised I didn't catch this sooner. This could have resulted in a
division by zero error if either sample rate somehow was zero.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-11 13:39:14 -07:00
Christopher Snowhill 7cac6625d9 [Visualizer] Align memory allocations for DFT
DFT should use aligned memory blocks for best results. Also allocate one
extra sample for DFT output, just in case DFT zop is as bad as zrop.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-11 03:33:42 -07:00
Christopher Snowhill 6c733762d3 [HRIR Filter] Add safety margin for DFT
DFT float happens to clobber one extra sample on forward translate, so
allocate one extra for every complex buffer.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-11 03:32:38 -07:00
Christopher Snowhill 040a61e1ed [HRIR Filter] Replace implementation with vDSP
Work back to a vDSP implementation, this time using overlap-save instead
of overlap-add, also accumulating the results as complex values, only
inversing them once at the end, and finally, replacing the FFT method
with the newer DFT API.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-11 02:25:40 -07:00
Christopher Snowhill 7b18a9f398 [Visualizer] Add PFFFT implementation for example
The PFFFT implementation is actually slower than Apple's float DFT code.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-11 02:21:17 -07:00
Christopher Snowhill 10f0644407 [Core Audio] Conditionally uninitialize equalizer
Only uninitialize the equalizer if sound output was successfully started
and the equalizer AudioUnit was successfully ininitialized.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-10 18:43:56 -07:00
Christopher Snowhill d390febe72 [Core Audio] Remove redundant initialization
These variables will be zero initialized by the class already.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-10 18:42:37 -07:00
Christopher Snowhill ef2ba385f2 [Audio Threads] Clear workgroup token on exit
When leaving the workgroup, clear the token, as the join call requires
the token to be uninitialized.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-10 16:42:33 -07:00
Christopher Snowhill 22a41e71d3 [Audio Threads] Add further safety gating on error
Errors should stop all attempts to further use the audio thread priority
code, so there won't be debug breakpoints called on older OSes.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-10 15:20:07 -07:00
Christopher Snowhill fe82b5ed65 [DSD] Reduce volume level of decimator output
As the decimator has shown to be twice as loud as it should be, the
volume should be reduced by half when converting DSD to PCM with it.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-10 02:14:04 -07:00
Christopher Snowhill 4537a72275 [DSD] Add pure downsampling path, disabled
Pure downsampling is slower, but may or may not be more accurate. Though
probably not worth it. It did help me realize a minor error, though.
The decimator's volume is twice as loud as it should be.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-10 02:13:10 -07:00
Christopher Snowhill e96a4efa68 [Metadata Loading] Added null pointer guards
This prevents crashes where inputs were not returning either properties
or metadata blocks and the file open cache was attempting to cache the
resulting nil pointer as if it were valid. Also prevent the metadata
redundant string coalescing from processing nil objects as well, in case
it's used that way somewhere else.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-09 23:18:51 -07:00
Christopher Snowhill aca29e472b [Bug Reporting] Introduce Bugsnag crash reporting
Crashes will now be collected with an optional comment, and uploaded on
next launch of the app.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-09 18:58:42 -07:00
Christopher Snowhill 6bd0bf1dc5 [Audio Threads] Set realtime priority on old OS
Set baseline real-time priority for audio threads even on old macOS,
since that API is available there. Only set it once, and do not attempt
again if it fails, only once per thread.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-09 18:53:58 -07:00
Christopher Snowhill 7813712df3 [Audio Threads] Correctly set real time priority
I'm not sure about macOS Ventura, but stable releases of macOS, at
least on Intel, require that threads joining Audio Interval
workgroups already be set to run as real-time before joining. Not
doing this results in an uncaught exception and a crash.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-09 18:15:44 -07:00
Christopher Snowhill 91898e9e77 [Audio Threads] Change workgroup system again
Now it allocates audio workgroups per thread, using work slices like the
Apple documentation describes for asynchronous threads.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-09 01:38:30 -07:00
Christopher Snowhill 6179b304d0 [Audio Threads] Join output device workgroup
On Big Sur or newer, it is possible to join the audio threads to the
same OS workgroup as the audio output device, improving response.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-09 00:27:55 -07:00
Christopher Snowhill 00ea4562dc Update project files for Xcode 14 recommendations
Update all project files with new upgrade version number, and add the
dead code stripping option. Don't touch MASShortcut because it's not my
project.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-07 18:56:11 -07:00
Christopher Snowhill c208f60da4 [HRIR Convolver] Rewrite to use PFFFT float
Replace overlap-add vDSP/Accelerate implementation with a faster PFFFT
overlap-save implementation, using fewer FFT steps as well.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-06 08:18:33 -07:00
Christopher Snowhill 18af8a06df [Output] [Downmixer] Optimize a bit
Rewrite some of the output and a lot of the downmixer to use Accelerate
framework instead of dumb for loops.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-06 08:16:27 -07:00
Christopher Snowhill 4a0b337936 [Resampler] Change pffft_double project import
Change import from folder reference to group, like I originally
intended.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-05-30 22:31:49 -07:00
Christopher Snowhill bea896cca5 [Resampler] Switch r8brain back to PFFFT double
Apparently, PFFFT double is much faster than vDSP, and I didn't even
notice. Thanks to Aleksey Vaneev for testing this properly.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-05-30 18:24:37 -07:00
Christopher Snowhill 50342891af [Convolver] Normalize HRTF impulse when resampling
When resampling the impulse according to the playback rate, it becomes
necessary to normalize the resulting impulse by the inverse of the
sample ratio, as resampling adds more or less loudness by virtue of
interpolating samples.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-05-30 01:39:12 -07:00
Christopher Snowhill 7e0b7f2008 [Resampler] Update r8brain with proper commit
This will be proper at least unless I get this commit merged upstream.
Squashed the changes to a single commit, and removed extraneous
whitespace that crept into the code.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-05-30 01:37:11 -07:00
Christopher Snowhill 0cc7e61434 [Resampler] Remove another bad block of code
Oops, I missed some code when fixing it up.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-05-27 04:09:51 -07:00
Christopher Snowhill f89f1dad5a Change comment to be more correct
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-05-27 04:06:17 -07:00
Christopher Snowhill 527976197a [Resampler] Oops, made an error with multiply
The function I added only works for non-interleaved real/imaginary pairs
and not the interleaved setup that r8brain expects. Fix that by removing
the multiply implementation and using the original one.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-05-27 04:01:49 -07:00
Christopher Snowhill 381e52178c [Resampler] Change FFT to use Accelerate framework
The used fork of r8brain now uses the Accelerate vDSP FFT functions for
resampling, which should provide a slight speedup, or significant for
large sample ratios.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-05-27 03:40:14 -07:00
Christopher Snowhill f7dc6beda1 Plugin utilities: Moved encoding guesser to header
Moved the string encoding guesser/converter to the Plugin.h header, so
it may be accessible from any plugin. I may make it a global member of
something eventually, but a static inline for such a simple function
should be fine for now.

This function facilitates converting arbitrary 8 bit encoded strings to
Unicode NSString objects. It should be used anywhere that UTF-8 is
expected, but not necessarily guaranteed, and where other 8-bit
encodings may also be supplied by a user's files.

Not using this setup for string inputs has already led to failed UTF-8
decoding resulting in nil NSStrings being passed to the inline array or
dictionary initializers, which results in crashes due to uncaught
exceptions.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-05-24 01:05:43 -07:00
Christopher Snowhill 136200e963 Info.plist generator: Update with default icons
Update the Info.plist generator to emit file type definitions which use
system generated icons in place of the legacy icons in the app bundle.
Also include the new LSHandlerRank field. And also add a definition for
the scripting definition, which I accidentally added to the Info.plist
manually when I fixed scripting.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-04-21 14:22:43 -07:00
Christopher Snowhill 8cdbc28455 Core Audio Output: Add extra safety checks
Add safety check to check if a device is actually alive when enumerating
it, and also add nil pointer checks for the device name before trying to
CFRelease it. Fixes a rare crash on device add/remove cycle, such as
Bluetooth headphones.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-03-08 00:00:34 -08:00
Christopher Snowhill 26966c46a2 Cog Audio: Sanitize search paths
Remove references to previously used libraries from search paths.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-03-06 03:50:01 -08:00
Christopher Snowhill 5622e92899 Resampler: Fix gapless output
The resampler wasn't being given enough room to flush its final output,
so a function was added to determine the current output latency, and
more sample data is requested, allowing the full output flush to occur.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-03-05 20:40:18 -08:00
Christopher Snowhill 6dccaa4d7f Fixes starting playback on short files
These two changes fix playback issues with either starting in the middle
of the playlist on a really short file terminating immediately instead
of queueing more files (InputNode.m), and issues with starting playback
at all on the end of a playlist on a short file. (OutputCoreAudio.m)

Fixes #246

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-03-05 15:53:47 -08:00
Christopher Snowhill 7c5cec1eb7 Amend r8bstate definition with extra safety
Just in case anything using the implementation ever needs to request
less sample data than would be returned by the resampler, it should be
able to return a remainder and keep extra remaining samples, if any.
However, the way Cog currently uses it, it would not be likely to run
into this scenario.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-03-05 15:23:21 -08:00
Christopher Snowhill ed0f7d81ab Various fixes for R8Brain resampler wrapper
Fixes to the resampler wrapper, such that it will survive some close
encounters with the edge of the buffer, if necessary. Also so it will
obey the buffer size limit for the output buffer.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-03-04 20:44:36 -08:00
Christopher Snowhill c9ed4bc678 Rename a variable to be more correct
This rename is more in line with what R8Brain does in its example code.
No actual behavioral changes to the code, however.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-03-04 14:18:23 -08:00
Christopher Snowhill 777ab28d6a Replaced libsoxr with r8brain free source
Replaced the free SoX resampler with the r8brain resampler source, which
is also free.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-03-04 02:07:38 -08:00
Christopher Snowhill c8d8e759bc Add autoreleasepool to cache thread
The cache thread should have an autoreleasepool around the release loop,
because it will be freeing Objective C objects periodically.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-26 23:30:18 -08:00
Christopher Snowhill da4630f4c5 Add a metadata loader cache
Promote the Plugin Controller source file to Objective-C++, and add a
simple data cache that holds on to requests for up to 5 seconds after
their last access, for preventing spammed requests from hitting files
over and over. This is apparently really relevant to the CUESheet reader
and its embedded CUESheet handling, as that tends to reread the same
file over and over as it populates the playlist with tracks. The nested
reader can also lead to repeated reading even on files without CUESheets
embedded.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-26 23:24:32 -08:00
Christopher Snowhill 1dffaae990 Tweak libsoxr for Apple Silicon again
This should improve performance slightly again, as there were some ARM
code paths that weren't being enabled for ARM64.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-26 20:51:30 -08:00
Christopher Snowhill 51e9648865 Improve libsoxr setup
Replace libsoxr dylib with a static library, and also build the two
architectures separately, to allow for platform-specific optimizations
to be employed for both. This also reduces the size of the CogAudio
framework by a few hundred kilobytes, as we eliminate unused code paths
better this way.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-26 01:07:20 -08:00
Christopher Snowhill 9614ec6e98 Add option to quit on natural stop
When the option is enabled, and playback comes to a completion, the
player will quit on its own.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-21 20:55:42 -08:00
Christopher Snowhill 4f5e4eca36 Fix visualization for variable audio block sizes
IN A.D. 2101, WAR WAS BEGINNING. *boom*

Yeah, this was a dumb bug, I didn't realize that AUAudioUnit would just
arbitrarily ignore my configured block size and request a different one.

The AirPods Pro will just request 480 instead of the 512 I ask for, so
let's instead support variable block sizes, and only take up to the last
4096 samples of the chunk fed to the output device.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-16 21:54:55 -08:00
Christopher Snowhill 6d052bc1ac Visualization: Increase temporal resolution
By reducing the window size, we have a more responsive visualization.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-15 23:22:47 -08:00
Christopher Snowhill 4906c38827 Align all use of Accelerate vDSP functions
vDSP functions expect their input and output pointers to be aligned to
an even four values. Correct this by aligning all pointers. The
allocated buffers used for one parameter should already be aligned
somewhat, but align the incremented positions used on some of them so
that the vDSP functions don't misbehave. Also align the volume scaler
input by doing scalar math until the pointer is aligned prior to calling
vDSP_vsmul. Also, change 16-bit and 32-bit scale to use vsdiv instead of
vsmul with a really small number already divided into one.

Fixes the test vectors that were sent in extrapolating incorrectly due
to their final blocks having uneven sample counts, resulting in
unaligned pointers.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-15 22:53:09 -08:00
Christopher Snowhill 25077277b3 Add bad sample cleaner for debugging
A bad sample scanner and cleaner will point out in the log whenever a
bad sample, such as infinity, or Not a Number, or even huge values over
±2.0, in case some piece of code, or a decoder, or even a bad file, has
taken over the output.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-15 22:48:47 -08:00
Christopher Snowhill 51e8223078 Linear Predictor: Rearrange things somewhat
The original didn't really handle backwards versus forwards differently,
as far as the predictor coefficients should have been, as they probably
should have been reversed for a different direction window.

This didn't fix my problem, though, but did possibly expose something
else to mess with.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-15 22:41:18 -08:00
Christopher Snowhill 96f2a382ee DSD gaplessness, part 3, mildly pointless
In the rare event that we're somehow playing decimated DSD at full
sample rate instead of resampling, only the start needs to be skipped,
and the end needs the input to the decimator padded to flush it, but
nothing needs to be truncated from the end of the output in that case.
Still, mostly pointless, since next to nobody will be outputting 384 kHz
from their Macs, in any case, much less unprocessed DSD.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-15 02:29:06 -08:00
Christopher Snowhill bec01b675a DSD gaplessness, part 2
We should be extrapolating right over top of the DSD decimator latency,
rather than in front of it. Yeah, that'll do.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-15 02:11:53 -08:00
Christopher Snowhill 4b0f6b381f Fix DSD gaplessness handling
DSD files should be properly gapless now.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-15 02:03:06 -08:00
Christopher Snowhill b8a98e301e Metadata loading: Correctly merge over empty tags
Metadata versus properties merging, correctly merge over empty fields if
they are assigned with empty strings or zeroed numbers, instead of only
merging over completely missing fields.

Fixes emailed bug, CUE Sheet metadata reading, primarily.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-14 20:02:18 -08:00
Christopher Snowhill 41efc22096 Equalizer: Bring it back to the quality it had
The quality of the equalizer dialog is now up to par with what we had
before, minus all the crashes.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-13 23:37:58 -08:00
Christopher Snowhill 344ceb173d Visualization: Increased fft size, imported code
Boy, I just be outright stealing code now. But it looks nicer now.

Fixes #234

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-13 12:18:58 -08:00
Christopher Snowhill cad09b8912 CUE Reader: Fix enumerating sheets and tag reading
The reader should have been skipping the properties of CUE sheets when
reading the referenced data for the inner files.

Fixes #235

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-13 12:18:58 -08:00
Christopher Snowhill 7ef583340d Equalizer: Replace dialog with custom job
New custom equalizer dialog, painstakingly hand assembled.
2022-02-13 11:05:32 -08:00
Christopher Snowhill 417687600b Implement visualization support and a spectrum
Borrowing some DFT code from deadbeef, this implements a simple spectrum
visualization into the main toolbar of the app.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-12 23:04:03 -08:00
Christopher Snowhill 6d09b72c1d Dynamic info now pushes to the correct track
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-12 07:29:02 -08:00
Christopher Snowhill c39b7ee96a Converter: Smarter, if less portable, endian swap
For big endian sample formats, endianness can be swapped using Clang
specific byte swap functions, which are present in all supported
versions of Xcode.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-12 00:38:08 -08:00
Christopher Snowhill 5f68131437 Converter: One minor change to double to float
Use Accelerate for this, too.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-12 00:03:25 -08:00
Christopher Snowhill 6b148fef11 Channel Mixer: Rewrite upmixing, changed HRIR
Simple upmixing algorithms now use Accelerate framework functions
instead of complex loops, and the HRIR filter now supports forcing
stereo output to any channel output configuration that has at least
front stereo speakers.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-11 23:51:41 -08:00
Christopher Snowhill 3711999112 Cog Audio: Allocate maximum needed audio memory
The chunk could be any format, up to floating point double samples, and
up to 18 channels.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-11 13:50:26 -08:00
Christopher Snowhill 7f8c19799d Fix a very serious error resampling short files
Files that are so short that they need both pre- and post-extrapolation
at the same time.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-11 07:10:31 -08:00
Christopher Snowhill 0b33fe6dea Don't count output buffering for queue hold
This would count the output duration for every file buffered, rather
than only once.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-11 06:50:58 -08:00
Christopher Snowhill 69c4cb3c16 Minor change to remove unnecessary mutable objects
These are no longer being manipulated, so remove their mutable state.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-11 05:59:44 -08:00
Christopher Snowhill 39dcb88728 FFmpeg input: Support reading metadata
Where TagLib is not being employed, use FFmpeg to read tags where
possible. This allows reading tags from files like IFF. It reads it
through properties, otherwise allowing tag readers to function like
usual.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-10 15:29:13 -08:00
Christopher Snowhill 5ff1f95481 Add decoder open error indicator
When decoder is redirected to the internal silence decoder, show an icon
on the playlist indicating a playback error.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-10 02:15:48 -08:00
Christopher Snowhill df63726128 Track properties take priority over metadata read from tag readers
This allows inputs to override things with self-read tags and such, such
as ReplayGain tags.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-09 21:26:17 -08:00
Christopher Snowhill b1a98139cb Cog Audio: Fix generic upmixer mode
This resulted in horrible things, the generic N to N upmixer was leaving
unmapped channels as uninitialized memory. This fixes horrible things
happening for people with interfaces with more channels than the source
file, frequently when the source file is stereo, or if the file is mono
and a center channel is present.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-09 15:16:19 -08:00
Christopher Snowhill 0012d1b17e Implement dynamic metadata reading for streams
Supported by FFmpeg, FLAC, Ogg Vorbis, and Opus.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-09 13:44:50 -08:00
Christopher Snowhill cdf27e4786 CogDecoderMulti: Reset file even if not seekable
HTTP Reader now supports limited seeking backwards even in streams, so
seek back to file start for repeated file tests, since there are at
least a few inputs that all claim to support things like Ogg containers.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-09 13:44:04 -08:00
Christopher Snowhill 7cea254f4c Implement framework for dynamic metadata updates
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-08 21:21:53 -08:00
Christopher Snowhill 0763b28f38 HRIR Filter: Replace deprecated Intel-only code
_mm_malloc and _mm_free are apparently based on intrinsic functions,
and only exist on Intel or older macOS targets. So removing them in
favor of posix_memalign.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-08 00:13:41 -08:00
Christopher Snowhill f4f4f80f64 Restart playback on device or output format change
Now the output is restarted on the current file at the current position
if the output format has changed. This should resolve the issue finally.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-07 22:44:56 -08:00
Christopher Snowhill 728c44242c Do not reset output sample rate automatically
This was buggy as hell, and resulted in errors. Now the user should
restart playback if they change output device formats.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-07 22:02:17 -08:00
Christopher Snowhill 477feaab1d Now properly supports sample format changing
Sample format can now change dynamically at play time, and the player
will resample it as necessary, extrapolating edges between changes to
reduce the potential for gaps.

Currently supported formats for this:

- FLAC
- Ogg Vorbis
- Any format supported by FFmpeg, such as MP3 or AAC

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-07 19:18:45 -08:00
Christopher Snowhill 91da112e35 Cog Audio: Fix potential hang on stop
The ChunkList wasn't clearing the remover entered flag when the chain
was empty. Now it does, so it will shut down correctly.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-07 15:31:57 -08:00
Christopher Snowhill 08da31f96c Cog Audio: Fix generic downmix to stereo
Code ordering was wrong, it was writing the output samples repeatedly
for each input speaker, now it will only write them once.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-07 04:17:53 -08:00
Christopher Snowhill acb1dd75d3 Cog Audio: Fix memory leaks with new buffering
By applying copious amounts of autorelease pools, memory is freed in a
timely manner. Prior to this, buffer objects were freed, but not being
released, and thus accumulating in memory indefinitely, as the original
threads and functions had autorelease pools that scoped the entire
thread, rather than individual function blocks that utilized the new
buffering system. This fixes memory growth caused by playback.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-07 04:06:36 -08:00
Christopher Snowhill 1ef8df675f Cog Audio: Implement support for channel config
This implements the basic output and mixing support for channel config
bits, optionally set by the input plugin.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-07 01:10:05 -08:00
Christopher Snowhill b0b1446aa7 HRIR Filter: Corrected scale math, fixing volume
The volume should have been twice what it was, because I got this scale
wrong. The correct scale for Accelerate inverse FFT is 1/4 per sample,
not 1/8 like I accidentally misread while rewriting a convolver for the
umpteenth time from scratch.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-06 21:53:42 -08:00
Christopher Snowhill 7bf4c4445d Remove old, now unused code 2022-02-06 21:50:23 -08:00
Christopher Snowhill 85c7073649 Reformat my own source code with clang-format
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-06 21:49:27 -08:00
Christopher Snowhill 62edb39761 Cog Audio: Major rewrite of audio buffering
Rewrite attempt number two. Now using array lists of audio chunks, with
each chunk having its format and optionally losslessness stashed along
with it. This replaces the old virtual ring buffer method. As a result
of this, the HRIR toggle now works instantaneously.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-06 03:08:34 -08:00
Christopher Snowhill 0131f7c925 Revert "Core Audio output: Rewrote major portions"
This reverts commit 637ea4efe1.
2022-02-05 04:14:03 -08:00
Christopher Snowhill 4cdca2f5f8 Converter: Fix DSD gaplessness
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-05 04:03:40 -08:00
Christopher Snowhill 637ea4efe1 Core Audio output: Rewrote major portions
After all this rewriting, down or upmixing the audio is now handled with
the lowest latency possible, meaning that toggling the HRIR option now
takes effect immediately.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-05 03:45:02 -08:00
Christopher Snowhill 3069a81d85 HDCD Decoder: Adjust gain stepping algorithm
This is a fixed point implementation identical to Microsoft's original
algorithm. Or at least I assume it's Microsoft's. It was actually
adapted from hdcd_decode.exe, which was adapted from somewhere else.
It's entirely in fixed point math now, so it's fairly deterministic.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-04 21:52:20 -08:00
Christopher Snowhill 39cc33cac4 Converter: Remove no longer necessary includes
These were only needed when I wasn't using Accelerate framework.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-04 19:53:17 -08:00
Christopher Snowhill d6760c823a HRIR Filter: Change resampler to use soxr oneshot
This should use the oneshot method, which takes care of flushing for us.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-01 22:54:27 -08:00
Christopher Snowhill 002be384ff Cog Audio: Terminate queueing when stopping
The end of input queueing, which can go nuts when there are a lot of
short files, should be terminated when the user asks the player to stop.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-01 22:48:25 -08:00
Christopher Snowhill 074e4115dd sox resampler: Perform post file flush
Flush the resampler when the source file terminates, so that it outputs
delayed samples properly. This fixes gapless decoding of resampled
files.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-01 22:47:11 -08:00
Christopher Snowhill 587be93f21 Cog Audio: Fix runpath search path for libsoxr
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-01 19:44:48 -08:00
Christopher Snowhill 0e6350116b libsoxr: Fix import path
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-01 19:28:28 -08:00
Christopher Snowhill d4990de7f3 Adopt the sox resampler instead of RetroArch
Removing RetroArch code from my project.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-01 18:55:39 -08:00
Christopher Snowhill 78e960a9e4 Revert "Ring Buffer: Replace virtual buffers"
This reverts commit 476c88973b.
2022-02-01 18:45:12 -08:00
Christopher Snowhill 641f6390c5 HRIR Filter: Quality of life improvements
The memory allocation is now nicer, and only allocates what is needed.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-01 15:28:24 -08:00
Christopher Snowhill 61a30c959c Bundled resources: Use NSBundle interface
These methods should use NSBundle, rather than CF* C functions

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-01 14:40:02 -08:00
Christopher Snowhill 808710b881 Volume Control: Fix linear 100% range control
Range is now linear on 100%, like it should be.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-01-30 00:18:07 -08:00
Christopher Snowhill 476c88973b Ring Buffer: Replace virtual buffers
Replace individual virtual buffers with large _mm_malloc blocks at a
time, then dole out chunks of those buffers as the nodes need them.
Should reduce memory contention a little bit.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-01-29 21:32:59 -08:00
Christopher Snowhill 9e5a70c9ae Cog Audio: Dealt with a major retain cycle leak
This seals up a major memory leak of the playback state whenever a chain
is released on stop or on manual track change. CogAudioMulti was
retaining the input node due to its listeners, and InputNode was not
releasing the listeners when asked to stop running. This is fixed now.

Fixes #221

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-01-29 21:31:19 -08:00
Christopher Snowhill 85fd3836c0 Debug logging: Added logging of playback and tags
Added a logging method that indicates starting playback of a given URL,
and added a debug build only logging of every metadata load event.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-01-29 16:34:43 -08:00
Christopher Snowhill d239b58ab1 HRIR Filter: Fix 7.0 downmix and WAV files
7.0 downmix was passing parameters to cblas_scopy backwards, and WAV
files report "host" endian, not "native".

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-01-27 23:02:04 -08:00
Christopher Snowhill cc2b27d43f Core Audio output: Potential shutdown fix
The thread wait on shutdown had the potential to lock up waiting for the
thread to shut down. Now it should at least spam the semaphores, so that
the thread should progress to shutdown a lot quicker.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-01-27 00:09:40 -08:00
Christopher Snowhill bbce6880d7 Core Audio output: Add a quick safety fix
Add a safety fix for pausing and shutting down, so that we don't call
into AUAudioUnit's stopHardware function unless the stream has already
been started by the output.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-01-26 15:42:28 -08:00
Christopher Snowhill 600c447531 Virtual Surround: Further cleanup
Quick changes I missed. Oops.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-01-26 01:03:12 -08:00
Christopher Snowhill 7b5925d7d2 Virtual Surround: General cleanup
This should fix some coding issues, and also fix some potential memory
leaks in the file verifier, assuming it didn't already release the
files it was pulling the stats from.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-01-26 01:00:28 -08:00
Christopher Snowhill 778ac0699e Virtual Surround: Cleanup properly
The filter wasn't properly freeing its FFT setup state, and also was
unnecessarily null checking the pointers before passing them to the
aligned free function, which already does null checking.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-01-25 22:06:53 -08:00
Christopher Snowhill c7c3c82c18 Core Audio output: Change end of file timing
Reduce the timing at which an end of file notification is sent to the
main thread from 16384 bytes to 8192 bytes. This may help with playback
of a lot of really small files, and skipping tracks.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-01-25 21:55:08 -08:00
Christopher Snowhill 708c7dc721 Headphone Virtualization: Implement customization
Implement the ability to configure and select an HRIR preset to use with
the HRIR filter, or remove the preset. It will validate the file's
usefulness before setting it for the player to use.

Also, fixed back center channel filtering for 7.0 format audio.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-01-25 21:30:33 -08:00
Christopher Snowhill bb029757fd
Headphone Virtualization: Fix an oops
The previous commit was not sound. Now it is.
2022-01-25 17:45:32 -08:00
Christopher Snowhill e53144acfa Headphone Virtualization: Implement 7ch impulses
This is needed for HeSuVi no-echo impulses, which are only one channel
per input channel, and mapping uses symmetrical mirroring of the input
set to create the surround effect, since there's no side-to-side delay
in these impulses.
2022-01-25 17:23:34 -08:00
Christopher Snowhill e7b78085ca New feature: Implemented headphone virtualization
This new virtualizer uses the Accelerate framework to process samples.
I've bundled a HeSuVi impulse for now, and will add an option to select
an impulse in the future. It will validate the selection before sending
it to the actual filter, which outright fails if it receives invalid
input. Impulses will be supported in any arbitrary format that Cog
supports, but let's not go too hog wild, it requires HeSuVi 14 channel
presets.
2022-01-25 16:50:42 -08:00
Christopher Snowhill ec7009f3fc Equalizer: Instances of GraphicEQ AU are now relinquished to the main thread for destruction instead of being destroyed by the Core Audio Output shutdown 2022-01-24 19:49:43 -08:00
Christopher Snowhill 51caf3f4e3 Cog Audio: Don't overfill the output buffer when asked to reset the buffers 2022-01-23 19:53:50 -08:00
Christopher Snowhill d364d48944 Cog Audio: Change for recursive lock, fixing a deadlock on buffer resets 2022-01-23 19:50:01 -08:00
Christopher Snowhill 494ad84ea7 Cog Audio: Made ring buffer locking mechanism more secure and/or smarter 2022-01-23 19:36:33 -08:00
Christopher Snowhill 502e52d699 Core Audio output: Hopefully stop buffer looping on device stop 2022-01-22 14:37:37 -08:00
Christopher Snowhill 6011982a63 Equalizer: Correctly activate the equalizer when starting playback 2022-01-22 12:59:59 -08:00
Christopher Snowhill 9d1fd08574 HDCD Decoder: Only process lossless tracks 2022-01-21 22:47:11 -08:00
Christopher Snowhill 26e0e0cead HDCD Decoding: Add HDCD indicator 2022-01-20 23:53:45 -08:00
Christopher Snowhill 178b32cbdf Core Audio output: Remove all delayed track end events when buffer reset 2022-01-19 14:54:04 -08:00
Christopher Snowhill 576f1a702a Core Audio output: Hopefully really fix deadlock issue 2022-01-19 14:50:48 -08:00
Christopher Snowhill 16a58e87a0 Core Audio output: Attempt to fix deadlock near track transitions when buffer resets occur 2022-01-19 14:38:48 -08:00
Christopher Snowhill 6f0a737123 Cog Audio: Implement HDCD decoding 2022-01-19 02:08:57 -08:00
Christopher Snowhill f2feb3bcd7 Equalizer: Fix applying equalizer presets on automatic track change 2022-01-19 01:23:59 -08:00
Christopher Snowhill 31e5cd9337 Core Audio output: Add debugging code for logging output to disk, only enabled at compile time as necessary 2022-01-19 00:41:42 -08:00
Christopher Snowhill de193b70e2 Converter: Improve extrapolation for resampler, and also pad decimated DSD, even if not resampling it 2022-01-19 00:40:40 -08:00
Christopher Snowhill 684951bdc0 Change a bunch of NSArray declarations to const collection literals 2022-01-18 18:12:57 -08:00
Christopher Snowhill f9ace87319 Add static container types to Info.plist generator stub 2022-01-18 16:58:31 -08:00
Christopher Snowhill 9085cf18df Core Audio output: Fix crash on playback reaching the end of the playlist 2022-01-18 16:48:37 -08:00
Christopher Snowhill 5c0a510848 Core Audio output: Add various minor changes 2022-01-18 16:43:58 -08:00
Christopher Snowhill c4c29be35a Output converter: Limit extrapolation to only be trained on twice as many samples as the extrapolation order 2022-01-18 16:43:10 -08:00
Christopher Snowhill 39a5ee8ab7 Utility: Add stubs to regenerate Info.plist with file type associations 2022-01-18 03:07:32 -08:00
Christopher Snowhill 7a0c1d230e Volume control: Make preamp optional, defaulting to a limit of 100% volume 2022-01-17 22:41:26 -08:00
Christopher Snowhill 83ad969d9b Equalizer: Add option for presets to track the music genre tags 2022-01-17 20:43:08 -08:00
Christopher Snowhill 87c771c67c Equalizer: Add option to toggle the equalizer on or off 2022-01-17 01:22:15 -08:00
Christopher Snowhill c8057e1037 Fix bug in new Core Audio output code 2022-01-16 14:08:17 -08:00
Christopher Snowhill 71b2f7a4f2 Implement graphic equalizer 2022-01-16 07:32:47 -08:00
Christopher Snowhill c640481c25 Add SIMD optimized volume scaling 2022-01-16 00:46:21 -08:00
Christopher Snowhill 72453ba05a Cog Audio: Converter now rounds up sample counts affected by resamlping ratio 2022-01-15 23:41:31 -08:00
Christopher Snowhill 8eb2b4c4a3 Cog Audio: Finally fix track glitching on lots of tiny tracks 2022-01-15 02:52:35 -08:00
Christopher Snowhill fbef034903 Cog Audio: Further overhaul output buffering and track queue code 2022-01-15 02:09:26 -08:00
Christopher Snowhill 5ab728b205 Cog Audio: Overhaul output buffering yet again, adding an extra buffer stage between the converter and the output thread 2022-01-14 22:46:41 -08:00
Christopher Snowhill ccbfc6ec4b Semaphore: Change timedWait to wait in microseconds 2022-01-14 22:43:46 -08:00
Christopher Snowhill d24a01a637 Implemented basic embedded CueSheet support 2022-01-14 16:46:35 -08:00
Christopher Snowhill 6315377eaf Cog Audio: Fix extrapolator to use signed type for sample delta 2022-01-14 11:37:52 -08:00
Christopher Snowhill af6677cf34 Cog Audio: Keep track of last resampler quality used so we don't reinitialize when not necessary, and also keep track of DSD decimated sample rate separately, so the input format remains unmodified 2022-01-14 11:18:50 -08:00
Christopher Snowhill 2e164d3fc8 Cog Audio: Reduce glitching on track change by invoking a delegate method that occurs when the track finishes outputting without waiting for it 2022-01-14 11:16:35 -08:00
Christopher Snowhill 3cc5b46a0e Cog Audio: Improve end of track handling 2022-01-14 10:17:41 -08:00