Commit Graph

60 Commits (899cfd6b42657445b58171517e15cba6927a9f3d)

Author SHA1 Message Date
Christopher Snowhill 899cfd6b42 Update project files. 2016-09-01 18:50:33 -07:00
Christopher Snowhill 327a45c194 Fixed MTAF decoder for features that had yet to be discovered. 2016-08-24 17:36:17 -07:00
Christopher Snowhill 9c9f8952d3 Update VGMStream so its FFmpeg component performs loop pre-roll, since FFmpeg itself doesn't seem to do this. Now loops should be as seamless as they were intended. 2016-08-14 15:26:42 -07:00
Christopher Snowhill b13d74ecb2 Add .sgb to VGMStream RIFF WAV parser. 2016-08-10 18:36:13 -07:00
Christopher Snowhill 771a73d0b3 Update VGMStream bitrate calculator with correct safety check. 2016-08-10 18:35:37 -07:00
Chris Moeller 42a43316b8 Update VGMStream. 2016-07-22 15:03:01 -07:00
Chris Moeller ff46687597 Updated VGMStream with FFmpeg support, and moved the supported formats over to that plug-in. 2016-07-16 23:03:44 -07:00
Chris Moeller f35d0773b9 Add ADX keys for Storm Lover Natsu Koigit diff and Dragon Ball Z: Dokkan Battle. 2016-06-30 16:06:55 -07:00
Chris Moeller 27e5402d88 Fix file handle allocation in MP4 and HCA readers, reverting an incorrect change. 2016-06-30 15:40:29 -07:00
Chris Moeller 6077a5086e Update HCA decoder to ignore relative volume adjustment header field, since it can sometimes be wrong. 2016-06-29 23:09:16 -07:00
Chris Moeller cd3901f00d Update HCA decoder. 2016-06-29 22:11:18 -07:00
Chris Moeller 98f0757089 Fixed file handle leak in vgmstream HCA and MP4 decoders, and minor casting fixes. 2016-06-28 19:28:34 -07:00
Chris Moeller e703a3937c Updated HCA decoder. 2016-06-28 19:25:35 -07:00
Chris Moeller 21b67c92ac Added HCA support to vgmstream. 2016-06-28 00:33:58 -07:00
Chris Moeller 0e3644177e Updated everything else to ARC, and plugged a release cycle. 2016-05-05 13:05:39 -07:00
Adam Gashlin 4bbf15ea5c Accept 0x00010102 in header for CWAV
This is supposedly in files from Fire Emblem Fates and
Hyrule Warriors Legends.
2016-05-02 22:59:18 -07:00
Chris Moeller ce2303ef24 Update project files for new Xcode 2015-11-12 21:31:10 -08:00
Chris Moeller 52362e4341 Workaround bugs in the 10.11 SDK by using the 10.10 SDK instead 2015-08-05 17:03:12 -07:00
Chris Moeller fdb855eb4c Updated vgmstream to fix a 64 bit compilation issue 2015-08-02 00:19:19 -07:00
Chris Moeller 959a43b2de Updated vgmstream 2015-05-16 18:58:14 -07:00
Chris Moeller e6b68486f1 Fixed a .JOE file with 0 dataInterleave, assuming 16 byte interleave for such files. 2015-04-10 13:05:02 -07:00
Chris Moeller 5677527ffd Changed code signing procedures, removed unnecessary Plugin.h copies from numerous PlugIn bundles, and re-signed Growl.framework with a valid signature 2015-03-18 21:45:32 -07:00
Chris Moeller 1503ece011 Updated vgmstream to fix a crash 2015-02-13 16:58:18 -08:00
Chris Moeller 739af5e36a Fixed vgmstream bitrate calculator for formats that leave some channels' streamfile pointers empty 2015-02-12 14:23:13 -08:00
Chris Moeller 1f0f4a75a0 Implemented bitrate reporting for vgmstream 2015-02-08 19:20:24 -08:00
Chris Moeller faae95ddcb Updated vgmstream with support for G.722.1 and G.719 codecs 2015-01-24 21:22:21 -08:00
Chris Moeller 08c0ac22c4 Nope, one more fix 2015-01-21 18:19:36 -08:00
Chris Moeller 951d9f1569 And forgot to add the two new files to Vgmstream project 2015-01-21 18:17:15 -08:00
Chris Moeller ab233ed799 And I managed to break the Cog specific changes to vgmstream.c again 2015-01-21 18:15:08 -08:00
Chris Moeller 71bb684a0e Fix vgmstream project for new var arrays header 2015-01-21 18:10:47 -08:00
Chris Moeller c5416111bd Updated vgmstream 2015-01-21 18:08:44 -08:00
o1 9cb9a86248 Updated project settings 2015-01-07 15:09:29 +03:00
Chris Moeller 3e885e5ca7 Fixed bug making SSB4 music unopenable 2015-01-04 21:31:49 -08:00
Chris Moeller fcede20802 Updated vgmstream to fix BFSTM support 2014-12-14 21:56:07 -08:00
Chris Moeller 78be8bbec3 Update vgmstream for Super Smash Bros. Wii U 2014-12-13 17:05:15 -08:00
Chris Moeller bb7fcd31da Updated vgmstream 2014-12-11 21:27:31 -08:00
Chris Moeller 9df980732a Fixed vgmstream interleaved BFWAV 2014-10-19 16:38:54 -07:00
Chris Moeller 3b5229e792 Forgot to add new file to vgmstream project 2014-10-19 16:11:39 -07:00
Chris Moeller d1f6985f02 Updated vgmstream to support G1L files, f.ex. Hyrule Warriors 2014-10-19 14:18:39 -07:00
Chris Moeller 1222c96268 Updated vgmstream to support BFSTM files 2014-10-19 14:09:45 -07:00
Chris Moeller 4d6c7f4917 Updated libogg and libvorbis to hopefully fix code signing issues 2014-09-16 17:54:40 -07:00
Chris Moeller e7a8352548 And once again replace the Xcode specific build fixes that I clobbered 2014-09-16 16:55:15 -07:00
Chris Moeller 9bc9e47781 Updated vgmstream to revision 1039 2014-09-16 16:46:42 -07:00
Chris Moeller 1e33cabb7a Fixed building again 2014-08-02 21:29:00 -07:00
Chris Moeller cc0f04d8f9 Updated vgmstream with experimental BFWAV support 2014-08-02 21:22:09 -07:00
Chris Moeller 0d8f42031e Updated vgmstream to r1034 2014-06-26 21:16:37 -07:00
Chris Moeller 91b60e158a Fixed one case of PS2 MIB interleave detection 2014-06-24 16:13:10 -07:00
soneek cd5f1e0821 hcs's update for IMA decoder in vgmstream 2014-06-01 20:14:57 -07:00
soneek bf5f0ebbaf Update RedSpark for M&L Dream Team 2014-05-26 00:10:40 -07:00
Chris Moeller f090a8035c Update to work with some files found in Paper Mario: Sticker Star, thanks soneek 2014-05-23 16:42:46 -07:00