Commit Graph

15 Commits (master)

Author SHA1 Message Date
Caroline Bell 66b7353426 Moved the new code from halotroop/Ginger3D 2020-03-08 21:12:31 -07:00
Caroline Bell 7ffa5966c3 What a shitshow.
The engine sorta works now.
2020-02-22 13:28:55 -08:00
halotroop2288 b56df7dbad Added Log4J
Maven bugged out about excludes so I dinked around with that too.
2020-02-04 15:08:11 -08:00
halotroop2288 9a745dfacc [Refactor] Use proper folder structure 2020-02-03 16:57:13 -08:00
Caroline Bell f15e9a8003 Changed up our libraries
Removed the render engine. It's probably better to learn to make one
ourselves anyway. We can make it into a library later.
Removed duplicate LWJGL jars, we're using maven for them anyway.
Changed our JSON parsing library from "json-simple" to Argo (Minecraft's
own library)

It's looking like we might be able to use mostly the same code from
Minecraft due to all of these open-source libraries being used.
2019-09-19 19:27:41 -07:00
Caroline Bell bfedfd9b47 you fucked it up 2019-09-18 15:17:41 -07:00
Desmond c1e30c003a Changed source location of render engine 2019-09-18 17:16:45 -05:00
Caroline Bell 1db9772c56 I changed som stoof 2019-09-18 15:12:38 -07:00
Caroline Bell 875e8086e4 Setting up abstracts pt1 (Also added libraries) 2019-09-18 12:50:34 -07:00
Caroline Bell 9d12b6e8ca Start using render engine stuff
part 1/?
2019-09-17 19:21:59 -07:00
Caroline Bell d0142fd8d1 Added a renderengine
thanks to bwyap for creating this drop-in engine. :D
2019-09-17 15:40:56 -07:00
Desmond 188d55fab3 WINDOWS 2019-09-16 22:34:23 -05:00
Caroline Bell 9b4b3f8411 Maven setup 2019-09-16 19:35:18 -07:00
Caroline Bell a56883ee95 Added libraries 2019-09-16 18:58:12 -07:00
Caroline Bell ebc98e8358 Initialize Repository 2019-09-16 18:15:47 -07:00