camal casing is good dont @ me

pull/12/head
hYdos 2020-03-02 15:11:55 +10:00
parent 722240a435
commit 6db7693bc3
65 changed files with 143 additions and 143 deletions

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@ -15,11 +15,11 @@ import com.github.hydos.ginger.engine.common.elements.objects.*;
import com.github.hydos.ginger.engine.common.io.Window;
import com.github.hydos.ginger.engine.common.obj.ModelLoader;
import com.github.hydos.ginger.engine.common.obj.shapes.StaticCube;
import com.github.hydos.ginger.engine.openGL.api.*;
import com.github.hydos.ginger.engine.openGL.font.FontType;
import com.github.hydos.ginger.engine.openGL.render.MasterRenderer;
import com.github.hydos.ginger.engine.openGL.render.models.TexturedModel;
import com.github.hydos.ginger.engine.openGL.utils.GlLoader;
import com.github.hydos.ginger.engine.opengl.api.*;
import com.github.hydos.ginger.engine.opengl.font.FontType;
import com.github.hydos.ginger.engine.opengl.render.MasterRenderer;
import com.github.hydos.ginger.engine.opengl.render.models.TexturedModel;
import com.github.hydos.ginger.engine.opengl.utils.GlLoader;
import tk.valoeghese.gateways.client.io.*;

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@ -3,9 +3,9 @@ package com.github.halotroop.litecraft.screens;
import org.joml.*;
import com.github.hydos.ginger.engine.common.io.Window;
import com.github.hydos.ginger.engine.openGL.api.*;
import com.github.hydos.ginger.engine.openGL.font.GUIText;
import com.github.hydos.ginger.engine.openGL.screen.Screen;
import com.github.hydos.ginger.engine.opengl.api.*;
import com.github.hydos.ginger.engine.opengl.font.GUIText;
import com.github.hydos.ginger.engine.opengl.screen.Screen;
public class ExitGameScreen extends Screen
{

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@ -4,9 +4,9 @@ import org.joml.*;
import com.github.halotroop.litecraft.Litecraft;
import com.github.hydos.ginger.engine.common.api.GingerRegister;
import com.github.hydos.ginger.engine.openGL.api.*;
import com.github.hydos.ginger.engine.openGL.font.GUIText;
import com.github.hydos.ginger.engine.openGL.screen.Screen;
import com.github.hydos.ginger.engine.opengl.api.*;
import com.github.hydos.ginger.engine.opengl.font.GUIText;
import com.github.hydos.ginger.engine.opengl.screen.Screen;
public class IngameHUD extends Screen
{

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@ -10,9 +10,9 @@ import com.github.halotroop.litecraft.world.dimension.Dimensions;
import com.github.hydos.ginger.engine.common.elements.GuiTexture;
import com.github.hydos.ginger.engine.common.elements.buttons.TextureButton;
import com.github.hydos.ginger.engine.common.io.Window;
import com.github.hydos.ginger.engine.openGL.api.GingerGL;
import com.github.hydos.ginger.engine.openGL.font.GUIText;
import com.github.hydos.ginger.engine.openGL.screen.Screen;
import com.github.hydos.ginger.engine.opengl.api.GingerGL;
import com.github.hydos.ginger.engine.opengl.font.GUIText;
import com.github.hydos.ginger.engine.opengl.screen.Screen;
/**
* YeS

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@ -3,7 +3,7 @@ package com.github.halotroop.litecraft.types.block;
import java.util.*;
import com.github.hydos.ginger.engine.common.obj.ModelLoader;
import com.github.hydos.ginger.engine.openGL.render.models.TexturedModel;
import com.github.hydos.ginger.engine.opengl.render.models.TexturedModel;
public class Block
{

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@ -3,7 +3,7 @@ package com.github.halotroop.litecraft.types.entity;
import org.joml.Vector3f;
import com.github.hydos.ginger.engine.common.elements.objects.RenderObject;
import com.github.hydos.ginger.engine.openGL.render.models.TexturedModel;
import com.github.hydos.ginger.engine.opengl.render.models.TexturedModel;
public abstract class Entity extends RenderObject
{

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@ -17,7 +17,7 @@ import com.github.halotroop.litecraft.world.gen.*;
import com.github.halotroop.litecraft.world.gen.modifier.WorldModifier;
import com.github.hydos.ginger.engine.common.elements.objects.Player;
import com.github.hydos.ginger.engine.common.obj.ModelLoader;
import com.github.hydos.ginger.engine.openGL.render.models.TexturedModel;
import com.github.hydos.ginger.engine.opengl.render.models.TexturedModel;
import it.unimi.dsi.fastutil.longs.*;

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@ -10,10 +10,10 @@ import com.github.hydos.ginger.engine.common.api.GingerRegister;
import com.github.hydos.ginger.engine.common.elements.objects.RenderObject;
import com.github.hydos.ginger.engine.common.io.Window;
import com.github.hydos.ginger.engine.common.math.Maths;
import com.github.hydos.ginger.engine.openGL.render.Renderer;
import com.github.hydos.ginger.engine.openGL.render.models.TexturedModel;
import com.github.hydos.ginger.engine.openGL.render.shaders.StaticShader;
import com.github.hydos.ginger.engine.openGL.utils.GlLoader;
import com.github.hydos.ginger.engine.opengl.render.Renderer;
import com.github.hydos.ginger.engine.opengl.render.models.TexturedModel;
import com.github.hydos.ginger.engine.opengl.render.shaders.StaticShader;
import com.github.hydos.ginger.engine.opengl.utils.GlLoader;
public class BlockRenderer extends Renderer implements WorldGenConstants
{

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@ -4,10 +4,10 @@ import java.util.*;
import com.github.hydos.ginger.engine.common.api.game.Game;
import com.github.hydos.ginger.engine.common.elements.buttons.TextureButton;
import com.github.hydos.ginger.engine.openGL.font.GUIText;
import com.github.hydos.ginger.engine.openGL.postprocessing.Fbo;
import com.github.hydos.ginger.engine.openGL.render.MasterRenderer;
import com.github.hydos.ginger.engine.openGL.screen.Screen;
import com.github.hydos.ginger.engine.opengl.font.GUIText;
import com.github.hydos.ginger.engine.opengl.postprocessing.Fbo;
import com.github.hydos.ginger.engine.opengl.render.MasterRenderer;
import com.github.hydos.ginger.engine.opengl.screen.Screen;
import com.github.hydos.multithreading.GingerThreading;
/** Used if a game wants to access engine variables safely */

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@ -7,7 +7,7 @@ import org.lwjgl.glfw.GLFW;
import com.github.hydos.ginger.engine.common.elements.GuiTexture;
import com.github.hydos.ginger.engine.common.io.Window;
import com.github.hydos.ginger.engine.openGL.utils.GlLoader;
import com.github.hydos.ginger.engine.opengl.utils.GlLoader;
public class TextureButton
{

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@ -8,7 +8,7 @@ import com.github.halotroop.litecraft.world.gen.WorldGenConstants;
import com.github.hydos.ginger.engine.common.Constants;
import com.github.hydos.ginger.engine.common.api.GingerRegister;
import com.github.hydos.ginger.engine.common.io.Window;
import com.github.hydos.ginger.engine.openGL.render.models.TexturedModel;
import com.github.hydos.ginger.engine.opengl.render.models.TexturedModel;
public class Player extends RenderObject implements WorldGenConstants
{

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@ -2,7 +2,7 @@ package com.github.hydos.ginger.engine.common.elements.objects;
import org.joml.Vector3f;
import com.github.hydos.ginger.engine.openGL.render.models.TexturedModel;
import com.github.hydos.ginger.engine.opengl.render.models.TexturedModel;
public class RenderObject
{

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@ -7,8 +7,8 @@ import org.lwjgl.BufferUtils;
import org.lwjgl.glfw.*;
import org.lwjgl.opengl.*;
import com.github.hydos.ginger.engine.openGL.api.GingerGL;
import com.github.hydos.ginger.engine.openGL.render.texture.Image;
import com.github.hydos.ginger.engine.opengl.api.GingerGL;
import com.github.hydos.ginger.engine.opengl.render.texture.Image;
public class Window
{

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@ -1,9 +1,9 @@
package com.github.hydos.ginger.engine.common.obj;
import com.github.hydos.ginger.engine.common.obj.shapes.StaticCube;
import com.github.hydos.ginger.engine.openGL.render.models.TexturedModel;
import com.github.hydos.ginger.engine.openGL.render.texture.ModelTexture;
import com.github.hydos.ginger.engine.openGL.utils.GlLoader;
import com.github.hydos.ginger.engine.opengl.render.models.TexturedModel;
import com.github.hydos.ginger.engine.opengl.render.texture.ModelTexture;
import com.github.hydos.ginger.engine.opengl.utils.GlLoader;
public class ModelLoader
{

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@ -5,8 +5,8 @@ import java.util.*;
import org.joml.*;
import com.github.hydos.ginger.engine.openGL.render.models.RawModel;
import com.github.hydos.ginger.engine.openGL.utils.GlLoader;
import com.github.hydos.ginger.engine.opengl.render.models.RawModel;
import com.github.hydos.ginger.engine.opengl.utils.GlLoader;
public class NormalMappedObjLoader
{

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@ -1,5 +0,0 @@
package com.github.hydos.ginger.engine.openGL.render;
public abstract class Renderer
{
}

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@ -1,6 +0,0 @@
package com.github.hydos.ginger.engine.openGL.render.texture;
public enum ColorDepth
{
R, RG, RGB, RGBA
}

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.api;
package com.github.hydos.ginger.engine.opengl.api;
import org.joml.Vector2f;
@ -10,12 +10,12 @@ import com.github.hydos.ginger.engine.common.api.game.*;
import com.github.hydos.ginger.engine.common.elements.buttons.TextureButton;
import com.github.hydos.ginger.engine.common.elements.objects.Player;
import com.github.hydos.ginger.engine.common.io.Window;
import com.github.hydos.ginger.engine.openGL.font.*;
import com.github.hydos.ginger.engine.openGL.postprocessing.*;
import com.github.hydos.ginger.engine.openGL.render.MasterRenderer;
import com.github.hydos.ginger.engine.openGL.render.tools.MousePicker;
import com.github.hydos.ginger.engine.openGL.screen.Screen;
import com.github.hydos.ginger.engine.openGL.utils.GlLoader;
import com.github.hydos.ginger.engine.opengl.font.*;
import com.github.hydos.ginger.engine.opengl.postprocessing.*;
import com.github.hydos.ginger.engine.opengl.render.MasterRenderer;
import com.github.hydos.ginger.engine.opengl.render.tools.MousePicker;
import com.github.hydos.ginger.engine.opengl.screen.Screen;
import com.github.hydos.ginger.engine.opengl.utils.GlLoader;
import com.github.hydos.multithreading.GingerThreading;
public class GingerGL

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@ -1,11 +1,11 @@
package com.github.hydos.ginger.engine.openGL.api;
package com.github.hydos.ginger.engine.opengl.api;
import com.github.hydos.ginger.engine.common.obj.ModelLoader;
import com.github.hydos.ginger.engine.common.obj.normals.NormalMappedObjLoader;
import com.github.hydos.ginger.engine.openGL.font.TextMaster;
import com.github.hydos.ginger.engine.openGL.render.MasterRenderer;
import com.github.hydos.ginger.engine.openGL.render.models.*;
import com.github.hydos.ginger.engine.openGL.render.texture.ModelTexture;
import com.github.hydos.ginger.engine.opengl.font.TextMaster;
import com.github.hydos.ginger.engine.opengl.render.MasterRenderer;
import com.github.hydos.ginger.engine.opengl.render.models.*;
import com.github.hydos.ginger.engine.opengl.render.texture.ModelTexture;
public class GingerUtils
{

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.api;
package com.github.hydos.ginger.engine.opengl.api;
/**
* make your own resource manager if you want!

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.fbo;
package com.github.hydos.ginger.engine.opengl.fbo;
public abstract class FboCallbackHandler
{

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.font;
package com.github.hydos.ginger.engine.opengl.font;
/** Simple data structure class holding information about a certain glyph in the
* font texture atlas. All sizes are for a font-size of 1. */

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.font;
package com.github.hydos.ginger.engine.opengl.font;
/** Represents a font. It holds the font's texture atlas as well as having the
* ability to create the quad vertices for any text using this font. */

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.font;
package com.github.hydos.ginger.engine.opengl.font;
import org.joml.*;

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.font;
package com.github.hydos.ginger.engine.opengl.font;
import java.util.*;

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.font;
package com.github.hydos.ginger.engine.opengl.font;
import java.io.*;
import java.util.*;

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@ -1,10 +1,10 @@
package com.github.hydos.ginger.engine.openGL.font;
package com.github.hydos.ginger.engine.opengl.font;
import java.util.*;
import com.github.hydos.ginger.engine.openGL.api.GingerGL;
import com.github.hydos.ginger.engine.openGL.render.renderers.FontRenderer;
import com.github.hydos.ginger.engine.openGL.utils.GlLoader;
import com.github.hydos.ginger.engine.opengl.api.GingerGL;
import com.github.hydos.ginger.engine.opengl.render.renderers.FontRenderer;
import com.github.hydos.ginger.engine.opengl.utils.GlLoader;
public class TextMaster
{

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.font;
package com.github.hydos.ginger.engine.opengl.font;
import java.util.*;

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.font;
package com.github.hydos.ginger.engine.opengl.font;
/** Stores the vertex data for all the quads on which a text will be rendered. */
public class TextMeshData

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.font;
package com.github.hydos.ginger.engine.opengl.font;
import java.util.*;

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@ -1,8 +1,8 @@
package com.github.hydos.ginger.engine.openGL.postprocessing;
package com.github.hydos.ginger.engine.opengl.postprocessing;
import org.lwjgl.opengl.*;
import com.github.hydos.ginger.engine.openGL.fbo.FboCallbackHandler;
import com.github.hydos.ginger.engine.opengl.fbo.FboCallbackHandler;
public class ContrastChanger extends FboCallbackHandler
{

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@ -1,6 +1,6 @@
package com.github.hydos.ginger.engine.openGL.postprocessing;
package com.github.hydos.ginger.engine.opengl.postprocessing;
import com.github.hydos.ginger.engine.openGL.render.shaders.ShaderProgram;
import com.github.hydos.ginger.engine.opengl.render.shaders.ShaderProgram;
public class ContrastShader extends ShaderProgram
{

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.postprocessing;
package com.github.hydos.ginger.engine.opengl.postprocessing;
import static org.lwjgl.opengl.ARBFramebufferObject.*;
import static org.lwjgl.opengl.GL11.*;
@ -9,7 +9,7 @@ import org.lwjgl.glfw.*;
import org.lwjgl.system.Callback;
import com.github.hydos.ginger.engine.common.io.Window;
import com.github.hydos.ginger.engine.openGL.fbo.FboCallbackHandler;
import com.github.hydos.ginger.engine.opengl.fbo.FboCallbackHandler;
public class Fbo
{

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.postprocessing;
package com.github.hydos.ginger.engine.opengl.postprocessing;
import org.lwjgl.opengl.GL11;

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@ -1,9 +1,9 @@
package com.github.hydos.ginger.engine.openGL.postprocessing;
package com.github.hydos.ginger.engine.opengl.postprocessing;
import org.lwjgl.opengl.*;
import com.github.hydos.ginger.engine.openGL.render.models.RawModel;
import com.github.hydos.ginger.engine.openGL.utils.GlLoader;
import com.github.hydos.ginger.engine.opengl.render.models.RawModel;
import com.github.hydos.ginger.engine.opengl.utils.GlLoader;
public class PostProcessing
{

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.render;
package com.github.hydos.ginger.engine.opengl.render;
import java.lang.Math;
import java.util.*;
@ -12,10 +12,10 @@ import com.github.hydos.ginger.engine.common.cameras.Camera;
import com.github.hydos.ginger.engine.common.elements.GuiTexture;
import com.github.hydos.ginger.engine.common.elements.objects.*;
import com.github.hydos.ginger.engine.common.io.Window;
import com.github.hydos.ginger.engine.openGL.render.models.TexturedModel;
import com.github.hydos.ginger.engine.openGL.render.renderers.*;
import com.github.hydos.ginger.engine.openGL.render.shaders.*;
import com.github.hydos.ginger.engine.openGL.shadow.ShadowMapMasterRenderer;
import com.github.hydos.ginger.engine.opengl.render.models.TexturedModel;
import com.github.hydos.ginger.engine.opengl.render.renderers.*;
import com.github.hydos.ginger.engine.opengl.render.shaders.*;
import com.github.hydos.ginger.engine.opengl.shadow.ShadowMapMasterRenderer;
public class MasterRenderer
{

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@ -0,0 +1,5 @@
package com.github.hydos.ginger.engine.opengl.render;
public abstract class Renderer
{
}

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.render.models;
package com.github.hydos.ginger.engine.opengl.render.models;
public class RawModel
{

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@ -1,6 +1,6 @@
package com.github.hydos.ginger.engine.openGL.render.models;
package com.github.hydos.ginger.engine.opengl.render.models;
import com.github.hydos.ginger.engine.openGL.render.texture.ModelTexture;
import com.github.hydos.ginger.engine.opengl.render.texture.ModelTexture;
public class TexturedModel
{

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@ -1,12 +1,12 @@
package com.github.hydos.ginger.engine.openGL.render.renderers;
package com.github.hydos.ginger.engine.opengl.render.renderers;
import java.util.*;
import org.lwjgl.opengl.*;
import com.github.hydos.ginger.engine.openGL.font.*;
import com.github.hydos.ginger.engine.openGL.render.Renderer;
import com.github.hydos.ginger.engine.openGL.render.shaders.FontShader;
import com.github.hydos.ginger.engine.opengl.font.*;
import com.github.hydos.ginger.engine.opengl.render.Renderer;
import com.github.hydos.ginger.engine.opengl.render.shaders.FontShader;
public class FontRenderer extends Renderer
{

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.render.renderers;
package com.github.hydos.ginger.engine.opengl.render.renderers;
import java.util.List;
@ -7,10 +7,10 @@ import org.lwjgl.opengl.*;
import com.github.hydos.ginger.engine.common.elements.GuiTexture;
import com.github.hydos.ginger.engine.common.math.Maths;
import com.github.hydos.ginger.engine.openGL.render.Renderer;
import com.github.hydos.ginger.engine.openGL.render.models.RawModel;
import com.github.hydos.ginger.engine.openGL.render.shaders.GuiShader;
import com.github.hydos.ginger.engine.openGL.utils.GlLoader;
import com.github.hydos.ginger.engine.opengl.render.Renderer;
import com.github.hydos.ginger.engine.opengl.render.models.RawModel;
import com.github.hydos.ginger.engine.opengl.render.shaders.GuiShader;
import com.github.hydos.ginger.engine.opengl.utils.GlLoader;
public class GuiRenderer extends Renderer
{

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.render.renderers;
package com.github.hydos.ginger.engine.opengl.render.renderers;
import java.util.*;
@ -9,10 +9,10 @@ import com.github.hydos.ginger.engine.common.cameras.Camera;
import com.github.hydos.ginger.engine.common.elements.objects.*;
import com.github.hydos.ginger.engine.common.io.Window;
import com.github.hydos.ginger.engine.common.math.Maths;
import com.github.hydos.ginger.engine.openGL.render.*;
import com.github.hydos.ginger.engine.openGL.render.models.*;
import com.github.hydos.ginger.engine.openGL.render.shaders.NormalMappingShader;
import com.github.hydos.ginger.engine.openGL.render.texture.ModelTexture;
import com.github.hydos.ginger.engine.opengl.render.*;
import com.github.hydos.ginger.engine.opengl.render.models.*;
import com.github.hydos.ginger.engine.opengl.render.shaders.NormalMappingShader;
import com.github.hydos.ginger.engine.opengl.render.texture.ModelTexture;
public class NormalMappingRenderer extends Renderer
{

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.render.renderers;
package com.github.hydos.ginger.engine.opengl.render.renderers;
import java.util.*;
@ -10,10 +10,10 @@ import com.github.hydos.ginger.engine.common.api.GingerRegister;
import com.github.hydos.ginger.engine.common.elements.objects.RenderObject;
import com.github.hydos.ginger.engine.common.io.Window;
import com.github.hydos.ginger.engine.common.math.Maths;
import com.github.hydos.ginger.engine.openGL.render.*;
import com.github.hydos.ginger.engine.openGL.render.models.*;
import com.github.hydos.ginger.engine.openGL.render.shaders.StaticShader;
import com.github.hydos.ginger.engine.openGL.render.texture.ModelTexture;
import com.github.hydos.ginger.engine.opengl.render.*;
import com.github.hydos.ginger.engine.opengl.render.models.*;
import com.github.hydos.ginger.engine.opengl.render.shaders.StaticShader;
import com.github.hydos.ginger.engine.opengl.render.texture.ModelTexture;
public class ObjectRenderer extends Renderer
{

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@ -1,13 +1,13 @@
package com.github.hydos.ginger.engine.openGL.render.renderers;
package com.github.hydos.ginger.engine.opengl.render.renderers;
import org.joml.Matrix4f;
import org.lwjgl.opengl.*;
import com.github.hydos.ginger.engine.common.cameras.Camera;
import com.github.hydos.ginger.engine.openGL.render.Renderer;
import com.github.hydos.ginger.engine.openGL.render.models.RawModel;
import com.github.hydos.ginger.engine.openGL.render.shaders.SkyboxShader;
import com.github.hydos.ginger.engine.openGL.utils.GlLoader;
import com.github.hydos.ginger.engine.opengl.render.Renderer;
import com.github.hydos.ginger.engine.opengl.render.models.RawModel;
import com.github.hydos.ginger.engine.opengl.render.shaders.SkyboxShader;
import com.github.hydos.ginger.engine.opengl.utils.GlLoader;
public class SkyboxRenderer extends Renderer
{

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@ -1,8 +1,8 @@
package com.github.hydos.ginger.engine.openGL.render.shaders;
package com.github.hydos.ginger.engine.opengl.render.shaders;
import org.joml.*;
import com.github.hydos.ginger.engine.openGL.font.GUIText;
import com.github.hydos.ginger.engine.opengl.font.GUIText;
public class FontShader extends ShaderProgram
{

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.render.shaders;
package com.github.hydos.ginger.engine.opengl.render.shaders;
import org.joml.Matrix4f;

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.render.shaders;
package com.github.hydos.ginger.engine.opengl.render.shaders;
import java.util.List;

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.render.shaders;
package com.github.hydos.ginger.engine.opengl.render.shaders;
import org.joml.Matrix4f;

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.render.shaders;
package com.github.hydos.ginger.engine.opengl.render.shaders;
import java.io.*;

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.render.shaders;
package com.github.hydos.ginger.engine.opengl.render.shaders;
import org.joml.Matrix4f;

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.render.shaders;
package com.github.hydos.ginger.engine.opengl.render.shaders;
import java.util.List;

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.render.shaders;
package com.github.hydos.ginger.engine.opengl.render.shaders;
import java.util.List;

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@ -0,0 +1,6 @@
package com.github.hydos.ginger.engine.opengl.render.texture;
public enum ColorDepth
{
R, RG, RGB, RGBA
}

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.render.texture;
package com.github.hydos.ginger.engine.opengl.render.texture;
import static org.lwjgl.stb.STBImage.*;
import static org.lwjgl.system.MemoryStack.stackPush;
@ -8,7 +8,7 @@ import java.nio.*;
import org.lwjgl.system.MemoryStack;
import com.github.hydos.ginger.engine.openGL.render.tools.IOUtil;
import com.github.hydos.ginger.engine.opengl.render.tools.IOUtil;
public class Image
{

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.render.texture;
package com.github.hydos.ginger.engine.opengl.render.texture;
import org.lwjgl.opengl.*;

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.render.tools;
package com.github.hydos.ginger.engine.opengl.render.tools;
import static org.lwjgl.BufferUtils.createByteBuffer;

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.render.tools;
package com.github.hydos.ginger.engine.opengl.render.tools;
import org.joml.*;

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.screen;
package com.github.hydos.ginger.engine.opengl.screen;
import java.util.List;

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.shadow;
package com.github.hydos.ginger.engine.opengl.shadow;
import java.lang.Math;
@ -6,7 +6,7 @@ import org.joml.*;
import com.github.hydos.ginger.engine.common.cameras.Camera;
import com.github.hydos.ginger.engine.common.io.Window;
import com.github.hydos.ginger.engine.openGL.render.MasterRenderer;
import com.github.hydos.ginger.engine.opengl.render.MasterRenderer;
/** Represents the 3D cuboidal area of the world in which objects will cast
* shadows (basically represents the orthographic projection area for the shadow

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.shadow;
package com.github.hydos.ginger.engine.opengl.shadow;
import java.nio.ByteBuffer;

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.shadow;
package com.github.hydos.ginger.engine.opengl.shadow;
import java.util.*;
@ -7,8 +7,8 @@ import org.lwjgl.opengl.*;
import com.github.hydos.ginger.engine.common.elements.objects.RenderObject;
import com.github.hydos.ginger.engine.common.math.Maths;
import com.github.hydos.ginger.engine.openGL.render.MasterRenderer;
import com.github.hydos.ginger.engine.openGL.render.models.*;
import com.github.hydos.ginger.engine.opengl.render.MasterRenderer;
import com.github.hydos.ginger.engine.opengl.render.models.*;
public class ShadowMapEntityRenderer
{

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.shadow;
package com.github.hydos.ginger.engine.opengl.shadow;
import java.lang.Math;
import java.util.*;
@ -8,7 +8,7 @@ import org.lwjgl.opengl.GL11;
import com.github.hydos.ginger.engine.common.cameras.Camera;
import com.github.hydos.ginger.engine.common.elements.objects.*;
import com.github.hydos.ginger.engine.openGL.render.models.TexturedModel;
import com.github.hydos.ginger.engine.opengl.render.models.TexturedModel;
/** This class is in charge of using all of the classes in the shadows package to
* carry out the shadow render pass, i.e. rendering the scene to the shadow map

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@ -1,8 +1,8 @@
package com.github.hydos.ginger.engine.openGL.shadow;
package com.github.hydos.ginger.engine.opengl.shadow;
import org.joml.Matrix4f;
import com.github.hydos.ginger.engine.openGL.render.shaders.ShaderProgram;
import com.github.hydos.ginger.engine.opengl.render.shaders.ShaderProgram;
public class ShadowShader extends ShaderProgram
{

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.utils;
package com.github.hydos.ginger.engine.opengl.utils;
import java.nio.*;
import java.util.*;
@ -8,8 +8,8 @@ import org.lwjgl.opengl.*;
import com.github.halotroop.litecraft.types.block.*;
import com.github.hydos.ginger.engine.common.io.Window;
import com.github.hydos.ginger.engine.openGL.render.models.RawModel;
import com.github.hydos.ginger.engine.openGL.render.texture.*;
import com.github.hydos.ginger.engine.opengl.render.models.RawModel;
import com.github.hydos.ginger.engine.opengl.render.texture.*;
public class GlLoader
{

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@ -1,4 +1,4 @@
package com.github.hydos.ginger.engine.openGL.voxelutils;
package com.github.hydos.ginger.engine.opengl.voxelutils;
public class BlockMesher
{