Commit Graph

364 Commits (f22076fe44aaf40e612e9c2fe1e25fab75250ec6)

Author SHA1 Message Date
Caroline Bell f22076fe44 Don't allow unchecked scaling of cubes 2020-03-02 02:43:35 -08:00
Caroline Bell 3a36a78392 OpenGL 4.6 YeS 2020-03-02 02:42:00 -08:00
Caroline Bell fe3ea62286 "cleanup" Screens instead of "close" since that's really what they do 2020-03-02 02:39:47 -08:00
Caroline Bell 86a4b04332 Type safety. 2020-03-02 02:38:14 -08:00
hYdos a7e3541668 good non vulkan changes and some common ones 2020-03-02 20:26:30 +10:00
hYdos 89b4a0902f working vulkan example 2020-03-02 20:11:45 +10:00
hYdos 0c7925b280 Merge branch 'liteCraft' into Vulkan 2020-03-02 19:34:15 +10:00
valoeghese 7b4d87d712 f 2020-03-02 20:56:44 +13:00
valoeghese 54181617a2 e 2020-03-02 20:56:25 +13:00
valoeghese 598ce5f625 change render size back because lag 2020-03-02 20:49:41 +13:00
valoeghese 0361b799a8 remove unneccesary code, and do stuff tm 2020-03-02 20:47:47 +13:00
valoeghese d1492f152b increase render size 2020-03-02 20:43:49 +13:00
valoeghese 031957fb23 e 2020-03-02 20:36:21 +13:00
valoeghese accb0e7b86 attempted merge 2020-03-02 20:33:43 +13:00
hYdos 034fd9b0c7 possibly working vulkan demo 2020-03-02 17:33:37 +10:00
valoeghese a72bb2d2cc lol there are merge conflicts 2020-03-02 20:15:38 +13:00
valoeghese 3624a3480e Merge branch 'worldgen' into 16x16-chunks 2020-03-02 20:14:58 +13:00
hYdos b747ba2c48 add vulkan to pom.xml 2020-03-02 17:03:14 +10:00
hYdos 4f57639aeb Merge branch 'liteCraft' into Vulkan 2020-03-02 16:39:15 +10:00
hYdos 2b4b1aa4d0 should be the final move of engine classes 2020-03-02 16:38:46 +10:00
Caroline Bell 7ccfb6ba5e Use formatting tags and get rid of redundant formatting profile 2020-03-01 21:50:27 -08:00
hYdos 6db7693bc3 camal casing is good dont @ me 2020-03-02 15:11:55 +10:00
hayden v 722240a435 most of the rendering refactors 2020-03-02 14:33:27 +10:00
hayden v efbe206fcd a big refactor for vulkan 2020-03-02 14:19:55 +10:00
hayden v 202e0f1324 fix up 2020-03-02 12:31:23 +10:00
hYdos 06817492af buggy atlas code 2020-03-02 07:58:00 +10:00
hYdos a0b71fbecb Merge branch 'liteCraft' into the-best-render-fix 2020-03-02 07:26:46 +10:00
Caroline Bell e4787171c2 Block textures always use textures from the block folder, right? 2020-03-01 12:59:12 -08:00
hYdos 30826695f2 Arrays and array fixes also part of atlas code 2020-03-02 06:55:06 +10:00
Caroline Bell 3cd8cc1a07 You commited without an import @Valoeghese 2020-03-01 12:14:42 -08:00
SuperCoder7979 60b514dbb1 more optimizations 2020-03-01 14:14:48 -05:00
SuperCoder7979 3fa156c8bf remove extra threading code 2020-03-01 12:06:08 -05:00
SuperCoder7979 1ae5e3e633 fix renderer and more ""optimizations"" 2020-03-01 12:01:07 -05:00
SuperCoder7979 b82f24b4ad fix really bad bug and add memory counter 2020-03-01 07:47:37 -05:00
SuperCoder7979 e285e752b0 Merge branch 'worldgen' of https://github.com/halotroop/Ginger3D into worldgen 2020-03-01 07:33:22 -05:00
SuperCoder7979 8d5a3efbdf multithreading good 2020-03-01 07:32:50 -05:00
hYdos 6849bea21a prepare for atlas texturing 2020-03-01 19:44:38 +10:00
valoeghese 91f1fb3147 Merge branch 'worldgen' into 16x16-chunks 2020-03-01 17:08:04 +13:00
valoeghese 2768e05d48 move cave modifier to modifier package 2020-03-01 17:07:50 +13:00
valoeghese 309626c5d0 comment out code, gen still broken. who hardcoded irritater 2020-03-01 17:02:33 +13:00
valoeghese 4b918be743 start 16x16. Faster. Caves are broken 2020-03-01 16:58:45 +13:00
valoeghese 4cff7b5d64 please fix caves super 2020-03-01 16:41:15 +13:00
valoeghese 6e678a0c9d cave stoff 2020-03-01 16:32:09 +13:00
valoeghese e3b5b54489 cave carve threshold 2020-03-01 16:27:25 +13:00
valoeghese eeb514fab0 Merge branch 'liteCraft' into worldgen 2020-03-01 16:09:07 +13:00
SuperCoder7979 d026feb525 start multithreading, the sane way 2020-02-29 22:08:50 -05:00
Caroline Bell 9c46f2a9b5 Moved debug stuff 2020-02-29 18:12:15 -08:00
Caroline Bell d66e0bda90 Simpler boolean setting for cave carving blocks 2020-02-29 18:11:44 -08:00
Caroline Bell 2af1a71ab5 Moved stuff around 2020-02-29 18:06:35 -08:00
Caroline Bell 804dc2471e Made chunks add blocks next to all non-full cubes to the render list
Instead of just ones that are next to air.
2020-02-29 18:05:41 -08:00