hYdos
e4a4beb787
1/4 vulkan implementation
2020-03-04 20:35:53 +10:00
Caroline Bell
c4a84e48c0
Use common engine type instead of explicitly GingerGL
2020-03-03 15:34:44 -08:00
hYdos
b535c09420
Merge branch 'Vulkan' of https://github.com/halotroop/Ginger3D.git into Vulkan
...
Conflicts:
src/main/java/com/github/halotroop/litecraft/Litecraft.java
src/main/java/com/github/halotroop/litecraft/world/World.java
src/main/java/com/github/hydos/ginger/engine/common/obj/ModelLoader.java
src/main/java/com/github/hydos/ginger/engine/opengl/utils/GlLoader.java
2020-03-03 16:34:53 +10:00
hYdos
a635c549c1
yay merge conflict fixes
2020-03-03 16:27:53 +10:00
hYdos
1feffa5cd0
yEs
2020-03-03 16:21:46 +10:00
Caroline Bell
cab3121c7a
Removed references to classes within the Litecraft package from Ginger
2020-03-02 22:15:50 -08:00
hYdos
9a8fdc44a7
yEs
2020-03-03 15:56:37 +10:00
Caroline Bell
77d3d14753
ginger...Player.java -> litecraft...PlayerEntity.java
2020-03-02 21:04:19 -08:00
Caroline Bell
3dce58b238
Resolved errors created during merge
2020-03-02 02:51:46 -08:00
Caroline Bell
f22076fe44
Don't allow unchecked scaling of cubes
2020-03-02 02:43:35 -08:00
hYdos
a7e3541668
good non vulkan changes and some common ones
2020-03-02 20:26:30 +10:00
valoeghese
0361b799a8
remove unneccesary code, and do stuff tm
2020-03-02 20:47:47 +13:00
hYdos
2b4b1aa4d0
should be the final move of engine classes
2020-03-02 16:38:46 +10:00
hYdos
6db7693bc3
camal casing is good dont @ me
2020-03-02 15:11:55 +10:00
hayden v
722240a435
most of the rendering refactors
2020-03-02 14:33:27 +10:00
hayden v
efbe206fcd
a big refactor for vulkan
2020-03-02 14:19:55 +10:00
Caroline Bell
9c46f2a9b5
Moved debug stuff
2020-02-29 18:12:15 -08:00
Caroline Bell
2af1a71ab5
Moved stuff around
2020-02-29 18:06:35 -08:00
Caroline Bell
5853595fee
This method does adds more data than it saves.
2020-02-29 18:03:14 -08:00
SuperCoder7979
4db454e5b4
totally didnt use a search+replace for this epic change
2020-02-29 18:05:48 -05:00
Caroline Bell
8247338f82
Exit game screen (doesn't really work)
2020-02-29 07:01:53 -08:00
Caroline Bell
3e3332271f
Lots of little things (Part 1)
...
Featuring:
- General safety
- Small refactors
- Micro-optimizations
- Many manual code formats
- Documentation
- TODO and FIXME comments (Search for these!)
2020-02-29 07:01:30 -08:00
Caroline Bell
ead57a9fa2
[Refactor] Clean up code
2020-02-29 03:43:40 -08:00
Caroline Bell
b482b9c4da
@hYdos STOP CAMELCASING PACKAGES
2020-02-29 03:33:47 -08:00
Caroline Bell
464511dd95
[Refactor] Removed camelCased package AGAIN @hYdos
2020-02-29 03:11:09 -08:00
Caroline Bell
8c12d200b8
Removed /bin/ from the repo! Why does this issue keep coming back?!
2020-02-29 01:24:04 -08:00
Caroline Bell
5478012e6e
Position Integers
2020-02-28 22:42:49 -08:00
Caroline Bell
7b189e71d9
[WIP] IngameHUD
2020-02-28 21:56:17 -08:00
hYdos
046d92a87a
qsdwfegrhtjyukil;
2020-02-29 10:41:32 +10:00
hYdos
de06575654
finish off basic chunk multithreading
2020-02-29 10:10:11 +10:00
valoeghese
8338801b13
e
2020-02-28 23:15:44 +13:00
valoeghese
56d8c65e0e
start dynamic chunkloading. crashes.
2020-02-28 22:42:00 +13:00
valoeghese
baa863d6e1
e
2020-02-28 20:23:27 +13:00
valoeghese
3f2738ac1a
organisation and stuff
2020-02-28 20:04:37 +13:00
hYdos
7e828a2ef7
"Its cleaner that way"
2020-02-28 16:32:32 +10:00
Caroline Bell
8b2ba123d9
Keybind enum
2020-02-27 21:12:11 -08:00
hYdos
3e89d1ad7d
clean up and wtf is that weird lambda
2020-02-28 15:09:03 +10:00
valoeghese
f1bc55e915
move movement to gateways callbacks
2020-02-28 17:58:14 +13:00
valoeghese
2e86f46778
add comments
2020-02-28 17:17:01 +13:00
Caroline Bell
f88dd6f1d8
[Refactor] Post-JOML rewrite cleanup
2020-02-27 20:10:47 -08:00
valoeghese
bf376068ad
attempt merge
2020-02-28 17:00:06 +13:00
valoeghese
887e03e8f0
hacky setting player to world player and make player save data work. also less of a warning for missing fields in save loading
2020-02-28 16:45:23 +13:00
Caroline Bell
2ef60f694a
JOML IS WORKING SORTA!
2020-02-27 19:44:50 -08:00
valoeghese
1d35eef9c0
player save dat
2020-02-28 16:17:20 +13:00
valoeghese
c72658ad17
start player save data
2020-02-28 16:06:02 +13:00
Caroline Bell
aeb5969684
Fixed NPE on Alt-F4 and partially implemented fullscreen key
2020-02-27 14:34:33 -08:00
valoeghese
d01aebc4b5
fix merge
2020-02-28 10:18:01 +13:00
valoeghese
3d37dec619
world saving and loading integrated into the game
2020-02-28 10:16:10 +13:00
Caroline Bell
583faa58d3
[Refactor] Organized imports
2020-02-27 12:38:55 -08:00
hYdos
541cc3e0e8
Update Litecraft.java
2020-02-28 06:31:16 +10:00